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[Event "rated blitz game"] [Site "https://lichess.org/BTBZbY13"] [Date "2024.08.02"] [Round "-"] [White "Kelsie12"] [Black "ToninComeCu"] [Result "0-1"] [GameId "BTBZbY13"] [UTCDate "2024.08.02"] [UTCTime "14:05:16"] [WhiteElo "855"] [BlackElo "761"] [WhiteRatingDiff "-36"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C47"] [Opening "Four Knights Game: Halloween Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.11] } 2... Nc6 { [%eval 0.19] } 3. Nc3 { [%eval 0.12] } 3... Nf6 { [%eval 0.16] } 4. Nxe5?? { (0.16 → -2.41) Blunder. d4 was best. } { [%eval -2.41] } { C47 Four Knights Game: Halloween Gambit } (4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 cxd5) 4... Nxe5 { [%eval -2.14] } 5. Qh5?? { (-2.14 → -8.02) Blunder. d4 was best. } { [%eval -8.02] } (5. d4 Ng6 6. e5 Ng8 7. Bc4 c6 8. Qe2 Bb4 9. Bxf7+ Kxf7) 5... Bb4?? { (-8.02 → 1.41) Blunder. Nxh5 was best. } { [%eval 1.41] } (5... Nxh5 6. d4 Nc6 7. Bd2 Be7 8. g4 Nf6 9. d5 O-O 10. dxc6 Kh8 11. O-O-O) 6. Qxe5+ { [%eval 1.43] } 6... Kf8?! { (1.43 → 2.32) Inaccuracy. Be7 was best. } { [%eval 2.32] } (6... Be7 7. d4 c6 8. Bd3 O-O 9. O-O Re8 10. Qg3 d5 11. e5) 7. d3 { [%eval 1.76] } 7... Bxc3+?! { (1.76 → 2.89) Inaccuracy. d5 was best. } { [%eval 2.89] } (7... d5 8. Bd2 Bd6 9. Qg5 h6 10. Qe3 Be7 11. Ne2 c5 12. f3 Ke8 13. g3) 8. bxc3 { [%eval 2.88] } 8... d6 { [%eval 2.91] } 9. Qb5 { [%eval 2.65] } 9... Bg4 { [%eval 3.31] } 10. Qxb7 { [%eval 3.42] } 10... Rb8 { [%eval 3.67] } 11. Qxa7 { [%eval 3.66] } 11... Ra8 { [%eval 4.4] } 12. Qd4 { [%eval 3.97] } 12... Ke7 { [%eval 4.34] } 13. g3?! { (4.34 → 3.10) Inaccuracy. h3 was best. } { [%eval 3.1] } (13. h3 Be6 14. Be2 Qd7 15. c4 Rhb8 16. O-O Kf8 17. Qe3 Qa4 18. Qd2 Nd7) 13... Re8 { [%eval 3.7] } 14. Bg2 { [%eval 3.76] } 14... Kf8 { [%eval 3.87] } 15. e5?? { (3.87 → 0.74) Blunder. f3 was best. } { [%eval 0.74] } (15. f3 Bd7 16. O-O Ba4 17. Qf2 Nd7 18. Rb1 Qf6 19. Bb2 Reb8 20. Ba1 Rxb1) 15... dxe5?? { (0.74 → 3.89) Blunder. Rxe5+ was best. } { [%eval 3.89] } (15... Rxe5+ 16. Be3) 16. Qb4+?! { (3.89 → 2.75) Inaccuracy. Qxd8 was best. } { [%eval 2.75] } (16. Qxd8 Raxd8 17. f3 Bd7 18. a4 Nd5 19. c4 Nb4 20. Ba3 c5 21. Kd2 Rb8) 16... Re7?! { (2.75 → 4.31) Inaccuracy. Kg8 was best. } { [%eval 4.31] } (16... Kg8 17. O-O h6 18. a4 Qc8 19. Re1 Qf5 20. f3 Bxf3 21. Rf1 e4 22. dxe4) 17. Bxa8 { [%eval 3.93] } 17... Qxa8 { [%eval 3.95] } 18. O-O?? { (3.95 → 0.00) Blunder. Ba3 was best. } { [%eval 0.0] } (18. Ba3 Nd5 19. Qxg4 Qxa3 20. Qc4 Nxc3 21. Kd2 Na4 22. Rhb1 Nb6 23. Qb4 Qa8) 18... e4?? { (0.00 → 4.99) Blunder. Qf3 was best. } { [%eval 4.99] } (18... Qf3 19. Ba3 Kg8 20. Qxg4 Nxg4 21. Bxe7 f6 22. Bc5 h5 23. h3 h4 24. a4) 19. dxe4 { [%eval 4.05] } 19... Nxe4 { [%eval 4.38] } 20. Re1? { (4.38 → 2.53) Mistake. f3 was best. } { [%eval 2.53] } (20. f3 c5 21. Qc4 Bh3 22. fxe4 Bxf1 23. Qxf1 Qxe4 24. Bf4 Kg8 25. a4 h6) 20... f5?? { (2.53 → 5.96) Blunder. c5 was best. } { [%eval 5.96] } (20... c5 21. Qa3 Qb7 22. Qb3 Qc6 23. Qb8+ Re8 24. Qf4 Bh3 25. Qf3 Re6 26. Re3) 21. Bg5 { [%eval 5.61] } 21... Qd8?! { (5.61 → 7.72) Inaccuracy. c5 was best. } { [%eval 7.72] } (21... c5 22. Bxe7+ Kf7 23. Qc4+ Kxe7 24. Qxc5+ Kf7 25. Qe3 Nf6 26. Rab1 Bf3 27. Qe6+) 22. Bxe7+ { [%eval 7.89] } 22... Qxe7 { [%eval 7.78] } 23. Qb8+?! { (7.78 → 5.65) Inaccuracy. Qxe7+ was best. } { [%eval 5.65] } (23. Qxe7+ Kxe7 24. Re3 g5 25. f3 Bxf3 26. Rxf3 Kf6 27. Re1 Nd2 28. Rf2 Nc4) 23... Kf7 { [%eval 5.45] } 24. f3?? { (5.45 → Mate in 4) Checkmate is now unavoidable. Qb5 was best. } { [%eval #-4] } (24. Qb5 g6 25. Qc4+ Kg7 26. Qd4+ Kg8 27. Rad1 Bxd1 28. Rxd1 Kf7 29. a4 c5) 24... Bxf3?? { (Mate in 4 → 4.31) Lost forced checkmate sequence. Qc5+ was best. } { [%eval 4.31] } (24... Qc5+ 25. Re3 Qxe3+ 26. Kg2 Qf2+ 27. Kh1 Bxf3#) 25. Rad1?? { (4.31 → 0.00) Blunder. Re3 was best. } { [%eval 0.0] } (25. Re3 Qc5 26. Re1 Nf6 27. Qb4 Qa7 28. Qd4 Qb7 29. Rxf3 Qxf3 30. Qd3 Qa8) 25... Nxc3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Bxd1 was best. } { [%eval #6] } (25... Bxd1 26. Rxd1 Qc5+ 27. Rd4 Nxc3 28. Qb3+ Kf6 29. Qc4 Ne2+ 30. Kf1 Qxd4 31. Qc6+) 26. Rd3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval #-1] } (26. Rxe7+ Kg6 27. Rxg7+ Kxg7 28. Qxc7+ Kh6 29. Rd6+ Kh5 30. Qxh7+ Kg4 31. Rg6#) 26... Qxe1# { Black wins by checkmate. } 0-1