- Blind mode tutorial
lichess.org
Donate
FEN
[Event "7 декабря Arena"] [Site "https://lichess.org/M3ZkBqbj"] [Date "2025.12.07"] [Round "-"] [White "Bogachev_Egor_2017"] [Black "Andrey_Kovalenko2016"] [Result "0-1"] [GameId "M3ZkBqbj"] [UTCDate "2025.12.07"] [UTCTime "07:47:26"] [WhiteElo "969"] [BlackElo "908"] [WhiteRatingDiff "-41"] [BlackRatingDiff "+64"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C44"] [Opening "Scotch Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. d4 { [%eval 0.07] } { C44 Scotch Game } 3... d6?! { (0.07 → 0.67) Inaccuracy. exd4 was best. } { [%eval 0.67] } (3... exd4 4. Nxd4 Nf6 5. Nc3 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5) 4. d5 { [%eval 0.9] } 4... Nb4 { [%eval 0.8] } 5. Nc3 { [%eval 0.77] } 5... c6 { [%eval 1.06] } 6. dxc6 { [%eval 0.65] } 6... Nxc6 { [%eval 0.64] } 7. Bc4 { [%eval 0.49] } 7... Bg4 { [%eval 0.53] } 8. Be3 { [%eval 0.59] } 8... Nf6 { [%eval 0.51] } 9. h3 { [%eval 0.51] } 9... Bxf3? { (0.51 → 1.83) Mistake. Be6 was best. } { [%eval 1.83] } (9... Be6) 10. Qxf3 { [%eval 1.73] } 10... Nb4?! { (1.73 → 2.57) Inaccuracy. Be7 was best. } { [%eval 2.57] } (10... Be7 11. O-O-O O-O 12. Bb3 Na5 13. Kb1 Nxb3 14. axb3 Qd7 15. Bg5 a5 16. Bxf6) 11. O-O-O { [%eval 2.75] } 11... Nc6 { [%eval 3.0] } 12. Bb5?! { (3.00 → 2.20) Inaccuracy. g4 was best. } { [%eval 2.2] } (12. g4 h6 13. Kb1 Qd7 14. Qg2 O-O-O 15. Rd3 Kb8 16. Rhd1 Rc8 17. Bb3 Na5) 12... Qc7?! { (2.20 → 3.10) Inaccuracy. a6 was best. } { [%eval 3.1] } (12... a6 13. Bf1 h5 14. Bc4 Na5 15. Bb3 Nxb3+ 16. axb3 Be7 17. g4 Rc8 18. Kb1) 13. Bc4?! { (3.10 → 2.28) Inaccuracy. g4 was best. } { [%eval 2.28] } (13. g4 Be7 14. g5 Nd7 15. Nd5 Qa5 16. Bc4 Nd4 17. Bxd4 exd4 18. h4 Bd8) 13... d5? { (2.28 → 3.97) Mistake. Be7 was best. } { [%eval 3.97] } (13... Be7 14. Qe2 O-O 15. g4 Rac8 16. Bb3 Na5 17. Kb1 Qc6 18. Bg5 Bd8 19. Bxf6) 14. Bg5?? { (3.97 → 1.51) Blunder. exd5 was best. } { [%eval 1.51] } (14. exd5 Nd4 15. Bxd4 exd4 16. Rhe1+ Kd8 17. Rxd4 Bd6 18. Nb5 Qb6 19. Nxd6 Qxd6) 14... dxc4 { [%eval 1.52] } 15. Bxf6 { [%eval 1.68] } 15... Nd4?! { (1.68 → 2.54) Inaccuracy. gxf6 was best. } { [%eval 2.54] } (15... gxf6 16. Nd5 Qc8 17. Nxf6+ Ke7 18. Kb1 h5 19. c3 Rb8 20. Rd2 Rh6 21. Ng8+) 16. Qf5?? { (2.54 → -5.57) Blunder. Qg3 was best. } { [%eval -5.57] } (16. Qg3) 16... Nxf5 { [%eval -5.36] } 17. exf5 { [%eval -5.71] } 17... gxf6 { [%eval -5.68] } 18. Rd2?! { (-5.68 → -7.87) Inaccuracy. f4 was best. } { [%eval -7.87] } (18. f4 Bc5 19. fxe5 fxe5 20. Nd5 Qc6 21. f6 O-O-O 22. Ne7+ Bxe7 23. fxe7 Rxd1+) 18... Bh6 { [%eval -7.97] } 19. f4 { [%eval -8.45] } 19... Bxf4 { [%eval -8.48] } 20. g3 { [%eval -8.5] } 20... Bxd2+ { [%eval -8.55] } 21. Kxd2 { [%eval -8.49] } 21... Rd8+ { [%eval -8.04] } 22. Ke3 { [%eval -10.08] } 22... Rg8 { [%eval -9.32] } 23. g4 { [%eval -9.96] } 23... Qb6+ { [%eval -9.64] } 24. Ke2? { (-9.64 → Mate in 14) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-14] } (24. Kf3 Qxb2 25. Ne2 Ke7 26. Re1 Qxc2 27. Rc1 Rd3+ 28. Kf2 Qxa2 29. Ke1 Rgd8) 24... Qd4? { (Mate in 14 → -8.45) Lost forced checkmate sequence. Qxb2 was best. } { [%eval -8.45] } (24... Qxb2 25. Kf2 Qxc3 26. Re1 Rd2+ 27. Re2 Qxc2 28. Rxd2 Qxd2+ 29. Kf3 c3 30. a3) 25. b4? { (-8.45 → Mate in 5) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-5] } (25. Rd1 Qf4 26. Rxd8+ Kxd8 27. Nd1 Qc1 28. Ne3 Qxb2 29. Ke1 Qxa2 30. Kf2 Kd7) 25... Qd2+ { [%eval #-4] } 26. Kf3 { [%eval #-4] } 26... e4+?! { (Mate in 4 → -10.12) Lost forced checkmate sequence. Qxc3+ was best. } { [%eval -10.12] } (26... Qxc3+ 27. Kf2 Rd2+ 28. Ke1 Rxc2+ 29. Kf1 Qa1#) 27. Nxe4 { [%eval -9.72] } 27... Qxc2 { [%eval -8.89] } 28. Nxf6+ { [%eval -10.28] } 28... Kf8 { [%eval -9.25] } 29. Nxg8? { (-9.25 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } { [%eval #-4] } (29. Re1 Qc3+ 30. Re3 Qxf6 31. b5 c3 32. Re2 Rd3+ 33. Kg2 Qd6 34. f6 Qg3+) 29... Rd3+ { [%eval #-3] } 30. Ke4 { [%eval #-2] } 30... Qe2+ { [%eval #-1] } 31. Kf4 { [%eval #-1] } 31... Qf3+ { [%eval #-6] } 32. Kg5 { White offers draw } { [%eval #-6] } 32... Rd5? { (Mate in 6 → -8.75) Lost forced checkmate sequence. Qxh1 was best. } { [%eval -8.75] } (32... Qxh1 33. h4 Kxg8 34. a3 Qc1+ 35. Kh5 Rh3 36. g5 Qd1+ 37. Kh6 Rxh4#) 33. Re1? { (-8.75 → Mate in 7) Checkmate is now unavoidable. Nf6 was best. } { [%eval #-7] } (33. Nf6 Qxh1 34. Nxd5 Qxd5 35. Kh5 f6 36. Kh4 c3 37. g5 fxg5+ 38. Kxg5 c2) 33... Kxg8 { [%eval #-6] } 34. Kh6 { [%eval #-5] } 34... Qxh3+ { [%eval #-5] } 35. Kg5 { [%eval #-5] } 35... Rd6 { [%eval #-9] } 36. f6 { [%eval #-6] } 36... h6+ { [%eval #-5] } 37. Kf4 { [%eval #-5] } 37... Rd4+ { [%eval #-5] } 38. Ke5 { [%eval #-4] } 38... Qxg4 { [%eval #-3] } 39. b5 { [%eval #-1] } 39... Qf4# { Black wins by checkmate. } 0-1