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[Event "rated variant:antichess game"] [Site "https://lichess.org/CjI9eibU"] [Date "2020.12.18"] [Round "-"] [White "Kirinthepro"] [Black "NathanA2009"] [Result "1-0"] [GameId "CjI9eibU"] [UTCDate "2020.12.18"] [UTCTime "17:03:36"] [WhiteElo "1372"] [BlackElo "1500"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-346"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.09] } 1... e5?? { (-0.09 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. f4?? { (Mate in 16 → 0.22) Lost forced checkmate sequence. b4 was best. } { [%eval 0.22] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... exf4 { [%eval 1.17] } 3. gxf4 { [%eval 0.68] } 3... Qh4?? { (0.68 → 6.16) Blunder. Ke7 was best. } { [%eval 6.16] } (3... Ke7 4. Nf3) 4. Nh3?? { (6.16 → Mate in 14) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-14] } (4. Nf3 Qxf4) 4... Qxf4 { [%eval #-14] } 5. Nxf4 { [%eval #-13] } 5... Bd6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. d5 was best. } { [%eval #13] } (5... d5 6. Nxd5 Nd7 7. Nxc7 Kd8 8. Nxa8 Kc7 9. Nxc7 b5 10. Nxb5 h5 11. Nxa7 Nb8 12. Nxc8) 6. Ng6?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. h4 was best. } { [%eval #-14] } (6. h4 Bxf4 7. Bg2 Bxd2 8. Bxb7 Bxe1 9. Qxe1 Bxb7 10. Qd2 Bxh1 11. Qxd7 Kxd7 12. e4 Bxe4) 6... fxg6?? { (Mate in 14 → 6.57) Lost forced checkmate sequence. Bxh2 was best. } { [%eval 6.57] } (6... Bxh2 7. Nxh8 d6 8. Rxh2 Bh3 9. Rxh3 f5 10. Rxh7 Nc6 11. Rxg7 Nf6 12. Rxc7 Ne5 13. Rxb7) 7. Bh3?? { (6.57 → 2.16) Blunder. h3 was best. } { [%eval 2.16] } (7. h3 Ba3) 7... Bxh2 { [%eval 1.62] } 8. Bxd7 { [%eval 2.37] } 8... Kxd7 { [%eval 2.02] } 9. Rxh2 { [%eval 2.41] } 9... Nf6 { [%eval 2.92] } 10. Rxh7 { [%eval 3.37] } 10... Rxh7 { [%eval 3.45] } 11. e3?? { (3.45 → -5.01) Blunder. c4 was best. } { [%eval -5.01] } (11. c4 Ng8) 11... Ne4?? { (-5.01 → -1.46) Blunder. Nh5 was best. } { [%eval -1.46] } (11... Nh5) 12. Qh5?? { (-1.46 → -3.76) Blunder. Na3 was best. } { [%eval -3.76] } (12. Na3) 12... Rxh5? { (-3.76 → -2.26) Mistake. gxh5 was best. } { [%eval -2.26] } (12... gxh5) 13. Kf2?! { (-2.26 → -3.68) Inaccuracy. b4 was best. } { [%eval -3.68] } (13. b4 Nxd2) 13... Nxf2 { [%eval -4.71] } 14. e4 { [%eval -1.79] } 14... Nxe4 { [%eval -4.37] } 15. c3?! { (-4.37 → -6.53) Inaccuracy. b4 was best. } { [%eval -6.53] } (15. b4 Nxd2) 15... Nxd2 { [%eval -7.68] } 16. Nxd2 { [%eval -7.74] } 16... Nc6?! { (-7.74 → -4.66) Inaccuracy. Ke7 was best. } { [%eval -4.66] } (16... Ke7 17. Nf1) 17. Nc4?? { (-4.66 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (17. b4 Nxb4) 17... Nb4 { [%eval #-9] } 18. cxb4 { [%eval #-8] } 18... c5?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Re5 was best. } { [%eval #6] } (18... Re5 19. Nxe5 Ke7 20. Nxg6 Bf5 21. Nxe7 Rd8 22. Nxf5 Rd1 23. Nxg7 Rxc1 24. Rxc1 b6 25. Rxc7) 19. bxc5 { [%eval #6] } 19... Rxc5 { [%eval #5] } 20. a3 { [%eval #5] } 20... Rxc4 { [%eval #4] } 21. Ra2 { [%eval #4] } 21... Rxc1 { [%eval #3] } 22. Ra1 { [%eval #3] } 22... Rxa1 { [%eval #2] } 23. a4 { [%eval #2] } 23... Rxa4 { [%eval #1] } 24. b4 { [%eval #1] } 24... Rxb4# { Game ends by variant rule. } 1-0