FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/QD2s2qpK"]
[Date "2024.04.20"]
[Round "-"]
[White "Artemiy2017b"]
[Black "miltiapos"]
[Result "0-1"]
[GameId "QD2s2qpK"]
[UTCDate "2024.04.20"]
[UTCTime "06:11:33"]
[WhiteElo "981"]
[BlackElo "879"]
[WhiteRatingDiff "-104"]
[BlackRatingDiff "+99"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 b6) 1... d5?? { (Mate in 15 → 0.29) Lost forced checkmate sequence. b5 was best. } { [%eval 0.29] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxd2 6. Bxf7) 2. exd5 { [%eval 0.15] } 2... Qxd5 { [%eval 0.33] } 3. Nc3?? { (0.33 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qg4 Qxh2 6. Rxh2 g5 7. Qxg5 Bf3) 3... Qxa2 { [%eval #-15] } 4. Rxa2 { [%eval #-14] } 4... Bh3 { [%eval #-14] } 5. Rxa7 { [%eval #-12] } 5... Bxg2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #12] } (5... Rxa7 6. gxh3 Ra2 7. Nxa2 b5 8. Bxb5 Nh6 9. Bxe8 Nf5 10. Bxf7 Rg8 11. Bxg8 e5 12. Bxh7) 6. Rxb7?? { (Mate in 12 → 1.38) Lost forced checkmate sequence. Bxg2 was best. } { [%eval 1.38] } (6. Bxg2 Rxa7 7. Bxb7 Rxb7 8. b4 Rxb4 9. Na4 Rxa4 10. Ba3 Rxa3 11. Qa1 Rxa1 12. c3 Rxe1) 6... Bxf1 { [%eval 1.12] } 7. Rxc7?? { (1.12 → Mate in 11) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #-11] } (7. Rxb8 Rxb8) 7... Bc4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nf6 was best. } { [%eval #11] } (7... Nf6 8. Kxf1 Nd5 9. Nxd5 Ra2 10. Nxe7 Rxb2 11. Bxb2 Kxe7 12. Rxe7 Bxe7 13. Bxg7 Bd6 14. Bxh8) 8. Rxe7 { [%eval #11] } 8... Bxe7 { [%eval #10] } 9. Na2 { [%eval #11] } 9... Rxa2 { [%eval #10] } 10. Qe2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-9] } (10. Qg4 Rxb2 11. Qxg7 Rxc2 12. Qxh8 Rxd2 13. Qxg8 Rxf2 14. Qxe8 Rxh2 15. Qxb8 Rxh1 16. Qb2 Rxg1) 10... Rxb2?? { (Mate in 9 → -0.84) Lost forced checkmate sequence. Bxe2 was best. } { [%eval -0.84] } (10... Bxe2 11. Kxe2 Rxb2 12. Bxb2 Nd7 13. Bxg7 f5 14. Bxh8 Ne5 15. Bxe5 f4 16. Bxf4 Bd6 17. Bxd6) 11. Bxb2?? { (-0.84 → Mate in 8) Checkmate is now unavoidable. Qxc4 was best. } { [%eval #-8] } (11. Qxc4 Rxc2 12. Qxf7 Kxf7 13. Bb2 Rxd2 14. Bxg7 Kxg7 15. Kxd2 Kf7 16. Ne2 Ba3 17. Ke3 Ke6) 11... Bxe2 { [%eval #-8] } 12. Nxe2 { [%eval #-7] } 12... Ba3 { [%eval #-8] } 13. Bxa3 { [%eval #-6] } 13... Ke7?? { (Mate in 6 → 2.63) Lost forced checkmate sequence. Kf8 was best. } { [%eval 2.63] } (13... Kf8 14. Bxf8 h5 15. Bxg7 h4 16. Bxh8 Nf6 17. Bxf6 Nd7 18. Bxh4 Nf6 19. Bxf6#) 14. Bxe7 { [%eval 2.15] } 14... Nxe7 { [%eval 2.3] } 15. h4?? { (2.30 → Mate in 6) Checkmate is now unavoidable. d4 was best. } { [%eval #-6] } (15. d4) 15... g5 { [%eval #-6] } 16. hxg5 { [%eval #-5] } 16... f6 { [%eval #-5] } 17. gxf6 { [%eval #-4] } 17... Na6?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Ng8 was best. } { [%eval #7] } (17... Ng8 18. Rxh7 Nxf6 19. Rxh8 Ng4 20. Rxb8 Nxf2 21. Kxf2#) 18. Rxh7 { [%eval #7] } 18... Rxh7 { [%eval #6] } 19. fxe7 { [%eval #6] } 19... Rxe7 { [%eval #5] } 20. Nd4 { [%eval #5] } 20... Rxe1 { [%eval #4] } 21. Ne6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-5] } (21. Ne2 Rxe2 22. c3 Rxd2 23. c4 Rxf2 24. c5 Nxc5#) 21... Rxe6 { [%eval #-5] } 22. f4 { [%eval #-4] } 22... Re5 { [%eval #-8] } 23. fxe5 { [%eval #-7] } 23... Nb8?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Nb4 was best. } { [%eval #4] } (23... Nb4 24. d4 Nxc2 25. d5 Nd4 26. d6 Nc6 27. d7 Nxe5 28. d8=B Nd3 29. Bc7 Nf4 30. Bxf4#) 24. d3?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. c4 was best. } { [%eval #-8] } (24. c4 Nd7 25. c5 Nxc5 26. e6 Nxe6 27. d4 Nxd4#) 24... Na6 { [%eval #-10] } 25. e6 { [%eval #-8] } 25... Nb8 { [%eval #-8] } 26. c3 { [%eval #-1] } 26... Nd7 { [%eval #-1] } 27. exd7# { Game ends by variant rule. } 0-1