FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/3kfOAEo9"]
[Date "2025.08.30"]
[Round "-"]
[White "BlazingDark982"]
[Black "Ivanko7-70_7"]
[Result "1-0"]
[GameId "3kfOAEo9"]
[UTCDate "2025.08.30"]
[UTCTime "00:53:04"]
[WhiteElo "1540"]
[BlackElo "1875"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Na6?? { (-1.80 → 0.11) Blunder. e5 was best. } { [%eval 0.11] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qa4?! { (0.11 → -0.50) Inaccuracy. g3 was best. } { [%eval -0.5] } (2. g3 g6 3. Bh3 Nb4 4. Bxd7 Kxd7 5. cxb4 c5 6. bxc5 b5) 2... b6 { [%eval -0.49] } 3. Qxa6 { [%eval -0.15] } 3... Bxa6 { [%eval -0.22] } 4. c4?! { (-0.22 → -1.22) Inaccuracy. b4 was best. } { [%eval -1.22] } (4. b4 Bxe2) 4... Bxc4 { [%eval -1.36] } 5. a3 { [%eval -1.74] } 5... Bxe2 { [%eval -2.15] } 6. Kxe2 { [%eval -2.19] } 6... g6?! { (-2.19 → -1.21) Inaccuracy. e6 was best. } { [%eval -1.21] } (6... e6 7. d3) 7. b4? { (-1.21 → -2.85) Mistake. b3 was best. } { [%eval -2.85] } (7. b3 d5 8. Kf3 g5 9. h4 gxh4 10. Rxh4 b5 11. Bxb5 c6 12. Rxh7 Rxh7) 7... a5 { [%eval -3.19] } 8. bxa5 { [%eval -3.24] } 8... Rxa5 { [%eval -2.59] } 9. g3 { [%eval -1.96] } 9... Rxa3 { [%eval -2.75] } 10. Nxa3 { [%eval -2.2] } 10... b5?? { (-2.20 → 0.45) Blunder. Qb8 was best. } { [%eval 0.45] } (10... Qb8 11. Nf3) 11. Nxb5 { [%eval 0.84] } 11... Qa8?? { (0.84 → 3.05) Blunder. f5 was best. } { [%eval 3.05] } (11... f5 12. Nxc7) 12. Nxc7 { [%eval 3.0] } 12... Qxa1 { [%eval 3.42] } 13. Nxe8 { [%eval 3.55] } 13... Qxc1 { [%eval 2.69] } 14. Kf3 { [%eval 2.53] } 14... Qxf1?? { (2.53 → Mate in 8) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #8] } (14... Qxd2) 15. Nf6?? { (Mate in 8 → -0.75) Lost forced checkmate sequence. Ng7 was best. } { [%eval -0.75] } (15. Ng7 Bxg7 16. d4 Bxd4 17. Kf4 Bxf2 18. Ne2 Bxg3 19. Kxg3 Qxh1 20. Kg4 Qxh2) 15... Qxf2?? { (-0.75 → 2.00) Blunder. Nxf6 was best. } { [%eval 2.0] } (15... Nxf6 16. Ne2 Qxe2 17. Kxe2 Nd5 18. f4 Nxf4 19. gxf4 f5 20. Kd3 d5 21. Kc2) 16. Kxf2 { [%eval 1.61] } 16... exf6 { [%eval 1.85] } 17. g4?? { (1.85 → 0.07) Blunder. Ne2 was best. } { [%eval 0.07] } (17. Ne2) 17... g5?? { (0.07 → 5.25) Blunder. f5 was best. } { [%eval 5.25] } (17... f5 18. gxf5 gxf5 19. h4 d5 20. Ke2 d4 21. Nh3 f4 22. Nxf4 Ne7 23. Nh3) 18. h4?? { (5.25 → Mate in 8) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-8] } (18. Ne2 f5 19. gxf5 Nf6 20. Re1 Be7 21. Ke3 Ne4 22. Kxe4 d5 23. Kxd5 Bc5) 18... gxh4 { [%eval #-8] } 19. Rxh4 { [%eval #-7] } 19... Nh6?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. f5 was best. } { [%eval #4] } (19... f5 20. gxf5 Ne7 21. Rxh7 Nxf5 22. Rxf7 Bd6 23. Rxd7 Nd4 24. Rxd6 Re8 25. Rxd4) 20. Rxh6 { [%eval #4] } 20... Bxh6 { [%eval #3] } 21. Nh3 { [%eval #3] } 21... Bxd2 { [%eval #2] } 22. Ke3 { [%eval #2] } 22... Bxe3 { [%eval #1] } 23. Nf4 { [%eval #2] } 23... Bxf4 { [%eval #1] } 24. g5 { [%eval #1] } 24... fxg5# { Game ends by variant rule. } 1-0
