FEN
[Event "Antichess Revolution #1"]
[Site "https://lichess.org/IyRPgvYZ"]
[Date "2018.05.12"]
[Round "-"]
[White "Gilevich"]
[Black "teddyziom"]
[Result "1-0"]
[GameId "IyRPgvYZ"]
[UTCDate "2018.05.12"]
[UTCTime "11:32:17"]
[WhiteElo "1502"]
[BlackElo "1556"]
[WhiteRatingDiff "+134"]
[BlackRatingDiff "-63"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a4?? { (0.15 → -1.60) Blunder. e3 was best. } { [%eval -1.6] } (1. e3 b5) 1... h5?? { (-1.60 → 1.27) Blunder. e6 was best. } { [%eval 1.27] } (1... e6 2. b4) 2. a5?? { (1.27 → Mate in 17) Checkmate is now unavoidable. g4 was best. } { [%eval #-17] } (2. g4 hxg4 3. e3 Rxh2 4. Qxg4 Rxf2 5. Kxf2 b5 6. axb5 a6 7. bxa6 Bxa6 8. Rxa6 Nxa6) 2... b6 { [%eval #-16] } 3. axb6 { [%eval #-17] } 3... axb6 { [%eval #-16] } 4. Rxa8 { [%eval #-18] } 4... Rh7?? { (Mate in 18 → 1.08) Lost forced checkmate sequence. g5 was best. } { [%eval 1.08] } (4... g5 5. Rxb8 Bg7 6. Rxb6 Bxb2 7. Rxb2 Bb7 8. Rxb7 Qa8 9. Rxc7 Qxg2 10. Bxg2 d5 11. Bxd5) 5. Rxb8 { [%eval 0.67] } 5... b5?? { (0.67 → Mate in 15) Checkmate is now unavoidable. d6 was best. } { [%eval #15] } (5... d6 6. Rxb6 cxb6 7. g4 Bxg4 8. c4 Bxe2 9. Nxe2 b5 10. cxb5 Qb6 11. Qc2 Qxf2 12. Qxh7) 6. Rxc8 { [%eval #14] } 6... Qxc8 { [%eval #14] } 7. c4 { [%eval #13] } 7... bxc4 { [%eval #13] } 8. b3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. g4 was best. } { [%eval #-13] } (8. g4 hxg4 9. e3 Rxh2 10. Qxg4 Rxh1 11. Qxc4 Rxg1 12. Qxc7 Qxc7 13. e4 Qxc1 14. Na3 Qxb2) 8... cxb3 { [%eval #-12] } 9. Qxb3 { [%eval #-12] } 9... Kd8 { [%eval #-20] } 10. Qxf7 { [%eval #-20] } 10... Rh6?? { (Mate in 20 → Mate in 12) Lost forced checkmate sequence. Qb7 was best. } { [%eval #12] } (10... Qb7 11. Qxf8 Qxb1 12. Qxg8 Qxc1 13. Qxg7 Qxe1 14. Qxh7 Qxf2 15. Qxe7 Qxf1 16. Qxd7 Qxg2 17. Qxc7) 11. Qxh5?? { (Mate in 12 → 2.85) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 2.85] } (11. Qxg7 Bxg7 12. g4 hxg4 13. Bh3 gxh3 14. Nxh3 Rxh3 15. Rf1 Rxh2 16. d4 Bxd4 17. Kd1 Bxf2) 11... Rxh5 { [%eval 3.08] } 12. Nh3?? { (3.08 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (12. h4) 12... Rxh3 { [%eval #-10] } 13. gxh3 { [%eval #-10] } 13... Nh6?? { (Mate in 10 → -0.86) Lost forced checkmate sequence. d6 was best. } { [%eval -0.86] } (13... d6 14. Ba3 Qxh3 15. Bxh3 Kd7 16. Bxd6 cxd6 17. Bxd7 e6 18. Bxe6 g5 19. Bxg8 d5 20. Bxd5) 14. h4 { [%eval -1.38] } 14... g5?? { (-1.38 → 3.84) Blunder. Ke8 was best. } { [%eval 3.84] } (14... Ke8) 15. hxg5 { [%eval 3.97] } 15... e6?? { (3.97 → Mate in 9) Checkmate is now unavoidable. Ng4 was best. } { [%eval #9] } (15... Ng4 16. g6) 16. gxh6 { [%eval #8] } 16... Bxh6 { [%eval #8] } 17. f4?? { (Mate in 8 → 6.75) Lost forced checkmate sequence. d4 was best. } { [%eval 6.75] } (17. d4 Bxc1 18. f4 Bxf4 19. Rg1 Bxh2 20. Rg3 Bxg3 21. e4 Bxe1 22. Ba6 Qxa6 23. Nc3 Bxc3) 17... Bxf4 { [%eval 7.35] } 18. Bh3? { (7.35 → 4.45) Mistake. Nc3 was best. } { [%eval 4.45] } (18. Nc3 Bxd2 19. Bxd2 Qa6 20. Nd5 Qxe2 21. Bxe2 exd5 22. h4 c5 23. Bb4 cxb4 24. h5 Kc7) 18... Bxh2?? { (4.45 → Mate in 13) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #13] } (18... Bxd2 19. Bxe6 dxe6 20. Bxd2 Ke7 21. Nc3 Kd6 22. Rg1 Qg8 23. Rxg8 Kd7 24. Rg1 Kc6 25. Kf1) 19. Bxe6 { [%eval #12] } 19... dxe6 { [%eval #12] } 20. Rxh2 { [%eval #11] } 20... Ke7 { [%eval #5] } 21. Rh8 { [%eval #4] } 21... Qxh8 { [%eval #4] } 22. d4 { [%eval #3] } 22... Qxd4 { [%eval #3] } 23. Bb2 { [%eval #2] } 23... Qxb2 { [%eval #2] } 24. Nc3 { [%eval #8] } 24... Qxc3 { [%eval #2] } 25. e4 { [%eval #1] } 25... Qxe1 { [%eval #1] } 26. e5 Qxe5# { Game ends by variant rule. } 1-0
