- Blind mode tutorial
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[Event "Daily HyperBullet Arena"] [Site "https://lichess.org/0HrkXdr3"] [Date "2023.08.08"] [Round "-"] [White "Frnxius"] [Black "Jdcville"] [Result "0-1"] [GameId "0HrkXdr3"] [UTCDate "2023.08.08"] [UTCTime "20:35:42"] [WhiteElo "1477"] [BlackElo "933"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+19"] [Variant "Standard"] [TimeControl "30+0"] [ECO "C30"] [Opening "King's Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. f4?! { (0.35 → -0.71) Inaccuracy. Nf3 was best. } { [%eval -0.71] } { C30 King's Gambit } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Be7) 2... f6?? { (-0.71 → 1.83) Blunder. exf4 was best. } { [%eval 1.83] } (2... exf4 3. Nf3 g5 4. h4 g4 5. Ne5 d6 6. Nxg4 Be7 7. Nf2) 3. Nf3?! { (1.83 → 0.93) Inaccuracy. Nc3 was best. } { [%eval 0.93] } (3. Nc3 Nc6 4. Bc4 d5 5. exd5 Nd4 6. fxe5 Bf5 7. d3 fxe5) 3... d6?! { (0.93 → 1.98) Inaccuracy. Nc6 was best. } { [%eval 1.98] } (3... Nc6 4. Nc3 Bc5 5. Bc4 d6 6. Na4 Bg4 7. f5 Bb6 8. h3) 4. fxe5?! { (1.98 → 0.86) Inaccuracy. d4 was best. } { [%eval 0.86] } (4. d4 d5 5. Nc3 dxe4 6. Nxe4 exd4 7. Bc4 Nc6 8. O-O Nh6) 4... fxe5 { [%eval 0.9] } 5. Bc4 { [%eval 0.91] } 5... Nf6 { [%eval 0.96] } 6. O-O { [%eval 0.94] } 6... Nxe4?? { (0.94 → 3.95) Blunder. Nc6 was best. } { [%eval 3.95] } (6... Nc6 7. d4 Bg4 8. c3 Qd7 9. d5 Nd8 10. h3 Bh5 11. Qc2) 7. Nxe5 { [%eval 3.28] } 7... dxe5 { [%eval 3.49] } 8. Qh5+ { [%eval 3.25] } 8... g6? { (3.25 → 6.34) Mistake. Kd7 was best. } { [%eval 6.34] } (8... Kd7) 9. Qxe5+ { [%eval 7.03] } 9... Be7? { (7.03 → Mate in 2) Checkmate is now unavoidable. Qe7 was best. } { [%eval #2] } (9... Qe7 10. Bf7+ Kd8 11. Qxh8 Bf5 12. d3 Nf6 13. Bh6 Nbd7 14. Bxf8 Nxf8 15. Bb3 c6 16. Nc3) 10. Qxh8+? { (Mate in 2 → 8.84) Lost forced checkmate sequence. Bf7+ was best. } { [%eval 8.84] } (10. Bf7+ Kd7 11. Qe6#) 10... Bf8? { (8.84 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (10... Kd7 11. Qxh7 Kc6 12. Qxg6+ Nf6 13. c3 b5 14. Be2 Be6 15. d4 Kb7 16. Bf4 Qd7 17. Bf3+) 11. Qxf8+?! { (Mate in 10 → 34.83) Lost forced checkmate sequence. Rxf8+ was best. } { [%eval 34.83] } (11. Rxf8+ Kd7 12. Rxd8+ Kc6 13. Qd4 Bd7 14. a4 b5 15. Qd5+ Kb6 16. Rxd7 Nc5 17. a5+ Ka6) 11... Kd7 { [%eval 29.92] } 12. Rf7+ { [%eval 46.43] } 12... Kc6 { [%eval 59.07] } 13. Qxd8 { [%eval 45.75] } 13... Nd7 { [%eval #23] } 14. Be6?! { (Mate in 23 → 24.59) Lost forced checkmate sequence. Nc3 was best. } { [%eval 24.59] } (14. Nc3 Nd6 15. Bd5+ Kb6 16. d3 Ne8 17. Be3+ Ka6 18. b4 Nb6 19. Qxe8 c6 20. Qe7 g5) 14... Ne5?! { (24.59 → Mate in 5) Checkmate is now unavoidable. Kb6 was best. } { [%eval #5] } (14... Kb6 15. d3 Nec5 16. Bxd7 Bxd7 17. Qxa8 Na4 18. Qd8 h5 19. Be3+ Ka5 20. Qxc7+ Ka6 21. Qc4+) 15. Bxc8?! { (Mate in 5 → 16.19) Lost forced checkmate sequence. Qxc7+ was best. } { [%eval 16.19] } (15. Qxc7+ Kb5 16. Na3+ Ka6 17. Bc4+ Nxc4 18. Qxc4+ Kb6 19. Qb5#) 15... Rxc8 { [%eval 17.69] } 16. Qxc8 { [%eval 17.67] } 16... Kc5?! { (17.67 → Mate in 7) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #7] } (16... Nxf7 17. Qe8+ Kb6 18. Qxf7 Nd6 19. Qxh7 Nc4 20. Qxg6+ c6 21. Nc3 Nxd2 22. Qf6 Nc4 23. a4) 17. Qh3?! { (Mate in 7 → 17.67) Lost forced checkmate sequence. Rxc7+ was best. } { [%eval 17.67] } (17. Rxc7+ Kd6 18. d4 Kd5 19. Qd8+ Ke6 20. Qe7+ Kf5 21. Qxe5+ Kg4 22. Qxe4+ Kh5 23. Rxh7#) 17... Nxf7 { [%eval 17.76] } 18. d3 { [%eval 16.12] } 18... Nd2 { [%eval 18.29] } { Black wins on time. } 0-1