FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FNCDrrCp"]
[Date "2022.07.18"]
[Round "-"]
[White "Arneko"]
[Black "Theobromines"]
[Result "0-1"]
[GameId "FNCDrrCp"]
[UTCDate "2022.07.18"]
[UTCTime "06:11:47"]
[WhiteElo "1584"]
[BlackElo "1272"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... a6?? { (0.00 → 5.22) Blunder. Nh6 was best. } { [%eval 5.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (5.22 → 0.76) Blunder. Na3 was best. } { [%eval 0.76] } (2. Na3 c6 3. Nb5 cxb5 4. Bh3 d6 5. Bxc8 Qxc8 6. c4 Qxc4) 2... f5?! { (0.76 → 1.63) Inaccuracy. c6 was best. } { [%eval 1.63] } (2... c6 3. Bxd7 Kxd7 4. e3 Qa5 5. a3 Qxa3 6. bxa3 f6 7. Nh3 g5 8. Nxg5 fxg5 9. Qg4) 3. Bxf5 { [%eval 1.49] } 3... d5?? { (1.49 → 10.99) Blunder. c6 was best. } { [%eval 10.99] } (3... c6 4. Bxh7) 4. Bxc8 { [%eval #25] } 4... Qxc8 { [%eval 5.45] } 5. Nh3?? { (5.45 → 2.16) Blunder. e4 was best. } { [%eval 2.16] } (5. e4) 5... Qxh3 { [%eval 2.65] } 6. c4?? { (2.65 → -2.01) Blunder. Rg1 was best. } { [%eval -2.01] } (6. Rg1 Qxh2) 6... Qxg3?? { (-2.01 → 4.72) Blunder. Qxh2 was best. } { [%eval 4.72] } (6... Qxh2 7. Rxh2) 7. hxg3?? { (4.72 → -2.77) Blunder. fxg3 was best. } { [%eval -2.77] } (7. fxg3) 7... dxc4 { [%eval -2.53] } 8. Rxh7 { [%eval -2.76] } 8... Rxh7 { [%eval -2.25] } 9. Qb3?? { (-2.25 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (9. e4 Rh5) 9... cxb3 { [%eval #-12] } 10. axb3 { [%eval #-11] } 10... Rh4 { [%eval #-14] } 11. gxh4 { [%eval #-13] } 11... a5?? { (Mate in 13 → -2.46) Lost forced checkmate sequence. g5 was best. } { [%eval -2.46] } (11... g5 12. hxg5 e5 13. Rxa6 Nxa6 14. b4 Nxb4 15. d4 exd4 16. Kd2 Nf6 17. gxf6 Ra3 18. bxa3) 12. Rxa5 { [%eval -2.82] } 12... Rxa5 { [%eval -2.38] } 13. h5 { [%eval -2.53] } 13... Rxh5 { [%eval -2.5] } 14. d3 { [%eval -2.84] } 14... Rg5?? { (-2.84 → -0.92) Blunder. Rh7 was best. } { [%eval -0.92] } (14... Rh7 15. e4 Kf7 16. Nd2 Rh6 17. b4 Kg6 18. e5 Nf6 19. exf6 gxf6 20. Nc4 b6 21. Bxh6) 15. Bxg5 { [%eval -0.36] } 15... Nf6 { [%eval -0.67] } 16. Bxf6 { [%eval -0.14] } 16... gxf6 { [%eval -0.46] } 17. b4 { [%eval 0.15] } 17... c5 { [%eval 0.28] } 18. bxc5 { [%eval 0.28] } 18... b6 { [%eval 0.0] } 19. cxb6 { [%eval 0.0] } 19... Kd7 { [%eval 0.0] } 20. b4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #-6] } (20. f4 Kc7 21. bxc7 e6 22. cxb8=K Ba3 23. Nxa3 e5 24. fxe5 fxe5 25. d4 exd4 26. e3 dxe3) 20... Kc7 { [%eval #-6] } 21. bxc7 { [%eval #-5] } 21... e5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Bh6 was best. } { [%eval #6] } (21... Bh6 22. cxb8=K Be3 23. fxe3 f5 24. Kf1 f4 25. exf4 e5 26. fxe5#) 22. cxb8=N { [%eval #7] } 22... Bxb4 { [%eval #6] } 23. Nc3 { [%eval #6] } 23... Bxc3 { [%eval #5] } 24. e3 { [%eval #5] } 24... Bxe1 { [%eval #4] } 25. Na6 { [%eval #4] } 25... Bxf2 { [%eval #3] } 26. Nc5 { [%eval #4] } 26... Bxe3 { [%eval #3] } 27. d4 { [%eval #3] } 27... exd4 { [%eval #2] } 28. Nb7?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Na4 was best. } { [%eval #-8] } (28. Na4 d3 29. Nc5 Bxc5#) 28... f5 { [%eval #-8] } 29. Na5 { [%eval #-7] } 29... d3 { [%eval #-13] } 30. Nb7 { [%eval #-47] } 30... Bc5?? { (Mate in 47 → Mate in 6) Lost forced checkmate sequence. Bc1 was best. } { [%eval #6] } (30... Bc1 31. Nd8) 31. Nxc5 { [%eval #6] } 31... f4 { [%eval #5] } 32. Nxd3 { [%eval #5] } 32... f3 { [%eval #4] } 33. Ne1 { [%eval #4] } 33... f2 { [%eval #3] } 34. Ng2?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-2] } (34. Nf3 f1=B 35. Nh2 Bb5 36. Nf1 Bxf1#) 34... f1=B { [%eval #-2] } 35. Ne3 { [%eval #-1] } 35... Bc4 { [%eval #-1] } 36. Nxc4# { Game ends by variant rule. } 0-1