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[Event "rated variant:antichess game"] [Site "https://lichess.org/NdBWYhNU"] [Date "2025.08.08"] [Round "-"] [White "PaddyChessBoy"] [Black "zoolock"] [Result "0-1"] [GameId "NdBWYhNU"] [UTCDate "2025.08.08"] [UTCTime "20:17:34"] [WhiteElo "1175"] [BlackElo "1332"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Bh6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Bg7 was best. } { [%eval #16] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxe7 { [%eval #15] } 3... Qxe7 { [%eval #15] } 4. Qd2?? { (Mate in 15 → 2.15) Lost forced checkmate sequence. Qc1 was best. } { [%eval 2.15] } (4. Qc1 Bxc1 5. g3 Bxb2 6. Bg2 Bxa1 7. Bxb7 Bxb7 8. f4 Bxh1) 4... Qxe2 { [%eval 0.77] } 5. Qxh6?? { (0.77 → Mate in 14) Checkmate is now unavoidable. Bxe2 was best. } { [%eval #-14] } (5. Bxe2 Bxd2 6. Nxd2 d5 7. h4 Bg4 8. Bxg4 Kf8 9. Bf5 Nf6) 5... Nxh6?? { (Mate in 14 → 0.17) Lost forced checkmate sequence. Qxc2 was best. } { [%eval 0.17] } (5... Qxc2 6. Qxh7 Rxh7 7. Kd2 Rxh2 8. Rxh2 Qxd2 9. Nxd2 Nh6 10. Rxh6 f6 11. Rxf6) 6. Bxe2?? { (0.17 → Mate in 11) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-11] } (6. Kxe2 Rg8 7. g3 Rxg3 8. fxg3 d5 9. g4 Nxg4 10. Bh3 Nxh2) 6... Ng4 { [%eval #-11] } 7. Bxg4 { [%eval #-10] } 7... d5 { [%eval #-10] } 8. Bxc8 { [%eval #-9] } 8... Nc6 { [%eval #-9] } 9. Bxb7 { [%eval #-8] } 9... Kd8 { [%eval #-8] } 10. Bxa8 { [%eval #-7] } 10... Ke7 { [%eval #-8] } 11. Bxc6 { [%eval #-7] } 11... Kd7 { [%eval #-7] } 12. Bxd5 { [%eval #-6] } 12... Rg8?? { (Mate in 6 → 7.45) Lost forced checkmate sequence. c5 was best. } { [%eval 7.45] } (12... c5 13. Bxf7 Rg8 14. Bxg8 Kc6 15. Bxh7 c4 16. dxc4 Kb5 17. cxb5 a6 18. bxa6#) 13. Bxf7 { [%eval 7.08] } 13... Rxg2 { [%eval 7.23] } 14. Bg8?? { (7.23 → Mate in 5) Checkmate is now unavoidable. Be8 was best. } { [%eval #-5] } (14. Be8 Kxe8 15. Nh3 Rxh2 16. Rxh2 Kf7 17. Nc3 Kg6 18. f4 Kg7 19. Kf2 Kf8) 14... Rxg1?? { (Mate in 5 → 3.60) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 3.6] } (14... Rxh2 15. Bxh7 Rxh7 16. Rxh7 Ke6 17. Rxc7 Kf6 18. Rxa7 Kg7 19. Rxg7#) 15. Bxh7?? { (3.60 → Mate in 4) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-4] } (15. Rxg1 a5) 15... Rxe1 { [%eval #-4] } 16. Rxe1 { [%eval #-3] } 16... Ke7 { [%eval #-3] } 17. Rxe7 { [%eval #-2] } 17... c5 { [%eval #-2] } 18. Rxa7 { [%eval #-1] } 18... c4 { [%eval #-1] } 19. dxc4# { Game ends by variant rule. } 0-1