- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/9Om9q1X9"] [Date "2026.01.22"] [Round "-"] [White "StoreySniper"] [Black "Nibenon"] [Result "1-0"] [GameId "9Om9q1X9"] [UTCDate "2026.01.22"] [UTCTime "19:38:49"] [WhiteElo "2448"] [BlackElo "2439"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [WhiteTitle "FM"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B05"] [Opening "Alekhine Defense: Modern Variation, Main Line"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } 2. e5 { [%eval 0.53] } 2... Nd5 { [%eval 0.51] } 3. d4 { [%eval 0.53] } 3... d6 { [%eval 0.51] } 4. Nf3 { [%eval 0.46] } 4... Bg4 { [%eval 0.66] } { B05 Alekhine Defense: Modern Variation, Main Line } 5. Be2 { [%eval 0.66] } 5... e6 { [%eval 0.76] } 6. c4 { [%eval 0.68] } 6... Nb6 { [%eval 0.73] } 7. exd6 { [%eval 0.69] } 7... cxd6 { [%eval 0.68] } 8. Nc3 { [%eval 0.66] } 8... Be7 { [%eval 0.63] } 9. O-O { [%eval 0.71] } 9... O-O { [%eval 0.66] } 10. Be3 { [%eval 0.25] } 10... d5 { [%eval 0.23] } 11. c5 { [%eval 0.25] } 11... Bxf3 { [%eval 0.27] } 12. gxf3 { [%eval 0.17] } 12... Nc8 { [%eval 0.13] } 13. f4 { [%eval 0.02] } 13... Bh4?! { (0.02 → 0.79) Inaccuracy. Bf6 was best. } { [%eval 0.79] } (13... Bf6 14. b4) 14. Bd3?! { (0.79 → -0.10) Inaccuracy. b4 was best. } { [%eval -0.1] } (14. b4) 14... g6?! { (-0.10 → 0.47) Inaccuracy. Nc6 was best. } { [%eval 0.47] } (14... Nc6) 15. Kh1?! { (0.47 → -0.11) Inaccuracy. b4 was best. } { [%eval -0.11] } (15. b4) 15... Nc6 { [%eval 0.37] } 16. Rg1?! { (0.37 → -0.54) Inaccuracy. f5 was best. } { [%eval -0.54] } (16. f5 Qf6) 16... Kh8?! { (-0.54 → 0.35) Inaccuracy. N8e7 was best. } { [%eval 0.35] } (16... N8e7) 17. Rg4?! { (0.35 → -0.44) Inaccuracy. Rb1 was best. } { [%eval -0.44] } (17. Rb1 a5 18. a3 Bf6 19. Ne2 N8e7 20. b4 axb4 21. axb4 Ra2 22. Qb3 Qa8) 17... Bf6 { [%eval -0.43] } 18. Ne2 { [%eval -0.48] } 18... N8e7 { [%eval -0.56] } 19. Qg1?! { (-0.56 → -1.33) Inaccuracy. Rb1 was best. } { [%eval -1.33] } (19. Rb1 Nb4) 19... Nf5 { [%eval -0.98] } 20. Bxf5 { [%eval -0.94] } 20... exf5 { [%eval -1.05] } 21. Rg3 { [%eval -1.23] } 21... Qe7?! { (-1.23 → -0.61) Inaccuracy. b6 was best. } { [%eval -0.61] } (21... b6) 22. Qg2 { [%eval -0.83] } 22... Qe4?! { (-0.83 → 0.04) Inaccuracy. Rfd8 was best. } { [%eval 0.04] } (22... Rfd8 23. Rb1 Qe4 24. Qxe4 dxe4 25. Rd1 Rd7 26. d5 Nb4 27. d6 Nd3 28. Rd2) 23. Qxe4 { [%eval 0.04] } 23... fxe4 { [%eval 0.01] } 24. f5 { [%eval -0.21] } 24... b6 { [%eval -0.21] } 25. cxb6 { [%eval -0.56] } 25... axb6 { [%eval -0.56] } 26. Nf4 { [%eval -0.83] } 26... Rfd8?! { (-0.83 → 0.00) Inaccuracy. Ne7 was best. } { [%eval 0.0] } (26... Ne7) 27. fxg6 { [%eval 0.0] } 27... hxg6 { [%eval 0.0] } 28. Nxg6+ { [%eval 0.0] } 28... fxg6 { [%eval 0.0] } 29. Rxg6 { [%eval 0.0] } 29... Rd6 { [%eval 0.0] } 30. Rag1 { [%eval 0.0] } 30... Ra7 { [%eval -0.11] } 31. Bf4 { [%eval 0.15] } 31... Re6 { [%eval 0.56] } 32. Be5 { [%eval 0.49] } 32... Nxe5 { [%eval 0.52] } 33. dxe5 { [%eval 0.42] } 33... d4?? { (0.42 → 3.18) Blunder. Rxe5 was best. } { [%eval 3.18] } (33... Rxe5) 34. exf6 { [%eval 3.64] } 34... d3?? { (3.64 → Mate in 4) Checkmate is now unavoidable. Re8 was best. } { [%eval #4] } (34... Re8 35. Rh6+) 35. Rh6+ { [%eval #3] } 35... Rh7 { [%eval #3] } 36. f7 { [%eval #2] } { Black resigns. } 1-0