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[Event "Opa is Gannang Style Arena"] [Site "https://lichess.org/88KMdjwZ"] [Date "2019.01.31"] [Round "-"] [White "rdx770"] [Black "FrankT123"] [Result "0-1"] [GameId "88KMdjwZ"] [UTCDate "2019.01.31"] [UTCTime "05:59:30"] [WhiteElo "1500"] [BlackElo "1322"] [WhiteRatingDiff "-255"] [BlackRatingDiff "+113"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. Qh5 Qf6 5. Qxf7 Qxf2 6. Kxf2 Ba3 7. Qxg8 Rxg8) 1... a6?? { (Mate in 16 → 5.67) Lost forced checkmate sequence. b5 was best. } { [%eval 5.67] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxd2 Rg8 7. Bxf7 Bg4 8. Bxg8) 2. Bxa6 { [%eval 5.11] } 2... Rxa6?! { (5.11 → 7.62) Inaccuracy. bxa6 was best. } { [%eval 7.62] } (2... bxa6 3. e5 c6 4. e6 fxe6 5. Ne2 Nf6 6. Rf1 Ne4 7. Nec3 Nxc3 8. Nxc3 d5 9. Nxd5) 3. f4?? { (7.62 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (3. e5 Rxa2 4. Rxa2 c6 5. e6 dxe6 6. Ra6 bxa6 7. Qh5 Qxd2 8. Kxd2 g6 9. Qxh7 Rxh7) 3... Rxa2 { [%eval 0.54] } 4. Rxa2 { [%eval -0.19] } 4... g5?? { (-0.19 → 1.92) Blunder. e5 was best. } { [%eval 1.92] } (4... e5 5. fxe5) 5. fxg5 { [%eval 1.36] } 5... f5?? { (1.36 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (5... d5 6. exd5) 6. exf5?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. gxf6 was best. } { [%eval #-12] } (6. gxf6 exf6 7. e5 fxe5 8. b4 Bxb4 9. d4 Bxe1 10. Qxe1 exd4 11. Qxe8 Qxe8 12. Bh6 Nxh6) 6... Nh6?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. e6 was best. } { [%eval #14] } (6... e6 7. fxe6 Qxg5 8. exd7 Qxg2 9. dxe8=Q Qxh2 10. Qxc8 Qxd2 11. Bxd2 h6 12. Bxh6 Nxh6 13. Qxc7) 7. gxh6 { [%eval #14] } 7... Bxh6 { [%eval #13] } 8. Ra6 { [%eval #13] } 8... Nxa6 { [%eval #11] } 9. d3 { [%eval #13] } 9... Bxc1 { [%eval #12] } 10. Qxc1 { [%eval #12] } 10... e6 { [%eval #11] } 11. fxe6 { [%eval #11] } 11... dxe6 { [%eval #10] } 12. d4 { [%eval #11] } 12... Qxd4 { [%eval #10] } 13. Nc3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qh6 was best. } { [%eval #-10] } (13. Qh6 Qxb2 14. Qxh7 Qxb1 15. Qxc7 Qxc2 16. Qxb7 Qxg2 17. Qxc8 Qxh2 18. Qxe6 Qxg1 19. Rxh8 Qxe1) 13... Qxg1 { [%eval #-10] } 14. Rxg1 { [%eval #-9] } 14... b5 { [%eval #-9] } 15. Nxb5 { [%eval #-8] } 15... Nb4?? { (Mate in 8 → 43.68) Lost forced checkmate sequence. Nb8 was best. } { [%eval 43.68] } (15... Nb8 16. Nxc7 Ke7 17. Nxe6 Bxe6 18. Qh6 Rc8 19. Qxh7 Rxc2 20. Qxc2 Nc6 21. Qxc6 Kd6 22. Qxd6) 16. Nxc7 { [%eval 3.95] } 16... Nxc2 { [%eval 2.31] } 17. Nxe6?? { (2.31 → Mate in 5) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-5] } (17. Qxc2) 17... Bxe6 { [%eval #-5] } 18. Qxc2 { [%eval #-4] } 18... Bb3?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Bf5 was best. } { [%eval #5] } (18... Bf5 19. Qxf5 Rg8 20. Qxh7 Rxg2 21. Rxg2 Kf7 22. Qxf7#) 19. Qxb3?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-3] } (19. Qxh7 Rxh7 20. Rf1 Rxh2 21. Kd2 Rxg2 22. Rf2 Rxf2 23. Ke2 Rxe2#) 19... Rg8 { [%eval #-3] } 20. Qxg8 { [%eval #-2] } 20... Kd7 { [%eval #-2] } 21. Qxh7 { [%eval #-1] } 21... Ke7 { [%eval #-1] } 22. Qxe7# { Game ends by variant rule. } 0-1