- Blind mode tutorial
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[Event "Classical Increment"] [Site "https://lichess.org/Orvm3FX6"] [Date "2026.01.18"] [Round "-"] [White "ALEX_PANTELEEV"] [Black "Berong"] [Result "1-0"] [GameId "Orvm3FX6"] [UTCDate "2026.01.18"] [UTCTime "15:28:05"] [WhiteElo "2020"] [BlackElo "1786"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-2"] [Variant "Standard"] [TimeControl "1500+3"] [ECO "A04"] [Opening "Zukertort Opening: Slav Invitation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... c6 { [%eval 0.28] } { A04 Zukertort Opening: Slav Invitation } 2. d4 { [%eval 0.14] } 2... d5 { [%eval 0.2] } 3. e3 { [%eval 0.13] } 3... Bf5 { [%eval 0.21] } 4. Bd3 { [%eval 0.11] } 4... e6 { [%eval 0.15] } 5. Bxf5 { [%eval 0.01] } 5... exf5 { [%eval 0.0] } 6. Qd3 { [%eval -0.02] } 6... Nh6 { [%eval 0.45] } 7. O-O { [%eval 0.43] } 7... Bd6 { [%eval 0.51] } 8. b3 { [%eval 0.42] } 8... b5?! { (0.42 → 1.24) Inaccuracy. Nd7 was best. } { [%eval 1.24] } (8... Nd7 9. c4) 9. a4 { [%eval 0.91] } 9... b4 { [%eval 0.85] } 10. c3 { [%eval 0.45] } 10... a5 { [%eval 0.47] } 11. cxb4 { [%eval 0.31] } 11... axb4 { [%eval 0.49] } 12. Ne5 { [%eval 0.28] } 12... Bxe5?! { (0.28 → 0.95) Inaccuracy. f6 was best. } { [%eval 0.95] } (12... f6 13. Nf3 Qd7 14. Nbd2 Na6 15. Ne1 Nf7 16. Ndf3 g5 17. Bb2 h5 18. h4) 13. dxe5 { [%eval 0.94] } 13... Qe7 { [%eval 1.0] } 14. Bb2 { [%eval 1.03] } 14... O-O { [%eval 1.07] } 15. Nd2 { [%eval 1.05] } 15... Nd7 { [%eval 0.92] } 16. f4 { [%eval 0.65] } 16... Nc5 { [%eval 0.57] } 17. Qd4 { [%eval 0.38] } 17... f6?? { (0.38 → 2.86) Blunder. Ne6 was best. } { [%eval 2.86] } (17... Ne6 18. Qd3) 18. exf6? { (2.86 → 1.54) Mistake. Qxb4 was best. } { [%eval 1.54] } (18. Qxb4) 18... Rxf6 { [%eval 1.84] } 19. Qxb4?? { (1.84 → -1.46) Blunder. Rac1 was best. } { [%eval -1.46] } (19. Rac1 Nd7 20. Nf3 Rd6 21. Qxb4 c5 22. Qd2 Ng4 23. Be5 Ngxe5 24. fxe5 Nxe5) 19... Qxe3+ { [%eval -1.43] } 20. Rf2?? { (-1.43 → -4.21) Blunder. Kh1 was best. } { [%eval -4.21] } (20. Kh1 Nd3) 20... Nd3?? { (-4.21 → -0.05) Blunder. Qxf2+ was best. } { [%eval -0.05] } (20... Qxf2+ 21. Kxf2 Nd3+ 22. Kf1 Nxb4 23. Bxf6 gxf6 24. Nf3 c5 25. Rc1 Ra5 26. Ne1) 21. Qd4 { [%eval -0.08] } 21... Re6?? { (-0.08 → Mate in 1) Checkmate is now unavoidable. Qxf2+ was best. } { [%eval #1] } (21... Qxf2+ 22. Qxf2 Nxf2 23. Bxf6 Nd3 24. Be5 Ng4 25. Bc7 Kf7 26. Nf3 c5 27. a5) 22. Qxg7# { White wins by checkmate. } 1-0