FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/8jrk7uMI"]
[Date "2025.03.30"]
[Round "-"]
[White "gbgHGS"]
[Black "Nikitakorol"]
[Result "0-1"]
[GameId "8jrk7uMI"]
[UTCDate "2025.03.30"]
[UTCTime "12:51:15"]
[WhiteElo "1307"]
[BlackElo "1204"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+105"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... h6?! { (2.49 → 4.00) Inaccuracy. b5 was best. } { [%eval 4.0] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 1.52] } 2... bxa6 { [%eval 1.39] } 3. Qh5 { [%eval 1.3] } 3... c5 { [%eval 1.79] } 4. Qxf7 { [%eval 2.51] } 4... Kxf7 { [%eval 7.36] } 5. b4?? { (7.36 → 1.66) Blunder. Nh3 was best. } { [%eval 1.66] } (5. Nh3 Qc7 6. g3 Qxg3 7. fxg3 a5 8. a4 Kg6 9. Nc3 Rh7) 5... cxb4 { [%eval 1.23] } 6. Na3?? { (1.23 → -0.75) Blunder. Ba3 was best. } { [%eval -0.75] } (6. Ba3 bxa3) 6... bxa3 { [%eval -0.7] } 7. Bxa3 { [%eval -0.68] } 7... e5?? { (-0.68 → 1.71) Blunder. Qc7 was best. } { [%eval 1.71] } (7... Qc7 8. Bxe7) 8. Bxf8 { [%eval 1.28] } 8... Kxf8 { [%eval 0.89] } 9. Ne2 { [%eval 0.92] } 9... Qc7?? { (0.92 → Mate in 11) Checkmate is now unavoidable. Kf7 was best. } { [%eval #11] } (9... Kf7 10. Rf1 Kf6 11. g4 a5 12. h4 Ba6 13. d3 Bxd3 14. cxd3 Ke7 15. e4) 10. e4?? { (Mate in 11 → 0.37) Lost forced checkmate sequence. g4 was best. } { [%eval 0.37] } (10. g4 Qxc2 11. a3 Qxd2 12. Kxd2 d5 13. Kc2 Bxg4 14. Rab1 Bxe2 15. Rxb8 Rxb8) 10... Qxc2 { [%eval 1.19] } 11. Nf4?? { (1.19 → -4.06) Blunder. a3 was best. } { [%eval -4.06] } (11. a3) 11... Qxd2?? { (-4.06 → -1.76) Blunder. Qxa2 was best. } { [%eval -1.76] } (11... Qxa2 12. Rxa2) 12. Kxd2 { [%eval -2.12] } 12... exf4 { [%eval -1.21] } 13. Ke3?? { (-1.21 → -5.15) Blunder. g4 was best. } { [%eval -5.15] } (13. g4 fxg3 14. fxg3 d5 15. exd5 Bh3 16. g4 Bxg4 17. d6 Bh3 18. Rab1 Bf1) 13... fxe3 { [%eval -8.15] } 14. fxe3 { [%eval #-14] } 14... d5 { [%eval #-14] } 15. exd5 { [%eval #-13] } 15... Nc6 { [%eval #-14] } 16. dxc6 { [%eval #-13] } 16... Bd7?? { (Mate in 13 → -3.07) Lost forced checkmate sequence. Ke7 was best. } { [%eval -3.07] } (16... Ke7 17. h3 Bxh3 18. gxh3 g5 19. Rhe1 Rf8 20. h4 gxh4 21. c7 Rf1 22. Rxf1) 17. cxd7 { [%eval -3.87] } 17... Rc8?? { (-3.87 → 2.30) Blunder. Ne7 was best. } { [%eval 2.3] } (17... Ne7 18. a4) 18. dxc8=R?? { (2.30 → Mate in 5) Checkmate is now unavoidable. dxc8=K was best. } { [%eval #-5] } (18. dxc8=K Ke7) 18... Rh7 { [%eval #-7] } 19. Rxf8 { [%eval #-6] } 19... g6 { [%eval #-6] } 20. Rxg8 { [%eval #-5] } 20... Rg7 { [%eval #-6] } 21. Rxg7 { [%eval #-5] } 21... h5 { [%eval #-5] } 22. Rxg6 { [%eval #-4] } 22... h4 { [%eval #-4] } 23. Rxa6 { [%eval #-3] } 23... h3 { [%eval #-3] } 24. Rxa7 { [%eval #-2] } 24... hxg2 { [%eval #-2] } 25. Rab1 { [%eval #-1] } 25... gxh1=R { [%eval #-1] } 26. Rxh1# { Game ends by variant rule. } 0-1