- Blind mode tutorial
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[Event "Hourly HyperBullet Arena"] [Site "https://lichess.org/KjAPxBYN"] [Date "2023.01.07"] [Round "-"] [White "Naruto_5656"] [Black "Carloscor"] [Result "1-0"] [GameId "KjAPxBYN"] [UTCDate "2023.01.07"] [UTCTime "07:17:46"] [WhiteElo "1983"] [BlackElo "2292"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-41"] [Variant "Standard"] [TimeControl "30+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.21] } 2. Be2 { [%eval 0.0] } 2... Nc6 { [%eval 0.02] } 3. f4?! { (0.02 → -1.01) Inaccuracy. c4 was best. } { [%eval -1.01] } (3. c4 d5 4. cxd5 Qxd5 5. Nf3 e4 6. Nc3 Qf5 7. Nd4 Nxd4) 3... exf4 { [%eval -0.66] } 4. exf4 { [%eval -0.53] } 4... Nge7 { [%eval -0.2] } 5. g3?! { (-0.20 → -1.04) Inaccuracy. d4 was best. } { [%eval -1.04] } (5. d4 d5 6. Nf3 Nf5 7. O-O Nce7 8. c3 g6 9. a4 a5 10. Bd3 Bg7 11. Re1 O-O) 5... Ng6?! { (-1.04 → -0.24) Inaccuracy. Nd4 was best. } { [%eval -0.24] } (5... Nd4 6. Nf3 Nef5 7. b3 Bc5 8. Nxd4 Bxd4 9. c3 Bb6 10. d4 O-O 11. g4 Nh4 12. a4) 6. Nf3 { [%eval -0.2] } 6... Bc5?! { (-0.20 → 0.88) Inaccuracy. d5 was best. } { [%eval 0.88] } (6... d5 7. d4 Bf5 8. a3 Qe7 9. O-O h5 10. Bd3 Qf6 11. Bxf5 Qxf5 12. c3) 7. d4 { [%eval 0.91] } 7... Bb6 { [%eval 0.85] } 8. O-O?! { (0.85 → 0.20) Inaccuracy. f5 was best. } { [%eval 0.2] } (8. f5 Nge7) 8... O-O { [%eval 0.38] } 9. Be3 { [%eval 0.03] } 9... d6 { [%eval 0.24] } 10. Bf2 { [%eval 0.22] } 10... Bg4 { [%eval 0.28] } 11. Nbd2 { [%eval 0.25] } 11... Re8 { [%eval 0.14] } 12. c3 { [%eval -0.01] } 12... Qd7 { [%eval 0.4] } 13. Kh1?! { (0.40 → -0.29) Inaccuracy. a4 was best. } { [%eval -0.29] } (13. a4 a6) 13... Bh3?! { (-0.29 → 0.32) Inaccuracy. Nce7 was best. } { [%eval 0.32] } (13... Nce7) 14. Rg1 { [%eval 0.42] } 14... Bg4 { [%eval 0.28] } 15. Re1 { [%eval 0.06] } 15... Re7 { [%eval 0.09] } 16. Ng1 { [%eval -0.04] } 16... Bxe2 { [%eval -0.22] } 17. Nxe2 { [%eval -0.41] } 17... Rae8 { [%eval -0.42] } 18. Ng1 { [%eval -0.58] } 18... Rxe1 { [%eval -0.67] } 19. Bxe1 { [%eval -0.49] } 19... Qe6 { [%eval -0.21] } 20. Ngf3 { [%eval -0.27] } 20... Qd5 { [%eval 0.16] } 21. Kg1 { [%eval 0.06] } 21... Re3 { [%eval 0.59] } 22. Bf2 { [%eval 0.52] } 22... Re8 { [%eval 0.5] } 23. Qc2 { [%eval 0.24] } 23... Nce7 { [%eval 0.5] } 24. Re1 { [%eval 0.3] } 24... Qc6 { [%eval 0.44] } 25. Qd3 { [%eval 0.23] } 25... Nf5?? { (0.23 → 5.00) Blunder. Qd7 was best. } { [%eval 5.0] } (25... Qd7) 26. Rxe8+ { [%eval 4.96] } 26... Qxe8 { [%eval 4.97] } 27. Ne4?? { (4.97 → 0.00) Blunder. Qxf5 was best. } { [%eval 0.0] } (27. Qxf5 Qe2 28. Ng5 Qe8 29. Qd3 h6 30. Ngf3 Qa4 31. a3 d5 32. Ne1 Qd1 33. Nf1 Qxd3) 27... Nfe7 { [%eval 0.0] } 28. Neg5 { [%eval -0.48] } 28... h6 { [%eval -0.49] } 29. Nh3 { [%eval -0.55] } 29... Nc6?! { (-0.55 → 0.32) Inaccuracy. Qd7 was best. } { [%eval 0.32] } (29... Qd7 30. Kg2 Nd5 31. Qc2 c6 32. c4 Nf6 33. Be1 Ne7 34. Nf2 Qe6 35. Bd2 Bd8 36. b3) 30. Nh4?? { (0.32 → -1.58) Blunder. f5 was best. } { [%eval -1.58] } (30. f5 Nf8 31. Nf4 Nb8 32. g4 Nbd7 33. Qe2 Qxe2 34. Nxe2 Nf6 35. h3 h5 36. g5 Ne4) 30... Nge7? { (-1.58 → 0.06) Mistake. Nxh4 was best. } { [%eval 0.06] } (30... Nxh4 31. gxh4 Qe6 32. f5 Qf6 33. Qb5 Ne7 34. Qe8+ Kh7 35. h5 Nxf5 36. a4 d5 37. Qd7) 31. Nf5?! { (0.06 → -0.52) Inaccuracy. Qf3 was best. } { [%eval -0.52] } (31. Qf3 f5) 31... Nxf5 { [%eval -0.57] } 32. Qxf5 { [%eval -0.61] } 32... Qe6?! { (-0.61 → 0.16) Inaccuracy. Ne7 was best. } { [%eval 0.16] } (32... Ne7 33. Qe4) 33. Kg2?? { (0.16 → -6.60) Blunder. Qxe6 was best. } { [%eval -6.6] } (33. Qxe6 fxe6 34. Kg2 Ne7 35. Kf3 Ba5 36. g4 b5 37. Be1 Nd5 38. Nf2 Kf7 39. Ne4 Bb6) 33... Qxf5 { [%eval -6.59] } 34. Be3 { [%eval -6.91] } 34... Qd5+ { [%eval -6.82] } 35. Kf2 { [%eval -7.0] } 35... Qxa2 { [%eval -7.3] } 36. Ke2 { [%eval -7.9] } 36... Qxb2+ { [%eval -7.82] } 37. Kd3 { [%eval -7.61] } 37... Nb4+ { [%eval -6.22] } 38. Ke4?? { (-6.22 → Mate in 4) Checkmate is now unavoidable. cxb4 was best. } { [%eval #-4] } (38. cxb4 Bxd4 39. Bd2 Qb1+ 40. Ke2 Qe4+ 41. Kd1 Qh1+ 42. Ke2 Qxh2+ 43. Kf3 Qxd2 44. g4 Qe3+) 38... Nc2? { (Mate in 4 → -9.95) Lost forced checkmate sequence. Qg2+ was best. } { [%eval -9.95] } (38... Qg2+ 39. Kf5 g6+ 40. Kg4 Qe2+ 41. Kh4 Qh5#) 39. Kf3? { (-9.95 → Mate in 5) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-5] } (39. Bd2 Qb5) 39... Nxe3?! { (Mate in 5 → -36.06) Lost forced checkmate sequence. Ne1+ was best. } { [%eval -36.06] } (39... Ne1+ 40. Kg4 Qe2+ 41. Kf5 Qb5+ 42. Kg4 h5+ 43. Kh4 Ng2#) 40. Kxe3 { [%eval #-26] } 40... Qxc3+ { [%eval #-21] } 41. Ke4 { [%eval #-4] } { White wins on time. } 1-0