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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/HJrhJTqg"] [Date "2024.02.23"] [Round "-"] [White "Rickyrich"] [Black "SavDiego"] [Result "1-0"] [GameId "HJrhJTqg"] [UTCDate "2024.02.23"] [UTCTime "04:04:20"] [WhiteElo "1622"] [BlackElo "2164"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-11"] [WhiteTitle "NM"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 2.92] } 1... f6 { [%eval 4.05] } 2. e3 { [%eval 3.25] } 2... d5 { [%eval 2.86] } 3. Bd3?? { (2.86 → 0.33) Blunder. Ng5 was best. } { [%eval 0.33] } (3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3 Nf6) 3... g6 { [%eval 0.63] } 4. Ne5?? { (0.63 → -3.22) Blunder. Nd4 was best. } { [%eval -3.22] } (4. Nd4 Bg4 5. f3 Nc6 6. Bb5 Nh6 7. Ne6 Bxe6 8. d4 Nf5) 4... Bg4?? { (-3.22 → 4.51) Blunder. fxe5 was best. } { [%eval 4.51] } (4... fxe5 5. Na3) 5. f3 { [%eval 3.8] } 5... fxe5?! { (3.80 → 5.62) Inaccuracy. e6 was best. } { [%eval 5.62] } (5... e6 6. Nf7 Qc8 7. fxg4 d4 8. Bb5+ c6 9. Bf1 Nh6 10. g4 Bd6 11. d3 O-O 12. exd4) 6. fxg4 { [%eval 5.69] } 6... Qd6?? { (5.69 → Mate in 9) Checkmate is now unavoidable. e6 was best. } { [%eval #9] } (6... e6 7. O-O) 7. Qf3?? { (Mate in 9 → 2.84) Lost forced checkmate sequence. Rf1 was best. } { [%eval 2.84] } (7. Rf1 Qf4 8. exf4 Nf6 9. Qg4 e6 10. Bxg6 Bh6 11. d4 Kd8 12. Rf7 c6 13. Rd7+ Ke8) 7... Qf4 { [%eval 2.38] } 8. exf4?? { (2.38 → -0.76) Blunder. Qxf4 was best. } { [%eval -0.76] } (8. Qxf4 Na6) 8... e6?? { (-0.76 → 0.95) Blunder. Bh6 was best. } { [%eval 0.95] } (8... Bh6 9. Bxg6 Nc6 10. d4 Nb4 11. Bg5 Nf6 12. a4 Nxc2 13. Rf1 O-O-O 14. a5 c6 15. a6) 9. Rf1 { [%eval 0.83] } 9... Nf6?? { (0.83 → 5.84) Blunder. Bh6 was best. } { [%eval 5.84] } (9... Bh6 10. Bxg6 Nf6 11. Nc3 c6 12. d4 Nbd7 13. a4 O-O-O 14. Bh6 Rde8 15. O-O-O e5 16. Rde1) 10. Bxg6 { [%eval 5.96] } 10... Bh6 { [%eval 6.13] } 11. d4 { [%eval 10.09] } 11... Bd2+ { [%eval 8.21] } 12. Ke2 { [%eval 7.72] } 12... e5 { [%eval 7.54] } 13. Rf8+ { [%eval 7.84] } 13... Ke7 { [%eval 9.64] } 14. Rf7+ { [%eval 8.08] } 14... Ke8 { [%eval 7.91] } 15. Rf8+ { [%eval 6.77] } 15... Ke7 { [%eval 8.9] } 16. Re8+ { [%eval 7.45] } 16... Kf7 { [%eval 9.69] } 17. Re7+ { [%eval 9.94] } 17... Kf8 { [%eval 5.72] } 18. Rf7+ { [%eval 5.26] } 18... Ke8 { [%eval 7.45] } 19. Na3 { [%eval 7.26] } 19... b5? { (7.26 → Mate in 11) Checkmate is now unavoidable. c6 was best. } { [%eval #11] } (19... c6 20. b3) 20. c4?? { (Mate in 11 → 6.79) Lost forced checkmate sequence. Re7+ was best. } { [%eval 6.79] } (20. Re7+ Kf8 21. Kf1 Na6 22. Bxd2 Nb4 23. Re1 e4 24. Kg1 Nd3 25. cxd3 Rg8 26. g4 Rg6) 20... e4 { [%eval 7.88] } 21. cxb5 { [%eval 11.21] } 21... a6?! { (11.21 → Mate in 13) Checkmate is now unavoidable. Na6 was best. } { [%eval #13] } (21... Na6 22. Rf8+) 22. b3?! { (Mate in 13 → 11.89) Lost forced checkmate sequence. Re7+ was best. } { [%eval 11.89] } (22. Re7+ Kf8 23. Nc4 dxc4 24. b3 h5 25. Ba3 h4 26. Rf7+ Ke8 27. Raf1 Bf4 28. g3 Rh5) 22... h5?! { (11.89 → Mate in 10) Checkmate is now unavoidable. c5 was best. } { [%eval #10] } (22... c5 23. Bb2) 23. Re7+ { [%eval #10] } 23... Kf8 { [%eval #9] } 24. Nc2 { [%eval #14] } 24... Rh6 { [%eval #10] } 25. Rf7+ { [%eval #9] } 25... Ke8 { [%eval #9] } 26. Rf8+ { [%eval #8] } 26... Ke7 { [%eval #6] } 27. Ba3+ { [%eval #5] } 27... c5 { [%eval #5] } 28. dxc5+ { [%eval #5] } 28... Bb4 { [%eval #5] } 29. Rf7+ { [%eval #6] } 29... Kd8 { [%eval #6] } 30. Rd7+ { [%eval #5] } 30... Ke8 { [%eval #5] } 31. Rf1 { [%eval #8] } 31... Rf6 { [%eval #8] } 32. Rf5 { [%eval #7] } 32... Rxf5 { [%eval #7] } 33. Rd8+?? { (Mate in 7 → 5.95) Lost forced checkmate sequence. Nd4 was best. } { [%eval 5.95] } (33. Nd4 Nc6 34. Re7+ Kf8 35. Ne6+ Kg8 36. Rg7+ Kh8 37. Rg8+ Kh7 38. Rh8+ Kg6 39. Rxh5#) 33... Ke7?! { (5.95 → 9.96) Inaccuracy. Kf7 was best. } { [%eval 9.96] } (33... Kf7 34. Rxb8) 34. Nd4?! { (9.96 → 5.62) Inaccuracy. Rxb8 was best. } { [%eval 5.62] } (34. Rxb8) 34... Nc6 { [%eval 6.23] } 35. Nf5+?? { (6.23 → 0.91) Blunder. Rd7+ was best. } { [%eval 0.91] } (35. Rd7+ Kf6) 35... Kf7?? { (0.91 → Mate in 7) Checkmate is now unavoidable. Kf6 was best. } { [%eval #7] } (35... Kf6 36. Rd7) 36. Rf8+ { [%eval #7] } 36... Ke6 { [%eval #3] } 37. Rf6+ { [%eval #2] } 37... Kd7 { [%eval #1] } 38. Rxc6# { Game ends by variant rule. } 1-0