- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Blitz CAREER - Summer Restart Team Battle"] [Site "https://lichess.org/2nr6NGPn"] [Date "2021.05.31"] [Round "-"] [White "Komarov_Alexey"] [Black "Sergeant_Fedorov"] [Result "1-0"] [GameId "2nr6NGPn"] [UTCDate "2021.05.31"] [UTCTime "17:57:07"] [WhiteElo "2245"] [BlackElo "2606"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A43"] [Opening "Benoni Defense: Old Benoni"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... c5?! { (0.00 → 0.66) Inaccuracy. e6 was best. } { [%eval 0.66] } { A43 Benoni Defense: Old Benoni } (1... e6 2. c4 d5 3. Nf3 Nf6 4. cxd5 exd5 5. Bf4 c5 6. Nc3) 2. e3?! { (0.66 → 0.01) Inaccuracy. d5 was best. } { [%eval 0.01] } (2. d5 Nf6 3. Nc3 e6 4. e4 d6 5. Bc4 exd5 6. Bxd5 Be7) 2... g6 { [%eval 0.46] } 3. Nf3 { [%eval 0.37] } 3... Bg7 { [%eval 0.48] } 4. Be2 { [%eval 0.44] } 4... Nf6 { [%eval 0.33] } 5. O-O { [%eval 0.12] } 5... O-O { [%eval 0.51] } 6. c3 { [%eval 0.0] } 6... d6 { [%eval 0.13] } 7. h3 { [%eval 0.11] } 7... Nbd7 { [%eval 0.03] } 8. Nbd2 { [%eval 0.0] } 8... b6 { [%eval -0.27] } 9. a4 { [%eval -0.2] } 9... Ba6?? { (-0.20 → 6.37) Blunder. Bb7 was best. } { [%eval 6.37] } (9... Bb7 10. b4 e5 11. Qb3 Rb8 12. Bb2 e4 13. Nh2 a5 14. Bb5 Nd5 15. bxa5 bxa5 16. Ba3) 10. Bxa6 { [%eval 6.39] } 10... Qc7 { [%eval 6.6] } 11. Be2 { [%eval 6.38] } 11... e6 { [%eval 6.69] } 12. Nc4 { [%eval 6.16] } 12... d5 { [%eval 6.23] } 13. Nce5 { [%eval 5.56] } 13... Nb8 { [%eval 6.61] } 14. b3 { [%eval 6.61] } 14... Ne8 { [%eval 7.07] } 15. Bb2 { [%eval 6.86] } 15... Nd6 { [%eval 7.0] } 16. Rc1 { [%eval 7.11] } 16... f6 { [%eval 7.38] } 17. Nd3 { [%eval 7.38] } 17... Nd7 { [%eval 7.68] } 18. Nf4 { [%eval 7.38] } 18... Rae8 { [%eval 7.46] } 19. c4 { [%eval 7.61] } 19... dxc4 { [%eval 7.93] } 20. Bxc4 { [%eval 6.93] } 20... Nxc4 { [%eval 7.15] } 21. Rxc4 { [%eval 6.98] } 21... Kh8 { [%eval 7.86] } 22. Qc2 { [%eval 8.14] } 22... f5 { [%eval 8.2] } 23. Ba3 { [%eval 7.46] } 23... e5 { [%eval 7.22] } 24. dxe5 { [%eval 7.37] } 24... Nxe5 { [%eval 7.3] } 25. Nxe5 { [%eval 7.49] } 25... Bxe5 { [%eval 7.88] } 26. Bb2 { [%eval 6.34] } 26... g5 { [%eval 6.47] } 27. Nd3 { [%eval 6.17] } 27... Bg7 { [%eval 7.05] } 28. Bxg7+ { [%eval 6.87] } 28... Qxg7 { [%eval 6.69] } 29. Qb2 { [%eval 5.38] } 29... Rd8 { [%eval 6.23] } 30. Qxg7+ { [%eval 5.32] } 30... Kxg7 { [%eval 5.31] } 31. Rc3 { [%eval 5.38] } 31... Rd5 { [%eval 5.3] } 32. Nb2 { [%eval 5.23] } 32... Rfd8 { [%eval 5.14] } 33. Rfc1 { [%eval 4.92] } 33... Kf6 { [%eval 4.95] } 34. R1c2 { [%eval 5.09] } 34... h5 { [%eval 5.13] } 35. g3 { [%eval 5.11] } 35... h4 { [%eval 5.49] } 36. Kg2 { [%eval 4.73] } 36... hxg3 { [%eval 4.74] } 37. Kxg3 { [%eval 4.93] } 37... Re8 { [%eval 5.28] } 38. Nc4 { [%eval 4.8] } 38... Red8 { [%eval 4.75] } 39. Nb2 { [%eval 4.72] } 39... Rh8 { [%eval 5.17] } 40. Rc4 { [%eval 4.67] } 40... Rhd8 { [%eval 4.77] } 41. b4 { [%eval 4.63] } 41... cxb4 { [%eval 4.56] } 42. Rxb4 { [%eval 4.62] } 42... R8d6 { [%eval 4.68] } 43. Rbc4 { [%eval 4.31] } 43... Ke5 { [%eval 5.3] } 44. Rc6 { [%eval 4.62] } 44... Rd7?? { (4.62 → Mate in 6) Checkmate is now unavoidable. Ke6 was best. } { [%eval #6] } (44... Ke6 45. Rxd6+) 45. Nc4+?! { (Mate in 6 → 66.86) Lost forced checkmate sequence. f4+ was best. } { [%eval 66.86] } (45. f4+ gxf4+ 46. exf4+ Kd4 47. Rd2+ Ke3 48. Nc4+ Ke4 49. Re6+ Re5 50. Rxe5#) 45... Ke4 { [%eval #9] } 46. Nd2+?? { (Mate in 9 → 0.22) Lost forced checkmate sequence. f3+ was best. } { [%eval 0.22] } (46. f3+ Kd3 47. Nb2+ Kxe3 48. Re6+ Re5 49. Rxe5+ Kd4 50. f4 gxf4+ 51. Kxf4 b5 52. axb5 Rc7) 46... Kd3?? { (0.22 → 13.12) Blunder. Rxd2 was best. } { [%eval 13.12] } (46... Rxd2 47. R2c4+ Kd5 48. Rc8 Rg7 49. Kf3 Rh7 50. Kg2 Re7 51. h4 gxh4 52. Rxh4 Ke5 53. Ra8) 47. R6c3+ { [%eval 8.2] } 47... Ke2 { [%eval 8.06] } 48. Nf3+ { [%eval 8.3] } 48... Kd1? { (8.30 → Mate in 2) Checkmate is now unavoidable. Kf1 was best. } { [%eval #2] } (48... Kf1 49. Nxg5 Rd2 50. h4 Rxc2 51. Rxc2 Rd6 52. h5 a6 53. Nf3 Rh6 54. Nd4 Ke1 55. Kh4) 49. Rc1+ { [%eval #1] } 49... Ke2 { [%eval #1] } 50. R1c2+? { (Mate in 1 → 8.35) Lost forced checkmate sequence. Re1# was best. } { [%eval 8.35] } (50. Re1#) 50... Kd1? { (8.35 → Mate in 2) Checkmate is now unavoidable. Kf1 was best. } { [%eval #2] } (50... Kf1 51. Nxg5 Rd2 52. h4 Rxc2 53. Rxc2 Rd6 54. h5 Ke1 55. Nf3+ Kd1 56. Nd4 Rxd4 57. exd4) 51. Ra2 { [%eval #4] } 51... Rc5 { [%eval #2] } 52. Rb3? { (Mate in 2 → 8.68) Lost forced checkmate sequence. Ra1+ was best. } { [%eval 8.68] } (52. Ra1+ Ke2 53. Re1#) 52... Rc2? { (8.68 → Mate in 11) Checkmate is now unavoidable. g4 was best. } { [%eval #11] } (52... g4 53. hxg4) 53. Rb1+ { [%eval #9] } 53... Rc1 { [%eval #8] } 54. Rbb2 { [%eval #7] } 54... f4+ { [%eval #6] } 55. Kg4 { [%eval #8] } 55... Rc4 { [%eval 11.11] } 56. Rd2+ { [%eval 7.82] } 56... Rxd2 { [%eval 7.84] } 57. Rxd2+ { [%eval 7.76] } 57... Kc1 { [%eval 7.76] } 58. Rd4 { [%eval 7.77] } 58... fxe3 { [%eval 60.34] } 59. Rxc4+ { [%eval 60.71] } 59... Kd1 { [%eval 69.83] } 60. fxe3 { [%eval 70.91] } 60... Ke2 { [%eval 72.86] } 61. a5 { [%eval 68.69] } 61... Kd3?! { (68.69 → Mate in 21) Checkmate is now unavoidable. Kxe3 was best. } { [%eval #21] } (61... Kxe3) 62. axb6 { [%eval #14] } 62... axb6 { [%eval #18] } 63. Rb4 { [%eval #13] } 63... b5 { [%eval #11] } 64. Rxb5 { [%eval #9] } 64... Ke4 { [%eval #9] } 65. Rxg5 { [%eval #8] } 65... Kxe3 { [%eval #8] } 66. h4 { [%eval #7] } 66... Kf2 { [%eval #5] } 67. h5 { [%eval #6] } { Black resigns. } 1-0