FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/Cd2cLP3G"]
[Date "2024.03.18"]
[Round "-"]
[White "Timoha232003"]
[Black "zomotis18"]
[Result "1-0"]
[GameId "Cd2cLP3G"]
[UTCDate "2024.03.18"]
[UTCTime "13:02:01"]
[WhiteElo "1623"]
[BlackElo "1644"]
[WhiteRatingDiff "+65"]
[BlackRatingDiff "-23"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.59] } 1... d5 { [%eval 0.48] } { B01 Scandinavian Defense } 2. e5 { [%eval 0.0] } 2... f6 { [%eval 0.51] } 3. d4 { [%eval 0.53] } 3... fxe5?! { (0.53 → 1.15) Inaccuracy. Nc6 was best. } { [%eval 1.15] } (3... Nc6 4. Nf3) 4. dxe5 { [%eval 0.63] } 4... Nc6?! { (0.63 → 1.37) Inaccuracy. Bf5 was best. } { [%eval 1.37] } (4... Bf5) 5. Nf3 { [%eval 1.27] } 5... Bg4 { [%eval 0.78] } 6. Be2?! { (0.78 → 0.00) Inaccuracy. Bb5 was best. } { [%eval 0.0] } (6. Bb5 Qd7 7. c4 e6 8. Nc3 Nge7 9. h3 Bxf3 10. Qxf3 a6 11. Bxc6 Nxc6 12. cxd5 exd5) 6... Bxf3 { [%eval 0.07] } 7. Bxf3 { [%eval 0.44] } 7... Nxe5?? { (0.44 → 2.79) Blunder. e6 was best. } { [%eval 2.79] } (7... e6) 8. Qxd5 { [%eval 2.69] } 8... Qxd5 { [%eval 2.98] } 9. Bxd5 { [%eval 3.33] } 9... c6?? { (3.33 → 13.94) Blunder. Nf6 was best. } { [%eval 13.94] } (9... Nf6 10. Be6) 10. Be4?? { (13.94 → -0.07) Blunder. Bxg8 was best. } { [%eval -0.07] } (10. Bxg8) 10... Kd7?? { (-0.07 → 2.24) Blunder. Kf7 was best. } { [%eval 2.24] } (10... Kf7 11. Ke2) 11. Ke2 { [%eval 1.23] } 11... Kd6?? { (1.23 → 12.33) Blunder. Ke6 was best. } { [%eval 12.33] } (11... Ke6) 12. Rd1+ { [%eval 11.48] } 12... Kc5?! { (11.48 → Mate in 7) Checkmate is now unavoidable. Ke6 was best. } { [%eval #7] } (12... Ke6 13. f4) 13. Be3+ { [%eval #7] } 13... Kc4 { [%eval #5] } 14. b3+ { [%eval #7] } 14... Kb4 { [%eval #6] } 15. c3+?! { (Mate in 6 → 34.98) Lost forced checkmate sequence. Rd4+ was best. } { [%eval 34.98] } (15. Rd4+ Kb5 16. Rc4 c5 17. Bxc5 Nxc4 18. Kd3 Rd8+ 19. Bd5 Kxc5 20. Ke4#) 15... Kb5?! { (34.98 → Mate in 4) Checkmate is now unavoidable. Ka5 was best. } { [%eval #4] } (15... Ka5 16. b4+) 16. a4+?! { (Mate in 4 → 44.74) Lost forced checkmate sequence. Bd3+ was best. } { [%eval 44.74] } (16. Bd3+ Ka5 17. Bb6+ axb6 18. Ke3 Nxd3 19. Kd4#) 16... Ka6 { [%eval 36.99] } 17. Bd4 { [%eval 47.37] } 17... Nf6 { [%eval 38.57] } 18. Bf5 { [%eval 20.26] } 18... Rd8 { [%eval 28.38] } 19. Na3 { [%eval 12.71] } 19... c5 { [%eval 35.56] } 20. Bxe5 { [%eval 29.94] } 20... Rxd1?! { (29.94 → Mate in 5) Checkmate is now unavoidable. g6 was best. } { [%eval #5] } (20... g6 21. Rxd8) 21. Rxd1 { [%eval #4] } 21... Nd5 { [%eval #3] } 22. Kd3 { [%eval #2] } 22... Nxc3 { [%eval #2] } 23. Bxc3 { [%eval #1] } 23... e5 { [%eval #1] } 24. Ke4# { Game ends by variant rule. } 1-0