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[Event "rated variant:antichess game"] [Site "https://lichess.org/OrUCXKy6"] [Date "2021.04.23"] [Round "-"] [White "STKA1969"] [Black "Tofan1975"] [Result "1-0"] [GameId "OrUCXKy6"] [UTCDate "2021.04.23"] [UTCTime "13:56:18"] [WhiteElo "1626"] [BlackElo "2005"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 32) Checkmate is now unavoidable. e3 was best. } { [%eval #-32] } (1. e3 b5) 1... e5 { [%eval -8.44] } 2. Nxe5 { [%eval #-31] } 2... Ba3?? { (Mate in 31 → -4.95) Lost forced checkmate sequence. Bd6 was best. } { [%eval -4.95] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3 Qf8 7. Na3) 3. Nxa3?! { (-4.95 → -7.28) Inaccuracy. Nxf7 was best. } { [%eval -7.28] } (3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 Qh4 6. Nxa7 Qxh2 7. Rxh2 Rxa7) 3... b5?! { (-7.28 → -4.73) Inaccuracy. Qh4 was best. } { [%eval -4.73] } (3... Qh4 4. Nxd7) 4. Nxb5?? { (-4.73 → Mate in 12) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-12] } (4. Nxf7) 4... Qg5 { [%eval #-12] } 5. Nxc7 { [%eval #-11] } 5... Qxe5 { [%eval #-11] } 6. Nxe8 { [%eval #-10] } 6... Qxb2 { [%eval #-11] } 7. Nxg7 { [%eval #-10] } 7... Qxa2 { [%eval #-10] } 8. Rxa2 { [%eval #-9] } 8... f5 { [%eval #-9] } 9. Nxf5 { [%eval #-8] } 9... Ne7 { [%eval #-10] } 10. Nxe7 { [%eval #-9] } 10... Rg8?? { (Mate in 9 → 3.47) Lost forced checkmate sequence. Re8 was best. } { [%eval 3.47] } (10... Re8 11. Rxa7 Rxa7 12. Nxc8 Rxe2 13. Kxe2 d5 14. Nxa7 Nc6 15. Nxc6 d4 16. Nxd4 h5 17. f3) 11. Nxg8 { [%eval 3.66] } 11... h6?? { (3.66 → Mate in 15) Checkmate is now unavoidable. a6 was best. } { [%eval #15] } (11... a6 12. Rxa6) 12. Nxh6 { [%eval #15] } 12... a6 { [%eval #14] } 13. Rxa6 { [%eval #14] } 13... Nxa6 { [%eval #13] } 14. e3 { [%eval #13] } 14... Nb4 { [%eval #11] } 15. Qh5 { [%eval #11] } 15... Nxc2 { [%eval #10] } 16. e4 { [%eval #10] } 16... Nxe1 { [%eval #9] } 17. Bb5 { [%eval #9] } 17... Nxg2 { [%eval #8] } 18. Bxd7 { [%eval #8] } 18... Bxd7 { [%eval #7] } 19. Re1 { [%eval #7] } 19... Nxe1 { [%eval #6] } 20. d3 { [%eval #6] } 20... Nxd3 { [%eval #5] } 21. Ng8 { [%eval #6] } 21... Nxf2 { [%eval #4] } 22. Qh6 { [%eval #4] } 22... Nxe4 { [%eval #3] } 23. Qa6 { [%eval #4] } 23... Rxa6 { [%eval #3] } 24. Ba3 { [%eval #3] } 24... Rxa3 { [%eval #2] } 25. h3 { [%eval #2] } 25... Bxh3 { [%eval #1] } 26. Nf6 { [%eval #1] } 26... Nxf6# { Game ends by variant rule. } 1-0