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[Event "World day festival 18 Friday Team Battle"] [Site "https://lichess.org/8wpiXf5b"] [Date "2024.10.18"] [Round "-"] [White "Nightmare_Chess2012"] [Black "ronaldpruel"] [Result "1/2-1/2"] [GameId "8wpiXf5b"] [UTCDate "2024.10.18"] [UTCTime "09:35:52"] [WhiteElo "1860"] [BlackElo "1965"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-3"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A40"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } { A40 Queen's Pawn Game } 1... c6 { [%eval 0.35] } 2. c4 { [%eval 0.23] } 2... g6 { [%eval 0.67] } 3. Nf3 { [%eval 0.43] } 3... Bg7 { [%eval 0.66] } 4. e3 { [%eval 0.37] } 4... d6 { [%eval 0.41] } 5. Bd3 { [%eval 0.24] } 5... Bg4 { [%eval 0.46] } 6. h3 { [%eval 0.61] } 6... Bxf3 { [%eval 0.59] } 7. Qxf3 { [%eval 0.58] } 7... Nd7 { [%eval 0.54] } 8. b3 { [%eval 0.09] } 8... Ngf6 { [%eval 0.16] } 9. Bb2 { [%eval 0.11] } 9... Rc8 { [%eval 0.31] } 10. Nd2 { [%eval 0.22] } 10... O-O { [%eval 0.19] } 11. O-O { [%eval 0.11] } 11... a6 { [%eval 0.33] } 12. Ne4 { [%eval -0.01] } 12... Nxe4 { [%eval 0.04] } 13. Bxe4 { [%eval -0.02] } 13... Nf6 { [%eval 0.13] } 14. Rab1 { [%eval -0.01] } 14... b5?? { (-0.01 → 1.69) Blunder. Nxe4 was best. } { [%eval 1.69] } (14... Nxe4) 15. cxb5?? { (1.69 → 0.00) Blunder. Bxc6 was best. } { [%eval 0.0] } (15. Bxc6 bxc4 16. bxc4 Qb6 17. d5 Qa5 18. a4 Rb8 19. Bd4 Qc7 20. c5 Rxb1) 15... Nxe4 { [%eval 0.0] } 16. Qxe4 { [%eval 0.0] } 16... axb5 { [%eval 0.1] } 17. Rfc1 { [%eval 0.1] } 17... Qb6?! { (0.10 → 0.92) Inaccuracy. Qd7 was best. } { [%eval 0.92] } (17... Qd7 18. a4) 18. d5?? { (0.92 → -1.55) Blunder. Qxe7 was best. } { [%eval -1.55] } (18. Qxe7) 18... Bxb2 { [%eval -1.63] } 19. Rxb2 { [%eval -1.54] } 19... cxd5 { [%eval -1.56] } 20. Qb1 { [%eval -1.55] } 20... Rxc1+ { [%eval -1.22] } 21. Qxc1 { [%eval -1.28] } 21... Qc5?! { (-1.28 → -0.24) Inaccuracy. d4 was best. } { [%eval -0.24] } (21... d4 22. exd4 Qxd4 23. Re2 e6 24. Rd2 Qe5 25. a4 bxa4 26. bxa4 Ra8 27. Ra2) 22. Rc2 { [%eval -0.24] } 22... Qb4 { [%eval -0.14] } 23. Rc7 { [%eval -0.18] } 23... d4 { [%eval 0.0] } 24. exd4 { [%eval 0.0] } 24... Qxd4 { [%eval 0.05] } 25. Rxe7 { [%eval 0.05] } 25... Ra8 { [%eval 0.19] } 26. Qb1 { [%eval -0.1] } 26... Qd2 { [%eval 0.16] } 27. Rb7?? { (0.16 → -5.12) Blunder. Qa1 was best. } { [%eval -5.12] } (27. Qa1 Rc8 28. Qf6 Rf8 29. Ra7 Qe1+ 30. Kh2 Qe5+ 31. Qxe5 dxe5 32. Kg3 Rc8) 27... Rxa2?! { (-5.12 → -3.78) Inaccuracy. Re8 was best. } { [%eval -3.78] } (27... Re8 28. Kh2 Re1 29. Qxe1 Qxe1 30. Rxb5 Qxf2 31. a4 Kg7 32. a5 Qf4+ 33. Kg1) 28. Rxb5?? { (-3.78 → Mate in 2) Checkmate is now unavoidable. Rb8+ was best. } { [%eval #-2] } (28. Rb8+ Kg7 29. Qf1 Rc2 30. Qa1+ Rb2 31. Qf1 Qc2 32. Re8 Rb1 33. Re1 Rxe1) 28... Rc2?? { (Mate in 2 → -0.74) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -0.74] } (28... Qxf2+ 29. Kh2 Qxg2#) 29. Rb8+ { [%eval -0.67] } 29... Kg7 { [%eval -0.7] } 30. Qa1+ { [%eval -0.68] } 30... Kh6?! { (-0.68 → -0.09) Inaccuracy. Rb2 was best. } { [%eval -0.09] } (30... Rb2 31. Qf1) 31. Qf6 { [%eval -0.09] } 31... Rb2 { [%eval 0.05] } 32. Rg8 { [%eval -0.08] } 32... Qe1+ { [%eval -0.1] } 33. Kh2 { [%eval -0.12] } 33... Qe5+ { [%eval -0.22] } 34. Qxe5 { [%eval -0.14] } 34... dxe5 { [%eval -0.14] } 35. Re8 { [%eval -0.15] } 35... Rxb3 { [%eval 0.0] } 36. Rxe5 { [%eval 0.0] } 36... Kg7 { [%eval 0.0] } 37. f3 { [%eval 0.0] } 37... h5 { [%eval 0.0] } 38. Kg3 { [%eval 0.0] } 38... Kf6 { [%eval 0.0] } 39. Re4 { [%eval 0.0] } 39... g5 { [%eval 0.0] } 40. h4 { [%eval 0.0] } 40... g4 { [%eval 0.0] } 41. Rf4+ { [%eval 0.0] } 41... Kg6 { [%eval 0.0] } 42. Re4 { [%eval 0.0] } 42... gxf3 { [%eval 0.0] } 43. gxf3 { [%eval 0.0] } 43... f6 { [%eval 0.0] } 44. Rf4 { White offers draw } { [%eval 0.0] } 44... Rb1 { [%eval 0.0] } 45. Re4 { [%eval 0.0] } 45... Rg1+ { [%eval 0.0] } 46. Kf2 { [%eval 0.0] } 46... Rh1 { [%eval 0.0] } 47. Ke3 { [%eval 0.0] } 47... Rb1 { [%eval 0.0] } 48. Kf4 { [%eval 0.0] } 48... Rb5 { [%eval 0.0] } 49. Kg3 { [%eval 0.0] } 49... Rf5 { [%eval 0.0] } 50. Rf4 { [%eval 0.0] } 50... Rxf4?? { (0.00 → 5.69) Blunder. Ra5 was best. } { [%eval 5.69] } (50... Ra5 51. Rc4 Ra3 52. Kf4 Ra8 53. Ke3 Ra7 54. Rb4 Kf7 55. Kf4 Kg7 56. Rc4) 51. Kxf4 { [%eval 5.6] } 51... Kf7?? { (5.60 → Mate in 22) Checkmate is now unavoidable. Kg7 was best. } { [%eval #22] } (51... Kg7 52. Kf5 Kf7 53. f4 Ke7 54. Kg6 Ke6 55. Kxh5 Kf5 56. Kh6 Kxf4 57. h5) 52. Kf5 { [%eval #21] } 52... Kg7 { [%eval #21] } 53. Ke6 { [%eval #21] } 53... Kg6 { [%eval #23] } 54. f4 { [%eval #22] } 54... Kg7 { [%eval 73.74] } 55. Kf5?? { (73.74 → 0.00) Blunder. f5 was best. } { [%eval 0.0] } (55. f5) 55... Kf7 { [%eval 0.0] } 56. Ke4 { [%eval 0.0] } 56... Ke6 { [%eval 0.0] } 57. f5+ { [%eval 0.0] } 57... Kd6 { [%eval 0.0] } 58. Kd4 { [%eval 0.0] } 58... Kc6 { [%eval 0.0] } 59. Kc4 { [%eval 0.0] } 59... Kb6?? { (0.00 → 73.51) Blunder. Kd6 was best. } { [%eval 73.51] } (59... Kd6 60. Kd4 Kc6 61. Kc4) 60. Kb4?? { (73.51 → 0.00) Blunder. Kd5 was best. } { White offers draw } { [%eval 0.0] } (60. Kd5) 60... Kc6 { [%eval 0.0] } 61. Kc4 { [%eval 0.0] } 61... Kb6?? { (0.00 → 10.77) Blunder. Kd6 was best. } { [%eval 10.77] } (61... Kd6 62. Kd4 Kc6) 62. Kd4?? { (10.77 → 0.00) Blunder. Kd5 was best. } { [%eval 0.0] } (62. Kd5 Kb7 63. Ke6 Kb6 64. Kxf6 Ka7 65. Kg6 Kb6 66. f6 Ka5 67. f7 Kb4) 62... Kc6 { [%eval 0.0] } 63. Kc4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2