FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/4hzIpS7Z"]
[Date "2025.03.26"]
[Round "-"]
[White "YouNeverWin"]
[Black "aadish2486"]
[Result "0-1"]
[GameId "4hzIpS7Z"]
[UTCDate "2025.03.26"]
[UTCTime "18:57:15"]
[WhiteElo "864"]
[BlackElo "853"]
[WhiteRatingDiff "-26"]
[BlackRatingDiff "+24"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... f6?? { (Mate in 15 → 0.73) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.73] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.72] } 3... exf6 { [%eval 3.63] } 4. e3?? { (3.63 → -0.28) Blunder. b4 was best. } { [%eval -0.28] } (4. b4 Bxb4) 4... Ba3 { [%eval -0.71] } 5. bxa3?! { (-0.71 → -1.50) Inaccuracy. Nxa3 was best. } { [%eval -1.5] } (5. Nxa3 f5) 5... d6?? { (-1.50 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (5... c5 6. Ne2) 6. d4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-12] } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. Nc3 Bxc2 9. Nce2 Bxd3 10. Nc1 Bxf1 11. f4 Bxg2) 6... Bg4?? { (Mate in 12 → -3.83) Lost forced checkmate sequence. b5 was best. } { [%eval -3.83] } (6... b5 7. Bxb5 Qe7 8. Bxe8 Qxe3 9. fxe3 Nc6 10. Bxc6 Nh6 11. Bxa8 Bb7 12. Bxb7) 7. Qxg4 { [%eval -3.7] } 7... f5?? { (-3.70 → Mate in 15) Checkmate is now unavoidable. a6 was best. } { [%eval #15] } (7... a6 8. Bxa6 Nxa6 9. Qxg8 Rxg8 10. Nh3 Rxg2 11. Nc3 Rxf2 12. Nxf2 f5 13. Nb5) 8. Qxg8 { [%eval #15] } 8... Rxg8 { [%eval #14] } 9. Ba6?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (9. g4 Rxg4 10. e4 Rxe4 11. Kd2 Rxd4 12. Nc3 Rxd2 13. h3 Rxc2 14. Rb1 Rxa2) 9... bxa6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #13] } (9... Rxg2 10. Bxb7 Rxf2 11. Bxa8 Rxh2 12. Rxh2 Qh4 13. Rxh4 h6 14. Rxh6 d5 15. Bxd5) 10. e4?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (10. g4 Rxg4 11. e4 Rxg1 12. Rxg1 fxe4 13. f3 exf3 14. h4 Qxh4 15. Kf1 Qxd4) 10... fxe4?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #12] } (10... Rxg2 11. exf5 Rxh2 12. Rxh2 Qe7 13. Rxh7 Qxe1 14. Rxc7 Qxb1 15. Rxb1 a5 16. Rxb8) 11. Nf3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (11. g4 Rxg4 12. Nf3 exf3 13. Rg1 Rxd4 14. c4 Rxc4 15. Nc3 Rxc3 16. Rb1 Rxa3) 11... exf3 { [%eval #-10] } 12. gxf3 { [%eval #-9] } 12... Rg1 { [%eval #-9] } 13. Rxg1 { [%eval #-8] } 13... Qg5 { [%eval #-8] } 14. Rxg5 { [%eval #-7] } 14... c5?? { (Mate in 7 → 2.72) Lost forced checkmate sequence. d5 was best. } { [%eval 2.72] } (14... d5 15. Rxd5 Kd8 16. Rxd8 Nd7 17. Rxa8 c6 18. Rxa7 a5 19. Rxd7 a4 20. Rxh7) 15. Rxc5 { [%eval 2.38] } 15... dxc5 { [%eval 2.54] } 16. dxc5 { [%eval 2.46] } 16... Nc6 { [%eval 2.11] } 17. Nc3?! { (2.11 → 0.98) Inaccuracy. a4 was best. } { [%eval 0.98] } (17. a4 Nb4 18. a3 Nxc2 19. Ra2 Nxa3 20. Rxa3 Kd7 21. Rb3 Kc8 22. c6 Rb8) 17... Nb4?? { (0.98 → 4.21) Blunder. a5 was best. } { [%eval 4.21] } (17... a5 18. Ne2) 18. axb4 { [%eval 3.36] } 18... a5?! { (3.36 → 5.17) Inaccuracy. Kf8 was best. } { [%eval 5.17] } (18... Kf8 19. Ke2) 19. bxa5 { [%eval 4.48] } 19... Ke7?! { (4.48 → 6.15) Inaccuracy. Kf7 was best. } { [%eval 6.15] } (19... Kf7 20. Rb1) 20. Rb1 { [%eval 6.0] } 20... Rb8 { [%eval 5.9] } 21. Rxb8 { [%eval 5.0] } 21... Kd8? { (5.00 → 10.03) Mistake. h5 was best. } { [%eval 10.03] } (21... h5 22. c6 h4 23. Ke2 a6 24. Rg8 h3 25. Nb5 axb5 26. a6 b4 27. c3) 22. Rxd8 { [%eval 10.93] } 22... a6 { [%eval 12.7] } 23. Nb5 { [%eval 11.03] } 23... axb5 { [%eval 10.81] } 24. c4?! { (10.81 → 5.53) Inaccuracy. c6 was best. } { [%eval 5.53] } (24. c6 b4 25. a3 bxa3 26. Rg8 a2 27. c7 a1=K 28. a6 Ka2 29. c4 Ka3) 24... bxc4 { [%eval 6.71] } 25. Rd3?? { (6.71 → 1.29) Blunder. c6 was best. } { [%eval 1.29] } (25. c6 c3 26. f4 c2 27. Rg8 c1=K 28. f5 h5 29. Kd1 Kxd1 30. a6 Kd2) 25... cxd3 { [%eval 2.06] } 26. Ke2?? { (2.06 → Mate in 6) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-6] } (26. Kf1 d2) 26... dxe2 { [%eval #-6] } 27. f4 { [%eval #-5] } 27... e1=R { [%eval #-5] } 28. c6 { [%eval #-4] } 28... Re5 { [%eval #-4] } 29. fxe5 { [%eval #-3] } 29... h5 { [%eval #-3] } 30. c7 { [%eval #-2] } 30... h4 { [%eval #-2] } 31. c8=R { [%eval #-1] } 31... h3 { [%eval #-1] } 32. Rg8# { Game ends by variant rule. } 0-1