FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/KBLFBJKx"]
[Date "2025.06.03"]
[Round "-"]
[White "Sweetfighter1"]
[Black "Titus369"]
[Result "0-1"]
[GameId "KBLFBJKx"]
[UTCDate "2025.06.03"]
[UTCTime "17:40:25"]
[WhiteElo "2235"]
[BlackElo "1943"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[BlackTitle "NM"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Nxd7 { [%eval 0.94] } 4. g4?? { (0.94 → -1.68) Blunder. c4 was best. } { [%eval -1.68] } (4. c4 Ng4 5. Qxg4 g5 6. Qxd7 Qxd7 7. c5 Qxd2 8. Bxd2 Bh3) 4... Nxg4 { [%eval 0.0] } 5. Qxg4 { [%eval -1.72] } 5... g5?? { (-1.72 → 0.67) Blunder. Rb8 was best. } { [%eval 0.67] } (5... Rb8 6. Qxd7 Kxd7 7. b3 Rxb3 8. cxb3 Kd6 9. Nh3 Bxh3 10. Nc3) 6. Qxd7 { [%eval 0.85] } 6... Kxd7 { [%eval 0.55] } 7. c4 { [%eval 0.85] } 7... c6?? { (0.85 → 2.89) Blunder. Rb8 was best. } { [%eval 2.89] } (7... Rb8 8. b4 Rxb4 9. Nf3 Rxc4 10. Nxg5 Rxc1 11. Nxh7 Rxh7 12. Rg1) 8. Nc3? { (2.89 → 1.46) Mistake. Ne2 was best. } { [%eval 1.46] } (8. Ne2 g4) 8... Qa5 { [%eval 1.43] } 9. a3?! { (1.43 → 0.63) Inaccuracy. Kd1 was best. } { [%eval 0.63] } (9. Kd1) 9... Qxa3?? { (0.63 → 4.38) Blunder. Qxc3 was best. } { [%eval 4.38] } (9... Qxc3 10. bxc3) 10. bxa3 { [%eval 4.34] } 10... h6 { [%eval 4.84] } 11. a4 { [%eval 5.15] } 11... Kc7 { [%eval 5.94] } 12. Nh3? { (5.94 → 3.49) Mistake. Nge2 was best. } { [%eval 3.49] } (12. Nge2 Bh3) 12... Bxh3 { [%eval 3.98] } 13. Rg1?? { (3.98 → Mate in 9) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-9] } (13. Rb1 Rb8) 13... Bf1?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bg2 was best. } { [%eval #10] } (13... Bg2 14. Rxg2 g4 15. Rxg4 Bg7 16. Rxg7 c5 17. Rxf7 a6 18. Rxe7 Kd7 19. Rxd7) 14. Rxg5 { [%eval #10] } 14... hxg5 { [%eval #8] } 15. Kxf1 { [%eval #8] } 15... Rxh2 { [%eval #7] } 16. Kg2 { [%eval #7] } 16... Rxg2 { [%eval #6] } 17. d4 { [%eval #7] } 17... Rxf2 { [%eval #6] } 18. Ne2 { [%eval #7] } 18... Rxe2 { [%eval #6] } 19. e4?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-9] } (19. Bb2 Rxb2 20. Ra2 Rxa2 21. c5 Rxa4 22. d5 cxd5 23. c6 Kxc6 24. e4 Rxe4#) 19... Rxe4 { [%eval #-9] } 20. Bxg5 { [%eval #-8] } 20... Rxd4 { [%eval #-8] } 21. Bxe7 { [%eval #-7] } 21... Rxc4 { [%eval #-7] } 22. Bxf8 { [%eval #-6] } 22... Rxa4 { [%eval #-6] } 23. Rxa4 { [%eval #-5] } 23... Rxf8 { [%eval #-5] } 24. Rxa7 { [%eval #-4] } 24... f6 { [%eval #-4] } 25. Rxc7 { [%eval #-3] } 25... Rh8 { [%eval #-3] } 26. Rxc6 { [%eval #-2] } 26... Rh5 { [%eval #-2] } 27. Rxf6 { [%eval #-1] } 27... Rh6 { [%eval #-1] } 28. Rxh6# { Game ends by variant rule. } 0-1

