- Blind mode tutorial
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[Event "Monthly Three-check Arena"] [Site "https://lichess.org/5oUMiwlA"] [Date "2025.07.06"] [Round "-"] [White "Rickyrich"] [Black "DcoolKnight"] [Result "0-1"] [GameId "5oUMiwlA"] [UTCDate "2025.07.06"] [UTCTime "19:37:23"] [WhiteElo "1919"] [BlackElo "1851"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+6"] [WhiteTitle "NM"] [WhiteBerserk "true"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B00"] [Opening "Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... Nc6?! { (1.68 → 2.34) Inaccuracy. e6 was best. } { [%eval 2.34] } { B00 Nimzowitsch Defense } (1... e6 2. Nc3 Nf6 3. e5 Nc6 4. exf6 Bc5 5. d4 Qxf6 6. Be3) 2. Bc4? { (2.34 → 0.77) Mistake. Nf3 was best. } { [%eval 0.77] } (2. Nf3 e6 3. Nc3 Bb4 4. a3 Bxc3 5. dxc3 h6 6. Nd4 Qh4) 2... e6 { [%eval 1.11] } 3. Nc3?? { (1.11 → -1.79) Blunder. Nf3 was best. } { [%eval -1.79] } (3. Nf3 b5 4. Bxb5 Bc5 5. Bxc6 Bxf2+ 6. Kxf2 Nf6 7. Bxd7+ Bxd7) 3... Nf6?? { (-1.79 → 0.87) Blunder. Bc5 was best. } { [%eval 0.87] } (3... Bc5 4. d4 Bxd4 5. Kf1 Nf6 6. Nf3 Bxf2 7. e5 Ng4 8. Qe2) 4. Nf3 { [%eval 1.75] } 4... Be7 { [%eval 1.23] } 5. d4?! { (1.23 → 0.37) Inaccuracy. O-O was best. } { [%eval 0.37] } (5. O-O d5 6. Bb5 Bd7 7. e5 Ng4 8. d4 a6 9. Be2 h5) 5... Ng4?? { (0.37 → 3.71) Blunder. Nxe4 was best. } { [%eval 3.71] } (5... Nxe4 6. O-O d5 7. Bb5 Bd7 8. Re1 a6 9. Ne5 Nxc3 10. Bxc6) 6. O-O { [%eval 3.62] } 6... O-O?! { (3.62 → 4.65) Inaccuracy. h5 was best. } { [%eval 4.65] } (6... h5 7. h3) 7. e5?! { (4.65 → 3.10) Inaccuracy. h3 was best. } { [%eval 3.1] } (7. h3 Nh6) 7... f5?! { (3.10 → 4.48) Inaccuracy. d5 was best. } { [%eval 4.48] } (7... d5 8. Bd3) 8. exf6 { [%eval 4.11] } 8... Nxf6 { [%eval 3.61] } 9. d5 { [%eval 3.65] } 9... Bd6?! { (3.65 → 5.76) Inaccuracy. Nb4 was best. } { [%eval 5.76] } (9... Nb4 10. Ng5 Bd6 11. g3 b5 12. Nxb5 Kh8 13. dxe6 dxe6 14. c3 Nc6 15. Qe2) 10. dxe6?? { (5.76 → 0.85) Blunder. dxc6 was best. } { [%eval 0.85] } (10. dxc6 dxc6 11. Bg5 Kh8 12. Ne4 Bxh2+ 13. Nxh2 Qxd1 14. Raxd1 Nxe4 15. Be7 Re8) 10... Bxh2+?! { (0.85 → 1.49) Inaccuracy. Kh8 was best. } { [%eval 1.49] } (10... Kh8 11. Kh1) 11. Nxh2 { [%eval 1.41] } 11... Kh8 { [%eval 2.21] } 12. Bg5 { [%eval 1.89] } 12... Qe7?? { (1.89 → 10.06) Blunder. d5 was best. } { [%eval 10.06] } (12... d5) 13. Ne4?? { (10.06 → 3.01) Blunder. Nd5 was best. } { [%eval 3.01] } (13. Nd5) 13... Ne5? { (3.01 → 5.65) Mistake. d5 was best. } { [%eval 5.65] } (13... d5 14. Bxd5) 14. Nxf6 { [%eval 4.6] } 14... Nf3+?? { (4.60 → 14.25) Blunder. gxf6 was best. } { [%eval 14.25] } (14... gxf6 15. Ng4) 15. Nxf3 { [%eval 21.46] } 15... Qc5 { [%eval 21.16] } 16. Qd4 { [%eval 20.26] } 16... Qxd4 { [%eval 20.07] } 17. Nxd4 { [%eval 18.52] } 17... gxf6?! { (18.52 → Mate in 4) Checkmate is now unavoidable. dxe6 was best. } { [%eval #4] } (17... dxe6 18. Nxh7) 18. Bh6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. e7 was best. } { [%eval #-5] } (18. e7 Kg7 19. Bxf6+ Kxf6 20. exf8=R+ Kg5 21. f4#) 18... Rg8 { [%eval #-4] } 19. Nf5 { [%eval #-1] } 19... Rxg2# { Game ends by variant rule. } 0-1