FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/A7QEBstC"]
[Date "2024.05.09"]
[Round "-"]
[White "Ru_ready"]
[Black "lordrilo"]
[Result "0-1"]
[GameId "A7QEBstC"]
[UTCDate "2024.05.09"]
[UTCTime "10:35:59"]
[WhiteElo "1143"]
[BlackElo "1116"]
[WhiteRatingDiff "-119"]
[BlackRatingDiff "+5"]
[Variant "Antichess"]
[TimeControl "90+120"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Qf6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ba3 was best. } { [%eval #16] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exf6 { [%eval #16] } 3... gxf6 { [%eval #14] } 4. Qxd7 { [%eval #14] } 4... Bxd7 { [%eval #13] } 5. Bh6?? { (Mate in 13 → 1.39) Lost forced checkmate sequence. Bg5 was best. } { [%eval 1.39] } (5. Bg5 fxg5 6. f4 gxf4 7. e3 fxe3 8. g4 Bxg4 9. b4 Bxb4 10. Kd1 Bxd1) 5... Bxh6 { [%eval 2.24] } 6. Kd2 { [%eval 1.45] } 6... Bxd2 { [%eval 2.29] } 7. Nxd2 { [%eval 1.58] } 7... Bh3 { [%eval 2.78] } 8. gxh3 { [%eval 2.43] } 8... Nc6?? { (2.43 → Mate in 12) Checkmate is now unavoidable. Nh6 was best. } { [%eval #12] } (8... Nh6) 9. b4 { [%eval #12] } 9... Nxb4 { [%eval #11] } 10. Rb1?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. a4 was best. } { [%eval #-10] } (10. a4 Nxc2 11. Ne4 Nxa1 12. Nxf6 Nxf6 13. e4 Nxe4 14. h4 Nxf2 15. Bb5 Nxh1) 10... Nxa2 { [%eval #-10] } 11. Rxb7 { [%eval #-9] } 11... Rb8 { [%eval #-9] } 12. Rxb8 { [%eval #-7] } 12... Nc3?? { (Mate in 7 → 8.87) Lost forced checkmate sequence. f5 was best. } { [%eval 8.87] } (12... f5 13. Rxe8 Nb4 14. Rxg8 Nxc2 15. Rxh8 f4 16. Rxh7 f5 17. Rxc7 Ne1 18. Rxa7) 13. Rxe8 { [%eval 8.07] } 13... Nxe2 { [%eval 7.2] } 14. Rxe2?? { (7.20 → Mate in 6) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #-6] } (14. Rxg8 Rxg8) 14... Ne7 { [%eval #-6] } 15. Rxe7 { [%eval #-5] } 15... Re8?? { (Mate in 5 → 12.63) Lost forced checkmate sequence. h5 was best. } { [%eval 12.63] } (15... h5 16. Rxf7 h4 17. Rxc7 Rh5 18. Rxa7 Ra5 19. Rxa5 f5 20. Rxf5#) 16. Rxe8 { [%eval 12.63] } 16... f5?! { (12.63 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (16... c5 17. c4) 17. Re4?? { (Mate in 16 → Mate in 5) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-5] } (17. Ba6 f4 18. Ngf3 c6 19. Nc4 c5 20. h4 h6 21. Rg1 f6 22. Rh1 f5) 17... fxe4 { [%eval #-5] } 18. Nxe4 { [%eval #-4] } 18... f6 { [%eval #-4] } 19. Nxf6 { [%eval #-3] } 19... c5 { [%eval #-3] } 20. Nxh7 { [%eval #-2] } 20... c4 { [%eval #-2] } 21. Bxc4 { [%eval #-1] } 21... a6 { [%eval #-1] } 22. Bxa6# { Game ends by variant rule. } 0-1