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[Event "rated variant:antichess game"] [Site "https://lichess.org/6mrtPIz9"] [Date "2023.07.04"] [Round "-"] [White "PastPureKangaroo"] [Black "Vinayaksbhat"] [Result "1-0"] [GameId "6mrtPIz9"] [UTCDate "2023.07.04"] [UTCTime "14:08:09"] [WhiteElo "1129"] [BlackElo "1043"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (-4.13 → 0.00) Blunder. d6 was best. } { [%eval 0.0] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. e4?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b3 was best. } { [%eval #-16] } (2. b3 Kf7 3. Na3 g6 4. Nb1 Ke8 5. Na3 Kf7) 2... fxe4 { [%eval #-16] } 3. fxe4 { [%eval #-15] } 3... d5?? { (Mate in 15 → 0.67) Lost forced checkmate sequence. b5 was best. } { [%eval 0.67] } (3... b5 4. Bxb5 Nf6 5. Bxd7 Nxe4 6. Bxc8 Qxd2 7. Kxd2 Nxd2 8. Nxd2 e6 9. Bxe6 Rg8 10. Bxg8) 4. exd5 { [%eval 0.92] } 4... Qxd5 { [%eval 0.76] } 5. Qh5 { [%eval 0.73] } 5... Qxd2?? { (0.73 → 3.54) Blunder. Qxg2 was best. } { [%eval 3.54] } (5... Qxg2 6. Qxe8) 6. Qxh7?? { (3.54 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (6. Kxd2 Bh3 7. Qxe8 Bxg2 8. Qxf8 Bxf1 9. Qxg7 Nf6 10. Qxh7 Rxh7 11. Ke1 Rxh2 12. Kxf1 Rxc2) 6... Qxg2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #12] } (6... Rxh7 7. Bxd2 Rxh2 8. Rxh2 b5 9. Bxb5 e5 10. Bxe8 Nc6 11. Bxc6 Bg4 12. Bxa8 g5 13. Bxg5) 7. Qxg7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bxg2 was best. } { [%eval #-11] } (7. Bxg2 Rxh7 8. Bxb7 Bxb7 9. Nf3 Bxf3 10. Kd1 Bxd1 11. Rxd1 Rxh2 12. Rd4 Rxc2 13. Bg5 Rxb2) 7... Qxg1?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #12] } (7... Bxg7 8. Bxg2 Rxh2 9. Bxb7 Bxb7 10. Rxh2 Bxb2 11. Bxb2 Nh6 12. Rxh6 e6 13. Rxe6 Bh1 14. Rxe8) 8. Qxe7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qxg1 was best. } { [%eval #-11] } (8. Qxg1 Rxh2 9. Qxg8 Rxc2 10. Qxf8 Kxf8 11. Bg5 Rxb2 12. Bxe7 Kxe7 13. Rh7 Rxb1 14. Rxe7 Rxe1) 8... Bxe7 { [%eval #-11] } 9. Rxg1 { [%eval #-10] } 9... Rxh2 { [%eval #-10] } 10. Rxg8 { [%eval #-9] } 10... Rxc2 { [%eval #-9] } 11. Rxe8 { [%eval #-8] } 11... Rxb2 { [%eval #-8] } 12. Rxe7 { [%eval #-7] } 12... Rxa2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #6] } (12... Rxb1 13. Rxc7 Rxc1 14. Raxc1 b6 15. Rxa7 Rxa7 16. Rxc8 Rxa2 17. Rxb8 b5 18. Bxb5 Ra6 19. Bxa6#) 13. Rxc7 { [%eval #6] } 13... Rxa1 { [%eval #5] } 14. Rxb7 { [%eval #5] } 14... Rxb1 { [%eval #4] } 15. Rxa7?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #-4] } (15. Rxb8 Raxb8 16. Bc4 Rxc1 17. Ba2 Rxe1 18. Bb3 Rxb3#) 15... Rxa7?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #3] } (15... Rxc1 16. Rxa8 Rxe1 17. Rxb8 Rxf1 18. Rxc8 Rc1 19. Rxc1#) 16. Ba3 { [%eval #3] } 16... Rxe1 { [%eval #2] } 17. Ba6 { [%eval #2] } 17... Rxa6 { [%eval #1] } 18. Bc1 { [%eval #1] } 18... Rxc1# { Game ends by variant rule. } 1-0