FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/3pT6Ku6P"]
[Date "2025.03.26"]
[Round "-"]
[White "ArtemAnatolich"]
[Black "YouNeverWin"]
[Result "0-1"]
[GameId "3pT6Ku6P"]
[UTCDate "2025.03.26"]
[UTCTime "17:12:06"]
[WhiteElo "745"]
[BlackElo "875"]
[WhiteRatingDiff "-30"]
[BlackRatingDiff "+24"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. a3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... Bxa3 { [%eval -4.07] } 3. bxa3?? { (-4.07 → Mate in 16) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #-16] } (3. Rxa3 b5 4. Bxb5 Qg5 5. Bxd7 Bxd7 6. Rxa7 Qxg2 7. Rxc7 Qxe4 8. Rxd7 Qxh1) 3... d6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (3... b5 4. Bxb5 Qg5 5. Bxd7 Qxg2 6. Bxc8 Qxg1 7. Rxg1 g5 8. Rxg5 Nh6 9. Rxe5) 4. h3?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-14] } (4. Qg4 Bxg4 5. d4 exd4 6. Nc3 dxc3 7. Kd1 Bxd1 8. h3 Bxc2 9. Bd3 Bxd3) 4... Bxh3 { [%eval #-14] } 5. gxh3 { [%eval #-13] } 5... d5?? { (Mate in 13 → 1.69) Lost forced checkmate sequence. f5 was best. } { [%eval 1.69] } (5... f5 6. exf5 b5 7. Bxb5 Qh4 8. Bxe8 Qxf2 9. Kxf2 g5 10. fxg6 hxg6 11. Bxg6) 6. exd5 { [%eval 1.5] } 6... Qxd5 { [%eval 1.4] } 7. Rh2?? { (1.40 → Mate in 12) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-12] } (7. Qg4 Qxd2) 7... Qxd2 { [%eval #-12] } 8. Qxd2 { [%eval #-10] } 8... Nd7?? { (Mate in 10 → -0.59) Lost forced checkmate sequence. b5 was best. } { [%eval -0.59] } (8... b5 9. Bxb5 e4 10. Bxe8 Ne7 11. Bxf7 Re8 12. Bxe8 h6 13. Qxh6 gxh6 14. Bxh6) 9. Qxd7 { [%eval -0.24] } 9... Kxd7 { [%eval -0.51] } 10. f3?? { (-0.51 → Mate in 9) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-9] } (10. Ba6 bxa6) 10... e4 { [%eval #-10] } 11. fxe4 { [%eval #-9] } 11... f5 { [%eval #-9] } 12. exf5 { [%eval #-8] } 12... g6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (12... b5 13. Bxb5 h5 14. Bxd7 Rc8 15. Bxc8 Nh6 16. Bxh6 Rxc8 17. Bxg7 Rf8 18. Bxf8) 13. fxg6 { [%eval #10] } 13... hxg6 { [%eval #9] } 14. Rg2?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-11] } (14. Bg2 Rxh3 15. Bxb7 Rxh2 16. Bxa8 Rxc2 17. a4 Rxc1 18. Ra2 Rxe1 19. a5 Rxb1) 14... Rxh3 { [%eval #-11] } 15. Rxg6 { [%eval #-10] } 15... Rxa3 { [%eval #-10] } 16. Rxa3 { [%eval #-6] } 16... Nf6 { [%eval #-6] } 17. Rxf6 { [%eval #-4] } 17... Ke6 { [%eval #-5] } 18. Rxe6 { [%eval #-4] } 18... Re8?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rc8 was best. } { [%eval #8] } (18... Rc8 19. Rxa7 Rg8 20. Rxb7 Rxg1 21. Rxc7 Rxf1 22. Kxf1#) 19. Rxe8?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-3] } (19. Rxa7 Rxe6 20. Rxb7 Rxe1 21. Rxc7 Rxf1 22. Nc3 Rxc1 23. Nf3 Rxc2 24. Rh7 Rxc3) 19... a5 { [%eval #-3] } 20. Rxa5 { [%eval #-2] } 20... b5 { [%eval #-2] } 21. Rxb5 { [%eval #-1] } 21... c5 { [%eval #-1] } 22. Rxc5# { Game ends by variant rule. } 0-1