FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/1msoaSou"]
[Date "2023.08.17"]
[Round "-"]
[White "gmroedor"]
[Black "GEACHEZETA4"]
[Result "0-1"]
[GameId "1msoaSou"]
[UTCDate "2023.08.17"]
[UTCTime "22:42:17"]
[WhiteElo "1368"]
[BlackElo "1571"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[WhiteTitle "CM"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval 0.0] } 1... Nh6?? { (0.00 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g4 { [%eval 3.59] } 2... Nxg4 { [%eval 3.16] } 3. Ba3?? { (3.16 → -2.82) Blunder. Bb2 was best. } { [%eval -2.82] } (3. Bb2 Nxf2 4. Bxg7 Bxg7 5. Kxf2 Bxa1 6. c3 Bxc3 7. Nxc3 e5) 3... Nxh2 { [%eval -4.71] } 4. Bxe7?? { (-4.71 → Mate in 15) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-15] } (4. Rxh2 g5 5. Bxe7 Kxe7 6. Rxh7 Rxh7 7. c3 Na6 8. f4 gxf4 9. c4 Nb8 10. Qc1 f3) 4... Qxe7 { [%eval #-17] } 5. Rxh2 { [%eval #-16] } 5... Qxe2 { [%eval #-15] } 6. Rxh7 { [%eval -5.8] } 6... Rxh7 { [%eval #-14] } 7. Nxe2 { [%eval #-11] } 7... Rh3 { [%eval #-10] } 8. Bxh3 { [%eval #-9] } 8... f5 { [%eval #-9] } 9. Bxf5 { [%eval #-8] } 9... d6 { [%eval #-9] } 10. Bxc8 { [%eval #-8] } 10... d5 { [%eval #-8] } 11. Bxb7 { [%eval #-7] } 11... Kf7 { [%eval #-8] } 12. Bxd5 { [%eval #-7] } 12... Ke8 { [%eval #-9] } 13. Bxa8 { [%eval #-8] } 13... Nc6 { [%eval #-8] } 14. Bxc6 { [%eval #-7] } 14... a5 { [%eval #-7] } 15. Bxe8 { [%eval #-6] } 15... Ba3 { [%eval #-6] } 16. Nxa3 { [%eval #-5] } 16... c6?? { (Mate in 5 → Mate in 17) Lost forced checkmate sequence. g6 was best. } { [%eval #17] } (16... g6 17. Bxg6 a4 18. bxa4 c5 19. Nb1 c4 20. Bh5 c3 21. dxc3#) 17. Bxc6 { [%eval #17] } 17... a4 { [%eval #18] } 18. Bxa4?? { (Mate in 18 → Mate in 5) Lost forced checkmate sequence. bxa4 was best. } { [%eval #-5] } (18. bxa4 g6 19. Bg2 g5 20. Bf1 g4 21. Bh3 gxh3 22. Nc1 h2 23. Qg4 h1=N 24. Kd1 Nxf2) 18... g5 { [%eval #-5] } 19. Nf4 { [%eval #-4] } 19... gxf4 { [%eval #-4] } 20. Qb1 { [%eval #-3] } 20... f3 { [%eval #-3] } 21. Ke2 { [%eval #-2] } 21... fxe2 { [%eval #-2] } 22. Qf1 { [%eval #-1] } 22... exf1=Q { [%eval #-1] } 23. Rxf1# { Game ends by variant rule. } 0-1

