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[Event "rated variant:threeCheck game"] [Site "https://lichess.org/PS4Io72B"] [Date "2021.03.06"] [Round "-"] [White "VariantsOnly"] [Black "BughouseKnight"] [Result "0-1"] [GameId "PS4Io72B"] [UTCDate "2021.03.06"] [UTCTime "16:13:22"] [WhiteElo "2592"] [BlackElo "2277"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "B10"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.4] } 1... c6 { [%eval 2.44] } 2. Nc3 { [%eval 2.01] } { B10 Caro-Kann Defense } 2... e6? { (2.01 → 3.48) Mistake. d5 was best. } { [%eval 3.48] } (2... d5 3. Nxd5 e6 4. Ne3 Nf6 5. e5 Nd5 6. Nf3 Be7 7. Nxd5) 3. Nf3 { [%eval 3.84] } 3... d5 { [%eval 3.55] } 4. exd5 { [%eval 3.55] } 4... Nf6 { [%eval 2.94] } 5. Ng5 { [%eval 2.64] } 5... Bd6 { [%eval 2.75] } 6. Nxf7 { [%eval 5.32] } 6... Kxf7 { [%eval 5.28] } 7. dxe6+ { [%eval 3.93] } 7... Kf8 { [%eval 6.12] } 8. d4?? { (6.12 → 2.56) Blunder. Ne4 was best. } { [%eval 2.56] } (8. Ne4) 8... Qe7? { (2.56 → 4.12) Mistake. Bxe6 was best. } { [%eval 4.12] } (8... Bxe6 9. Be2) 9. Be3?? { (4.12 → 0.87) Blunder. Bc4 was best. } { [%eval 0.87] } (9. Bc4 Bxe6) 9... Bxe6 { [%eval -0.3] } 10. Be2 { [%eval 0.0] } 10... Nbd7?? { (0.00 → 4.20) Blunder. Na6 was best. } { [%eval 4.2] } (10... Na6 11. d5 Bxd5 12. Bxa6 bxa6 13. Qd3 Rb8 14. Qf5 Be6 15. Qd3) 11. Qd2 { [%eval 3.36] } 11... Nb6? { (3.36 → 5.82) Mistake. Re8 was best. } { [%eval 5.82] } (11... Re8 12. Bf4 b5 13. O-O b4 14. Rae1 bxc3 15. bxc3 Ne4 16. Qe3 Ndf6 17. Bh5 Bxf4 18. Qxf4) 12. O-O-O?? { (5.82 → -25.66) Blunder. Bf4 was best. } { [%eval -25.66] } (12. Bf4) 12... Bb4?? { (-25.66 → 7.67) Blunder. Ba3 was best. } { [%eval 7.67] } (12... Ba3) 13. a3?? { (7.67 → -26.95) Blunder. Bh6 was best. } { [%eval -26.95] } (13. Bh6 Kg8 14. Bd3 g6 15. Rhe1 Re8 16. Bf5 Bxf5 17. Rxe7 Rxe7 18. Qf4 Re8 19. Qf3 Bxc3) 13... Bxa3 { [%eval -32.38] } 14. d5 { [%eval -33.82] } 14... Bxb2+ { [%eval #-7] } 15. Kb1 { [%eval #-11] } 15... Qb4?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Nbxd5 was best. } { [%eval #5] } (15... Nbxd5 16. Qxd5 cxd5 17. Bc4 Bxc3 18. Bb3 Bf5 19. Rd2 Bxd2 20. Rc1 Ne4 21. Bc5 Nc3+ 22. Ka1) 16. Bc5+ { [%eval #4] } 16... Qxc5 { [%eval #2] } 17. Qd4 { [%eval #4] } 17... Qxd4 { [%eval #4] } 18. Rxd4?? { (Mate in 4 → 4.46) Lost forced checkmate sequence. dxe6 was best. } { [%eval 4.46] } (18. dxe6 Kg8 19. e7 Qxd1+ 20. Rxd1 Bxc3 21. e8=Q+) 18... Bxc3?? { (4.46 → Mate in 2) Checkmate is now unavoidable. Bxd5 was best. } { [%eval #2] } (18... Bxd5 19. Kxb2) 19. Rf4?? { (Mate in 2 → -19.75) Lost forced checkmate sequence. dxe6 was best. } { [%eval -19.75] } (19. dxe6 Ke8 20. Rd8+) 19... Kg8?? { (-19.75 → Mate in 4) Checkmate is now unavoidable. Bf7 was best. } { [%eval #4] } (19... Bf7 20. Bh5) 20. Bh5?? { (Mate in 4 → 2.83) Lost forced checkmate sequence. dxe6 was best. } { [%eval 2.83] } (20. dxe6 Re8 21. e7 Nbd5 22. Bc4 g6 23. Bxd5+) 20... g6 { [%eval 2.33] } 21. dxe6 { [%eval 2.86] } 21... Nbd5 { [%eval 3.25] } 22. e7?? { (3.25 → -14.82) Blunder. Bf3 was best. } { [%eval -14.82] } (22. Bf3 Kg7) 22... Re8 { [%eval -16.37] } 23. Bg4 { [%eval -21.77] } 23... Kg7 { [%eval -21.83] } 24. Rc4?! { (-21.83 → Mate in 7) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-7] } (24. Rf3 Be5) 24... Be5 { [%eval #-8] } 25. Rd1 { [%eval #-3] } 25... Nc3+ { [%eval #-2] } 26. Rxc3 { [%eval #-2] } 26... Bxc3 { [%eval #-7] } 27. Rd8 { [%eval #-3] } 27... Nxg4?! { (Mate in 3 → -24.66) Lost forced checkmate sequence. Ne4 was best. } { [%eval -24.66] } (27... Ne4 28. Ka2 Bf6 29. Rxe8 Nc3+) 28. Rd6 { [%eval -26.64] } 28... Nf6 { [%eval -21.41] } 29. h4?! { (-21.41 → Mate in 8) Checkmate is now unavoidable. Re6 was best. } { [%eval #-8] } (29. Re6 h5) 29... Rxe7 { [%eval #-7] } 30. h5 { [%eval #-1] } 30... Re1+ { Game ends by variant rule. } 0-1