FEN
[Event "Antichess Revolution #2"]
[Site "https://lichess.org/PyXCd9mm"]
[Date "2023.01.15"]
[Round "-"]
[White "AkibaRubi"]
[Black "Rothose"]
[Result "1-0"]
[GameId "PyXCd9mm"]
[UTCDate "2023.01.15"]
[UTCTime "01:53:30"]
[WhiteElo "1611"]
[BlackElo "1880"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[WhiteTitle "FM"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Ba6?! { (1.23 → 2.42) Inaccuracy. e6 was best. } { [%eval 2.42] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxa6? { (2.42 → 0.87) Mistake. Bxd7 was best. } { [%eval 0.87] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.83] } 4. Qh5?? { (0.83 → -0.91) Blunder. a4 was best. } { [%eval -0.91] } (4. a4 e5 5. Ra3 Bxa3 6. Nxa3 Qh4 7. a5 Qxh2 8. Rxh2 Rb8) 4... Rb8 { [%eval -0.83] } 5. Qxh7 { [%eval -0.67] } 5... Rxb2 { [%eval -0.69] } 6. Bxb2 { [%eval -0.06] } 6... Rxh7 { [%eval -0.09] } 7. Bxg7 { [%eval -0.2] } 7... Bxg7?? { (-0.20 → Mate in 11) Checkmate is now unavoidable. Rxg7 was best. } { [%eval #11] } (7... Rxg7 8. Ne2 Rxg2 9. a4 Rxf2 10. Kxf2 d6 11. c4 Kd7 12. Nf4 e6 13. Nxe6 fxe6 14. Ra3) 8. d3 { [%eval #11] } 8... Bxa1 { [%eval #10] } 9. Nc3 { [%eval #10] } 9... Bxc3 { [%eval #9] } 10. h4 { [%eval #10] } 10... Bxe1 { [%eval #9] } 11. h5 { [%eval #9] } 11... Bxf2 { [%eval #8] } 12. e4?? { (Mate in 8 → -7.76) Lost forced checkmate sequence. Rh4 was best. } { [%eval -7.76] } (12. Rh4 Bxe3 13. Rb4 Nxb4 14. Nf3 Rxh5 15. Nh4 Rxh4 16. a4 Nxc2 17. g3 Rxa4 18. g4 Rxg4) 12... Bxg1 { [%eval -6.95] } 13. Rxg1 { [%eval -6.46] } 13... Rxh5 { [%eval -7.3] } 14. e5 { [%eval -7.69] } 14... Rxe5 { [%eval -6.85] } 15. Re1 { [%eval -8.47] } 15... Rxe1 { [%eval -6.44] } 16. a4?? { (-6.44 → Mate in 19) Checkmate is now unavoidable. c4 was best. } { [%eval #-19] } (16. c4) 16... Qb8 { [%eval #-19] } 17. a5 { [%eval #-18] } 17... d5?! { (Mate in 18 → -10.82) Lost forced checkmate sequence. f5 was best. } { [%eval -10.82] } (17... f5 18. g3 Nh6 19. g4 fxg4 20. d4 g3 21. c3 d6 22. c4 Qb5 23. cxb5 Ng8 24. bxa6) 18. c4?! { (-10.82 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (18. d4 Nc5) 18... dxc4 { [%eval #-11] } 19. dxc4 { [%eval #-10] } 19... c5?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Qb5 was best. } { [%eval #1] } (19... Qb5 20. cxb5 Kd8 21. bxa6 Rb1 22. g3 Rb7 23. axb7 Kc8 24. bxc8=B f5 25. Bxf5 e6 26. Bxe6) 20. g3 { [%eval #1] } 20... Qxg3# { Game ends by variant rule. } 1-0
