FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/9Dg5LYCq"]
[Date "2024.12.24"]
[Round "-"]
[White "StevenEmily"]
[Black "chessph2018"]
[Result "0-1"]
[GameId "9Dg5LYCq"]
[UTCDate "2024.12.24"]
[UTCTime "00:30:35"]
[WhiteElo "1915"]
[BlackElo "2037"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+4"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "C00"]
[Opening "French Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.99] } { C00 French Defense } 2. c3?? { (1.99 → 0.23) Blunder. Nc3 was best. } { [%eval 0.23] } (2. Nc3 b6 3. Nf3 Bb7 4. Be2 Ne7 5. a3 Ng6 6. d4 c5) 2... c5? { (0.23 → 1.44) Mistake. Qh4 was best. } { [%eval 1.44] } (2... Qh4 3. Qe2 b6 4. Nf3 Qh5 5. Qe3 Nc6 6. d4 Be7 7. Be2) 3. b4? { (1.44 → 0.29) Mistake. d4 was best. } { [%eval 0.29] } (3. d4 cxd4 4. Bd3 Ne7 5. Nh3 Ng6 6. O-O Be7 7. Kh1 Ne5) 3... cxb4 { [%eval 0.08] } 4. Bb2?? { (0.08 → -1.71) Blunder. Nf3 was best. } { [%eval -1.71] } (4. Nf3) 4... bxc3?? { (-1.71 → 0.52) Blunder. Nf6 was best. } { [%eval 0.52] } (4... Nf6 5. d4 bxc3 6. Nxc3 Nc6 7. Qd2 Bb4 8. Bd3 d5 9. e5 Ne4 10. Bxe4) 5. Bxc3?? { (0.52 → -2.16) Blunder. Nxc3 was best. } { [%eval -2.16] } (5. Nxc3) 5... Nc6 { [%eval -1.8] } 6. Nf3 { [%eval -2.14] } 6... Bc5?? { (-2.14 → 1.59) Blunder. Nf6 was best. } { [%eval 1.59] } (6... Nf6 7. Be2 Nxe4 8. O-O d5 9. d3 Nxc3 10. Nxc3 Bb4 11. Qc2 d4 12. Ne4) 7. d4 { [%eval 1.22] } 7... Bb4? { (1.22 → 2.44) Mistake. Bb6 was best. } { [%eval 2.44] } (7... Bb6 8. Bd3) 8. Bxb4 { [%eval 2.0] } 8... Nxb4 { [%eval 1.96] } 9. Nc3? { (1.96 → 0.64) Mistake. Nbd2 was best. } { [%eval 0.64] } (9. Nbd2 Ne7) 9... Qa5 { [%eval 0.82] } 10. Qb3? { (0.82 → -0.53) Mistake. Be2 was best. } { [%eval -0.53] } (10. Be2 Nd5 11. exd5 Qxc3+ 12. Nd2 Nh6 13. dxe6 O-O 14. exf7+ Nxf7 15. Rc1 Qxd4) 10... Nf6? { (-0.53 → 0.69) Mistake. Qa3 was best. } { [%eval 0.69] } (10... Qa3 11. Kd2 Qxb3 12. axb3 Ne7 13. Nb5 O-O 14. Nd6 f5 15. Nxf5 Nxf5 16. exf5) 11. a3?? { (0.69 → -1.71) Blunder. Nd2 was best. } { [%eval -1.71] } (11. Nd2) 11... Nxe4 { [%eval -1.22] } 12. Qxb4 { [%eval -1.11] } 12... Qxb4 { [%eval -0.98] } 13. axb4 { [%eval -1.09] } 13... Nxc3 { [%eval -1.0] } 14. Bd3 { [%eval -1.02] } 14... f5?! { (-1.02 → 0.00) Inaccuracy. Nd5 was best. } { [%eval 0.0] } (14... Nd5 15. Bc4) 15. g4 { [%eval -0.58] } 15... O-O?! { (-0.58 → 0.45) Inaccuracy. fxg4 was best. } { [%eval 0.45] } (15... fxg4 16. Ng5 a5 17. Nxh7 b6 18. Nf6+ gxf6 19. Bg6+ Ke7 20. Rc1 Rh3) 16. Ne5?? { (0.45 → -3.14) Blunder. gxf5 was best. } { [%eval -3.14] } (16. gxf5 Kh8) 16... d6 { [%eval -3.65] } 17. Nc4 { [%eval -4.23] } 17... fxg4?? { (-4.23 → 0.53) Blunder. Nb5 was best. } { [%eval 0.53] } (17... Nb5 18. Rg1 Nxd4 19. Kd1 Nf3 20. Rg3 d5 21. Nd6 Ne5 22. gxf5 exf5 23. Kd2) 18. Nxd6?? { (0.53 → -6.26) Blunder. Ra3 was best. } { [%eval -6.26] } (18. Ra3) 18... Bd7? { (-6.26 → -3.59) Mistake. Rf3 was best. } { [%eval -3.59] } (18... Rf3) 19. Rg1 { [%eval -4.88] } 19... Rf4?? { (-4.88 → -2.13) Blunder. g6 was best. } { [%eval -2.13] } (19... g6 20. Ra3 Rxf2 21. Kxf2 Rf8+ 22. Ke1 Nd1 23. Rxg4) 20. Rc1?? { (-2.13 → -9.21) Blunder. Ra3 was best. } { [%eval -9.21] } (20. Ra3 g6) 20... Nd5 { [%eval -4.5] } 21. Ne4?? { (-4.50 → -14.15) Blunder. h3 was best. } { [%eval -14.15] } (21. h3) 21... Kh8 { [%eval -9.1] } 22. Ng5 { [%eval -15.76] } 22... Raf8 { [%eval -19.99] } 23. Rg2 { [%eval -37.07] } 23... Nxb4 { [%eval -20.44] } 24. Bxh7 { [%eval -19.46] } 24... Nd3+?? { (-19.46 → -1.32) Blunder. e5 was best. } { [%eval -1.32] } (24... e5 25. dxe5 Bb5 26. Bg6 Re8 27. Bxe8 Nd3+ 28. Kd2 Nxc1 29. Ke3 Rc4 30. Nf7+) 25. Bxd3 { [%eval -2.69] } 25... Bc6?? { (-2.69 → 14.70) Blunder. g6 was best. } { [%eval 14.7] } (25... g6) 26. Rxc6?? { (14.70 → -32.31) Blunder. Rc5 was best. } { [%eval -32.31] } (26. Rc5) 26... bxc6 { [%eval -31.07] } 27. h3?! { (-31.07 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (27. h4 g3 28. Rxg3 Rxf2 29. Rf3 R2xf3 30. Nxf3 Rxf3 31. Ke2 Rg3 32. Be4 Rh3) 27... Rb8 { [%eval #-4] } 28. Kf1 { [%eval #-2] } 28... Rb1+ { [%eval #-1] } 29. Bxb1 { [%eval #-1] } 29... Rxf2# { Game ends by variant rule. } 0-1