FEN
[Event "casual variant:horde game"]
[Site "https://lichess.org/4sRYFfay"]
[Date "2024.03.05"]
[Round "-"]
[White "anteksmardz"]
[Black "Wraku89"]
[Result "0-1"]
[GameId "4sRYFfay"]
[UTCDate "2024.03.05"]
[UTCTime "14:58:17"]
[WhiteElo "1500"]
[BlackElo "1894"]
[BlackTitle "GM"]
[Variant "Horde"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g6?? { (0.15 → -2.53) Blunder. e5 was best. } { [%eval -2.53] } (1. e5 d6 2. e4 g6 3. h5 gxh5 4. gxh5 h6 5. g6 fxg6) 1... hxg6?! { (-2.53 → -1.79) Inaccuracy. fxg6 was best. } { [%eval -1.79] } (1... fxg6 2. fxg6 hxg6 3. a5 d6 4. g5 Bd7 5. a4 Kf7 6. d5 e6 7. d4 Qc8 8. d3) 2. fxg6 { [%eval -2.43] } 2... fxg6 { [%eval -2.51] } 3. h5? { (-2.51 → -4.15) Mistake. a5 was best. } { [%eval -4.15] } (3. a5 d6) 3... gxh5 { [%eval -4.25] } 4. gxh5 { [%eval -4.94] } 4... Rxh5 { [%eval -4.94] } 5. g4 { [%eval -5.09] } 5... Rh4 { [%eval -4.84] } 6. g3 { [%eval -6.07] } 6... Rxh3 { [%eval -6.51] } 7. c6 { [%eval -7.92] } 7... bxc6 { [%eval -7.76] } 8. bxc6 { [%eval -7.92] } 8... dxc6 { [%eval -7.69] } 9. b5 { [%eval -8.0] } 9... cxb5 { [%eval -7.97] } 10. cxb5 { [%eval -8.48] } 10... e6 { [%eval -8.62] } 11. d5 { [%eval -10.54] } 11... exd5 { [%eval -10.35] } 12. exd5 { [%eval -10.46] } 12... Qxd5 { [%eval -10.3] } 13. c4 { [%eval -10.32] } 13... Qd8 { [%eval -10.8] } 14. a5 { [%eval -11.07] } 14... Nf6 { [%eval -10.84] } 15. b6 { [%eval -12.4] } 15... axb6 { [%eval -11.76] } 16. axb6 { [%eval -13.17] } 16... cxb6 { [%eval -12.48] } 17. g2 { [%eval -21.23] } 17... Rxh2 { [%eval -21.34] } 18. g5 { [%eval -22.3] } 18... Ng8 { [%eval -20.84] } 19. f5 { [%eval -23.23] } 19... Qxg5 { [%eval -23.21] } 20. f6 { [%eval -25.03] } 20... Qxf6 { [%eval -24.41] } 21. f4 { [%eval -25.7] } 21... Rxh1 { [%eval -24.92] } 22. g4 { [%eval -25.14] } 22... Bxg4 { [%eval -25.32] } 23. f5 { [%eval -26.54] } 23... Bxf5 { [%eval -26.36] } 24. f4 { [%eval -27.38] } 24... Rxf1 { [%eval -27.31] } 25. g4 { [%eval -29.24] } 25... Bxg4 { [%eval -29.11] } 26. e4 { [%eval -29.92] } 26... Rxe1 { [%eval -29.51] } 27. e5 { [%eval -31.0] } 27... Qxf4 { [%eval -31.38] } 28. e3 { [%eval -32.04] } 28... Qxe5 { [%eval -31.24] } 29. d4 { [%eval -31.84] } 29... Qg5 { [%eval -30.47] } 30. e4 { [%eval -32.09] } 30... Rxd1 { [%eval -31.85] } 31. e5 { [%eval -33.76] } 31... Rxc1 { [%eval -33.46] } 32. c5 { [%eval -36.79] } 32... bxc5 { [%eval -35.01] } 33. dxc5 { [%eval -40.06] } 33... Rxb1 { [%eval -34.54] } 34. c6?! { (-34.54 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (34. a4 Qxd2) 34... Nxc6 { [%eval #-16] } 35. b4 { [%eval #-8] } 35... Qxd2 { [%eval #-8] } 36. b5 { [%eval #-8] } 36... Nxe5 { [%eval #-7] } 37. b6 { [%eval #-7] } 37... Rb8 { [%eval #-6] } 38. b7 { [%eval #-6] } 38... Rxa1 { [%eval #-5] } 39. a4 { [%eval #-5] } 39... Rd8 { [%eval #-5] } 40. a5 { [%eval #-5] } 40... Bd6 { [%eval #-6] } 41. a6 { [%eval #-5] } 41... Rxa2 { [%eval #-4] } 42. a7 { [%eval #-4] } 42... Rxb2 { [%eval #-9] } 43. a8=Q { [%eval #-9] } 43... Qxc2 { [%eval #-8] } 44. b8=Q { [%eval #-8] } 44... Rbxb8 { [%eval #-7] } 45. Qxb8 { [%eval #-1] } 45... Rxb8# { Game ends by variant rule. } 0-1