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[Event "rated variant:antichess game"] [Site "https://lichess.org/FdVqzNej"] [Date "2024.02.28"] [Round "-"] [White "Nigadiems"] [Black "esmakcay"] [Result "1-0"] [GameId "FdVqzNej"] [UTCDate "2024.02.28"] [UTCTime "12:59:18"] [WhiteElo "924"] [BlackElo "1049"] [WhiteRatingDiff "+43"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.24] } 1... e5? { (0.24 → 1.54) Mistake. e6 was best. } { [%eval 1.54] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. d4?? { (1.54 → -0.96) Blunder. Ba6 was best. } { [%eval -0.96] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxh4 Ba3 5. Qxh7 Rxh7 6. Nxa3 Rxh2) 2... exd4 { [%eval -0.95] } 3. exd4?? { (-0.95 → Mate in 13) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-13] } (3. Qxd4 b5 4. Bxb5 Qg5 5. Bxd7 Bxd7 6. Qxd7 Qxg2 7. Qxc7 Qxh1) 3... Qg5 { [%eval #-13] } 4. Bxg5 { [%eval #-12] } 4... Nf6?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (4... b5 5. Bxb5 d6 6. Bxe8 Ne7 7. Bxe7 Bxe7 8. Bxf7 d5 9. Bxd5 g5 10. Bxa8 Bc5 11. dxc5) 5. Bxf6 { [%eval #15] } 5... gxf6 { [%eval #14] } 6. Ba6 { [%eval #14] } 6... Nxa6 { [%eval #13] } 7. d5?? { (Mate in 13 → 3.76) Lost forced checkmate sequence. b4 was best. } { [%eval 3.76] } (7. b4 Bxb4 8. Qe2 Bxe1 9. Qxa6 Bxf2 10. Qxa7 Bxg1 11. Rxg1 Rxa7 12. Na3 Rxa3 13. Rac1 Rxa2) 7... Ba3 { [%eval 3.6] } 8. bxa3 { [%eval 2.87] } 8... Nb4?? { (2.87 → 6.37) Blunder. Rb8 was best. } { [%eval 6.37] } (8... Rb8 9. c4) 9. axb4 { [%eval 6.14] } 9... c5 { [%eval 7.55] } 10. dxc6 { [%eval 6.71] } 10... dxc6?? { (6.71 → Mate in 11) Checkmate is now unavoidable. bxc6 was best. } { [%eval #11] } (10... bxc6 11. Qxd7 Kxd7 12. b5 cxb5 13. Nd2 Ke6 14. f4 Kd7 15. Ngf3 b4 16. Rd1 b3 17. axb3) 11. Qd7?? { (Mate in 11 → 5.69) Lost forced checkmate sequence. Qd5 was best. } { [%eval 5.69] } (11. Qd5 cxd5 12. g4 Bxg4 13. Kd1 Bxd1 14. Nd2 Bxc2 15. Rd1 Bxd1 16. a4 Bxa4 17. b5 Bxb5) 11... Bxd7?? { (5.69 → Mate in 10) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #10] } (11... Kxd7 12. b5) 12. b5 { [%eval #10] } 12... cxb5 { [%eval #9] } 13. c4 { [%eval #11] } 13... bxc4 { [%eval #10] } 14. g4 { [%eval #10] } 14... Bxg4 { [%eval #9] } 15. Nf3 { [%eval #9] } 15... Bxf3 { [%eval #8] } 16. Kf1?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-13] } (16. Nd2 Bxh1 17. Nxc4 Kf8 18. Nb6 axb6 19. Rc1 Rxa2 20. f3 Bxf3 21. Kd2 Rxd2 22. Rg1 Rxh2) 16... Bxh1 { [%eval #-13] } 17. Kg2 { [%eval #-12] } 17... Bxg2 { [%eval #-12] } 18. f3 { [%eval #-10] } 18... Bxf3 { [%eval #-10] } 19. Nc3 { [%eval #-9] } 19... Be4 { [%eval #-9] } 20. Nxe4 { [%eval #-8] } 20... Rg8 { [%eval #-8] } 21. Nxf6 { [%eval #-7] } 21... Rg3?? { (Mate in 7 → -2.97) Lost forced checkmate sequence. Kd8 was best. } { [%eval -2.97] } (21... Kd8 22. Nxg8 h6 23. Nxh6 a5 24. Nxf7 Ra6 25. Nxd8 a4 26. Nxb7 Rd6 27. Nxd6 a3 28. Nxc4#) 22. Nxe8 { [%eval -2.76] } 22... Rxe8 { [%eval -2.5] } 23. hxg3 { [%eval -3.53] } 23... Re1?? { (-3.53 → 6.36) Blunder. c3 was best. } { [%eval 6.36] } (23... c3 24. g4) 24. Rxe1 { [%eval 3.64] } 24... b5?? { (3.64 → Mate in 11) Checkmate is now unavoidable. a6 was best. } { [%eval #11] } (24... a6) 25. g4 { [%eval #11] } 25... h5 { [%eval #9] } 26. gxh5 { [%eval #9] } 26... a5 { [%eval #8] } 27. h6 { [%eval #8] } 27... b4 { [%eval #6] } 28. a3 { [%eval #7] } 28... bxa3 { [%eval #6] } 29. h7 { [%eval #7] } 29... a2 { [%eval #6] } 30. Rb1 { [%eval #6] } 30... axb1=Q { [%eval #5] } 31. h8=R { [%eval #5] } 31... Qh7 { [%eval #4] } 32. Rxh7 { [%eval #4] } 32... c3 { [%eval #3] } 33. Rxf7 { [%eval #3] } 33... c2 { [%eval #2] } 34. Rd7 { [%eval #2] } 34... c1=N { [%eval #1] } 35. Rd3 { [%eval #1] } 35... Nxd3# { Game ends by variant rule. } 1-0