- Blind mode tutorial
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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/DeQnSbsI"] [Date "2023.02.08"] [Round "-"] [White "Shreyan1"] [Black "Redrapid"] [Result "1-0"] [GameId "DeQnSbsI"] [UTCDate "2023.02.08"] [UTCTime "22:03:42"] [WhiteElo "1319"] [BlackElo "1844"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-13"] [Variant "Atomic"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 2.23] } 2. Nd4?! { (2.23 → 1.41) Inaccuracy. Nc3 was best. } { [%eval 1.41] } (2. Nc3 Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Ba3) 2... Nh6 { [%eval 1.53] } 3. Nf5?! { (1.53 → 0.71) Inaccuracy. e3 was best. } { [%eval 0.71] } (3. e3 Ng4 4. f4 b5 5. h3 e5 6. hxg4 h5 7. f5 g5) 3... Nxf5 { [%eval 0.67] } 4. Nc3 { [%eval 0.58] } 4... c6 { [%eval 0.56] } 5. Ne4?! { (0.56 → -0.48) Inaccuracy. d4 was best. } { [%eval -0.48] } (5. d4 d5 6. Nb5 cxb5 7. e4 b5 8. e5 Bg4 9. f3 Qc7) 5... e5 { [%eval -0.39] } 6. Nd6+ { [%eval -0.35] } 6... Bxd6 { [%eval -0.13] } 7. d4 { [%eval -0.52] } 7... d5 { [%eval -0.36] } 8. e4 { [%eval -0.74] } 8... g6?? { (-0.74 → 2.84) Blunder. h6 was best. } { [%eval 2.84] } (8... h6 9. c3 Na6 10. b4 O-O 11. Rb1 dxe4 12. Bc4+ Be6 13. Bxe6 g6 14. Qg4 f5) 9. Bh6 { [%eval 3.11] } 9... Qa5+?! { (3.11 → 3.97) Inaccuracy. Na6 was best. } { [%eval 3.97] } (9... Na6) 10. c3 { [%eval 4.07] } 10... Qa4 { [%eval 3.69] } 11. Qxa4 { [%eval 4.15] } 11... b6 { [%eval 4.53] } 12. Bf8?! { (4.53 → 3.37) Inaccuracy. O-O-O was best. } { [%eval 3.37] } (12. O-O-O) 12... Ba6 { [%eval 2.84] } 13. Bxa6? { (2.84 → 1.44) Mistake. c4 was best. } { [%eval 1.44] } (13. c4 dxc4) 13... c5? { (1.44 → 3.14) Mistake. Nd7 was best. } { [%eval 3.14] } (13... Nd7 14. Be7) 14. Bd6? { (3.14 → 1.54) Mistake. O-O-O was best. } { [%eval 1.54] } (14. O-O-O Na6) 14... Na6?! { (1.54 → 2.46) Inaccuracy. Nd7 was best. } { [%eval 2.46] } (14... Nd7 15. Be7) 15. b4?! { (2.46 → 1.32) Inaccuracy. Bb8 was best. } { [%eval 1.32] } (15. Bb8 Rxb8 16. O-O O-O 17. a4 h5 18. f4 Nc7 19. a5 b5 20. Rae1 c4 21. f5 b4) 15... cxb4?! { (1.32 → 2.50) Inaccuracy. Rc8 was best. } { [%eval 2.5] } (15... Rc8) 16. Bb8 { [%eval 2.46] } 16... Nc5?? { (2.46 → 6.51) Blunder. Rxb8 was best. } { [%eval 6.51] } (16... Rxb8 17. f3 h5 18. h4 f5 19. O-O Kf7 20. Rfe1 f4 21. dxe5 d4 22. e5 d3 23. e6+) 17. dxc5?! { (6.51 → 4.69) Inaccuracy. exd5 was best. } { [%eval 4.69] } (17. exd5) 17... a5 { [%eval 4.18] } 18. O-O-O { [%eval 4.14] } 18... O-O { [%eval 4.09] } 19. exd5 { [%eval 4.2] } 19... Rd8?? { (4.20 → Mate in 9) Checkmate is now unavoidable. Ra7 was best. } { [%eval #9] } (19... Ra7 20. Bxa7 Rd8 21. Rd7 Rxd7 22. Rd1 f5 23. Rd8+ Kf7 24. Rg8 Ke7 25. Re8+ Kd7 26. g3) 20. Rxd8?? { (Mate in 9 → 3.88) Lost forced checkmate sequence. Rd7 was best. } { [%eval 3.88] } (20. Rd7 Rxd7 21. Rd1 f5 22. Rd8+ Kf7 23. Rd7+ Ke8 24. Bd6 h5 25. Rd8+ Kf7 26. Rf8+ Kg7) 20... b5?? { (3.88 → Mate in 8) Checkmate is now unavoidable. Ra7 was best. } { [%eval #8] } (20... Ra7 21. Bxa7) 21. Rd1 { [%eval #7] } 21... Ra6 { [%eval #3] } 22. Rd8+ { [%eval #2] } 22... Kf7 { [%eval #2] } 23. Rf8+ { [%eval #1] } 23... Ke7 { [%eval #1] } 24. Rxf6# { Game ends by variant rule. } 1-0