- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Bullet to the New Year Arena"] [Site "https://lichess.org/M5yshjGw"] [Date "2023.12.30"] [Round "-"] [White "MihailSandykov"] [Black "Patoxdpro432"] [Result "0-1"] [GameId "M5yshjGw"] [UTCDate "2023.12.30"] [UTCTime "16:07:17"] [WhiteElo "2158"] [BlackElo "1060"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+13"] [WhiteBerserk "true"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C46"] [Opening "Three Knights Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.2] } 1... e5 { [%eval 0.17] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } { C46 Three Knights Opening } 3... d6?! { (0.17 → 0.78) Inaccuracy. Nf6 was best. } { [%eval 0.78] } (3... Nf6 4. Bb5 Nd4 5. Bc4 Bc5 6. d3 d6 7. Na4 Nxf3+ 8. Qxf3) 4. d4 { [%eval 0.81] } 4... Bd7 { [%eval 0.95] } 5. d5 { [%eval 0.84] } 5... Nb8 { [%eval 0.95] } 6. Bc4 { [%eval 0.81] } 6... Nf6 { [%eval 0.94] } 7. Bb3 { [%eval 0.53] } 7... Be7 { [%eval 0.49] } 8. O-O { [%eval 0.39] } 8... O-O { [%eval 0.3] } 9. Bg5 { [%eval 0.03] } 9... Qe8 { [%eval 0.28] } 10. Bxf6 { [%eval -0.18] } 10... Bxf6 { [%eval -0.19] } 11. Ne1 { [%eval -0.4] } 11... g6 { [%eval -0.4] } 12. f3 { [%eval -0.46] } 12... h5 { [%eval -0.41] } 13. Nd3 { [%eval -0.4] } 13... c6?! { (-0.40 → 0.22) Inaccuracy. a5 was best. } { [%eval 0.22] } (13... a5 14. a4) 14. Nf2 { [%eval -0.14] } 14... cxd5?! { (-0.14 → 0.75) Inaccuracy. Qe7 was best. } { [%eval 0.75] } (14... Qe7) 15. Nxd5 { [%eval 0.79] } 15... Bc6?? { (0.79 → 8.06) Blunder. Qd8 was best. } { [%eval 8.06] } (15... Qd8) 16. Ne3?? { (8.06 → 0.07) Blunder. Nxf6+ was best. } { [%eval 0.07] } (16. Nxf6+ Kg7 17. Nxe8+ Rxe8 18. Qxd6 a5 19. Nh3 Ra6 20. Qc7 Bd7 21. Ng5 f6 22. f4 Rc6) 16... Be7 { [%eval 0.49] } 17. c4?! { (0.49 → -0.57) Inaccuracy. Nd5 was best. } { [%eval -0.57] } (17. Nd5) 17... Bd7 { [%eval -0.03] } 18. Bc2 { [%eval -0.56] } 18... Nc6 { [%eval -0.14] } 19. b3 { [%eval -0.59] } 19... Nd4 { [%eval -0.59] } 20. Nd5 { [%eval -0.88] } 20... Nxc2? { (-0.88 → 0.60) Mistake. Bd8 was best. } { [%eval 0.6] } (20... Bd8 21. Kh1 Rc8 22. Nh3 Bxh3 23. gxh3 Ne6 24. Qe1 Qd7 25. Rd1 Nd4 26. Qf2 Qxh3 27. f4) 21. Qxc2 { [%eval 0.59] } 21... Be6 { [%eval 1.03] } 22. Nd3? { (1.03 → -0.13) Mistake. Nc7 was best. } { [%eval -0.13] } (22. Nc7) 22... Bxd5 { [%eval -0.09] } 23. cxd5?! { (-0.09 → -0.73) Inaccuracy. exd5 was best. } { [%eval -0.73] } (23. exd5 Rc8) 23... Bd8 { [%eval -0.43] } 24. Qd2 { [%eval -0.36] } 24... Be7 { [%eval 0.0] } 25. Kh1 { [%eval -0.15] } 25... f6?! { (-0.15 → 0.47) Inaccuracy. Rc8 was best. } { [%eval 0.47] } (25... Rc8) 26. Rac1 { [%eval 0.67] } 26... f5 { [%eval 0.81] } 27. Qh6?! { (0.81 → 0.25) Inaccuracy. exf5 was best. } { [%eval 0.25] } (27. exf5 Rxf5 28. Qb4 Bg5 29. Rcd1 Qd7 30. Nf2 a5 31. Qa3 Be7 32. Ne4 Rf4 33. Rc1 g5) 27... Kf7?? { (0.25 → 5.15) Blunder. fxe4 was best. } { [%eval 5.15] } (27... fxe4 28. fxe4) 28. Qh7+?? { (5.15 → 2.15) Blunder. exf5 was best. } { [%eval 2.15] } (28. exf5 Rh8 29. Qxg6+ Kf8 30. Qe6 Qf7 31. Nf2 Kg7 32. Rc7 Qxe6 33. fxe6 Rhe8 34. Ne4 Kh6) 28... Kf6 { [%eval 2.19] } 29. f4?? { (2.19 → 0.00) Blunder. g4 was best. } { [%eval 0.0] } (29. g4 Qf7 30. Qh6 Qg7 31. Qe3 hxg4 32. fxg4 Kf7 33. gxf5 gxf5 34. Rxf5+ Ke8 35. Rxf8+ Qxf8) 29... Rh8 { [%eval 0.0] } 30. fxe5+ { [%eval 0.0] } 30... Kg5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. dxe5 was best. } { [%eval #8] } (30... dxe5 31. Rxf5+ gxf5 32. Qxf5+ Kg7 33. Qxe5+ Kg8 34. d6 Rh7 35. dxe7 Qxe7 36. Qd5+ Qf7 37. g3) 31. Rxf5+ { [%eval #7] } 31... Kg4 { [%eval #2] } 32. h3+ { [%eval #4] } 32... Kg3 { [%eval #4] } 33. Rf3+ { [%eval #3] } 33... Kh4 { [%eval #3] } 34. g3+ { [%eval #4] } 34... Kxh3 { [%eval #1] } 35. g4+?? { (Mate in 1 → 3.73) Lost forced checkmate sequence. Nf2# was best. } { [%eval 3.73] } (35. Nf2#) 35... Kxg4?? { (3.73 → Mate in 4) Checkmate is now unavoidable. Kh4 was best. } { [%eval #4] } (35... Kh4 36. Qg7 hxg4 37. Rf2 Bg5 38. Kg2 Bxc1 39. Rf1 g3 40. Qf6+ Kg4 41. Qf3+ Kg5 42. Rxc1) 36. Rf4+ { [%eval #3] } 36... Kg5 { [%eval #1] } { Black wins on time. } 0-1