FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/CGJ019jm"]
[Date "2021.05.02"]
[Round "-"]
[White "luka3916"]
[Black "CyberShredder"]
[Result "1-0"]
[GameId "CGJ019jm"]
[UTCDate "2021.05.02"]
[UTCTime "09:42:03"]
[WhiteElo "2062"]
[BlackElo "2456"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-11"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.57] } 1... Nxf2 { [%eval 0.59] } 2. Kf4?! { (0.59 → 0.00) Inaccuracy. Rxf2 was best. } { [%eval 0.0] } (2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh4 Kb4 6. Rg5 Rxc1) 2... Rb6?? { (0.00 → 2.34) Blunder. Nxh1 was best. } { [%eval 2.34] } (2... Nxh1 3. Ke5 Kb3 4. Kf6 Qa7 5. Rg7 Ka4 6. Re7 Rb8 7. Nxc2) 3. Nxc2 { [%eval 2.14] } 3... Kb3? { (2.14 → 4.40) Mistake. Nxh1 was best. } { [%eval 4.4] } (3... Nxh1 4. Nxa1 Rxa1 5. Nd4 Ng3 6. Rxg3 Bb2 7. Nb5 Nxf1 8. Kf5) 4. Rxf2 { [%eval 3.73] } 4... Bb2 { [%eval 3.54] } 5. Kf5? { (3.54 → 2.10) Mistake. Ng3 was best. } { [%eval 2.1] } (5. Ng3 Nxf1 6. Rgxf1 Rxf1 7. Rxf1 Qa5 8. Qe4 Qc5 9. Rf2 Ra6) 5... Qa7?? { (2.10 → 5.22) Blunder. Bd4 was best. } { [%eval 5.22] } (5... Bd4 6. Rfg2 Bxg1 7. Qxg1 Rc1 8. Nf4 Rxf1 9. Qc5 Qc3 10. Re2) 6. Rg6? { (5.22 → 3.31) Mistake. Nf4 was best. } { [%eval 3.31] } (6. Nf4 Rxf1 7. Rgxf1 Ka4 8. Rxd2 Ka5 9. Nb4 Bc3 10. Rd8 Qa8 11. Ne6 Qxd8 12. Nxd8 Bxb4) 6... Kxc2?! { (3.31 → 5.04) Inaccuracy. Kc4 was best. } { [%eval 5.04] } (6... Kc4 7. Re6) 7. Re6 { [%eval 4.27] } 7... Bd4 { [%eval 4.63] } 8. Rf4 { [%eval 5.11] } 8... Kd3?! { (5.11 → 7.63) Inaccuracy. Rxf1 was best. } { [%eval 7.63] } (8... Rxf1 9. Rxf1) 9. Kg6 { [%eval 7.73] } 9... Rb7 { [%eval 8.63] } 10. Bg2 { [%eval 8.02] } 10... Rxh1 { [%eval 13.16] } 11. Bxh1 { [%eval 8.44] } 11... Rc7 { [%eval 9.69] } 12. Nxd4 { [%eval 10.25] } 12... Kc4 { [%eval 13.66] } 13. Rf8 { [%eval 13.31] } 13... Kxd4 { [%eval 12.57] } 14. Kf6 { [%eval 16.65] } 14... Nf3 { [%eval 21.36] } 15. Rf7 { [%eval #7] } 15... Qb8 { [%eval #6] } 16. Kg7 { [%eval #6] } 16... Rc8 { [%eval #4] } 17. Ref6 { [%eval #3] } 17... Qe5 { [%eval #2] } 18. Rf8 { [%eval #1] } 18... Rxf8 { [%eval #1] } 19. Kxf8# { Game ends by variant rule. } 1-0
