- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/Qu8VrThL"] [Date "2026.01.19"] [Round "-"] [White "leonkiller77"] [Black "vvdinsk"] [Result "1-0"] [GameId "Qu8VrThL"] [UTCDate "2026.01.19"] [UTCTime "00:54:51"] [WhiteElo "2526"] [BlackElo "2555"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [WhiteTitle "FM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D27"] [Opening "Queen's Gambit Accepted: Classical Defense, Rubinstein Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.11] } 3. c4 { [%eval 0.22] } 3... dxc4 { [%eval 0.28] } 4. e3 { [%eval 0.18] } 4... a6 { [%eval 0.29] } 5. Bxc4 { [%eval 0.27] } 5... e6 { [%eval 0.21] } 6. O-O { [%eval 0.26] } 6... c5 { [%eval 0.22] } 7. a4 { [%eval 0.11] } { D27 Queen's Gambit Accepted: Classical Defense, Rubinstein Variation } 7... Nbd7 { [%eval 0.39] } 8. Qe2 { [%eval 0.61] } 8... Be7 { [%eval 0.71] } 9. Nc3 { [%eval 0.69] } 9... cxd4 { [%eval 0.68] } 10. Nxd4?! { (0.68 → 0.03) Inaccuracy. exd4 was best. } { [%eval 0.03] } (10. exd4) 10... Ne5 { [%eval 0.01] } 11. Ba2 { [%eval -0.02] } 11... O-O { [%eval -0.04] } 12. Bd2 { [%eval -0.08] } 12... Bd7 { [%eval 0.04] } 13. f4 { [%eval 0.11] } 13... Nc6 { [%eval 0.12] } 14. Nc2 { [%eval -0.4] } 14... Qb6 { [%eval -0.23] } 15. Rab1 { [%eval -0.55] } 15... Nb4 { [%eval -0.74] } 16. Nxb4 { [%eval -0.75] } 16... Bxb4 { [%eval -0.76] } 17. Kh1 { [%eval -0.56] } 17... Rfd8 { [%eval -0.14] } 18. e4 { [%eval -0.18] } 18... Bc6 { [%eval -0.18] } 19. e5? { (-0.18 → -1.50) Mistake. f5 was best. } { [%eval -1.5] } (19. f5 Qd4) 19... Nd5?? { (-1.50 → 0.60) Blunder. Ng4 was best. } { [%eval 0.6] } (19... Ng4) 20. Bxd5? { (0.60 → -0.93) Mistake. f5 was best. } { [%eval -0.93] } (20. f5 Kh8) 20... Bxd5 { [%eval -0.69] } 21. f5 { [%eval -0.63] } 21... exf5 { [%eval -0.57] } 22. Nxd5 { [%eval -1.07] } 22... Rxd5 { [%eval -1.06] } 23. Bxb4 { [%eval -1.0] } 23... Qxb4 { [%eval -0.88] } 24. Rxf5 { [%eval -0.83] } 24... g6? { (-0.83 → 0.52) Mistake. Re8 was best. } { [%eval 0.52] } (24... Re8 25. h3) 25. Rf6 { [%eval 0.02] } 25... Re8 { [%eval 0.01] } 26. e6 { [%eval 0.0] } 26... fxe6 { [%eval 0.0] } 27. Rxe6 { [%eval 0.0] } 27... Rf8 { [%eval 0.11] } 28. Re8 { [%eval 0.04] } 28... Rf5 { [%eval 0.03] } 29. Rxf8+ { [%eval -0.02] } 29... Qxf8 { [%eval 0.0] } 30. h3 { [%eval 0.0] } 30... Qf7 { [%eval 0.01] } 31. Rd1 { [%eval 0.06] } 31... b5 { [%eval 0.11] } 32. axb5 { [%eval 0.0] } 32... axb5 { [%eval -0.01] } 33. b4 { [%eval 0.0] } 33... Kg7 { [%eval 0.0] } 34. Qb2+ { [%eval 0.0] } 34... Qf6 { [%eval 0.0] } 35. Rd7+ { [%eval 0.0] } 35... Kh6 { [%eval 0.0] } 36. Qxf6 { [%eval 0.05] } 36... Rxf6 { [%eval 0.06] } 37. Rd5 { [%eval 0.0] } 37... Rf4 { [%eval 0.1] } 38. Rxb5 { [%eval 0.13] } 38... Rc4 { [%eval 0.11] } 39. Rb7 { [%eval 0.08] } 39... Rc1+ { [%eval 0.0] } 40. Kh2 { [%eval 0.08] } 40... Rb1 { [%eval 0.04] } 41. Kg3 { [%eval 0.06] } 41... Kg5 { [%eval 0.37] } 42. b5 { [%eval 0.0] } 42... Kh6?! { (0.00 → 1.06) Inaccuracy. Rb3+ was best. } { [%eval 1.06] } (42... Rb3+ 43. Kf2 h5 44. Rb6 Kh4 45. Rxg6 Rb2+ 46. Kg1 Rb1+ 47. Kh2 Rh1+ 48. Kxh1) 43. Kh2?! { (1.06 → 0.00) Inaccuracy. Kf4 was best. } { [%eval 0.0] } (43. Kf4) 43... Rb3 { [%eval 0.09] } 44. Rb8 { [%eval 0.01] } 44... Rb4 { [%eval 0.41] } 45. b6 { [%eval 0.1] } 45... Rb2 { [%eval 0.0] } 46. Kg1 { [%eval 0.0] } 46... Rb3 { [%eval 0.0] } 47. Kh2 { [%eval 0.18] } 47... Rb2 { [%eval 0.07] } 48. b7 { [%eval 0.0] } 48... Rb3 { [%eval 0.0] } 49. Kg1 { [%eval -0.03] } 49... Rb2 { [%eval 0.0] } 50. Kf1 { [%eval 0.0] } 50... Rb1+ { [%eval 0.0] } 51. Ke2 { [%eval 0.0] } 51... Rb2+ { [%eval 0.0] } 52. Kd3 { [%eval 0.0] } 52... Rb6 { [%eval 0.0] } 53. Kc4 { [%eval 0.0] } 53... Rb1 { [%eval 0.0] } 54. Kc5 { [%eval 0.0] } 54... Rc1+ { [%eval 0.0] } 55. Kd6 { [%eval 0.02] } 55... Rb1 { [%eval 0.03] } 56. Ke6 { [%eval 0.0] } 56... Re1+?? { (0.00 → 3.43) Blunder. Kg7 was best. } { [%eval 3.43] } (56... Kg7 57. Kd6 Rd1+ 58. Kc7 Rc1+ 59. Kb6 Rb1+ 60. Kc5 Rc1+) 57. Kf6?? { (3.43 → 0.45) Blunder. Kf7 was best. } { [%eval 0.45] } (57. Kf7) 57... Rd1?? { (0.45 → 6.74) Blunder. Rf1+ was best. } { [%eval 6.74] } (57... Rf1+ 58. Ke7) 58. Kf7?! { (6.74 → 4.92) Inaccuracy. Re8 was best. } { [%eval 4.92] } (58. Re8 Rd6+ 59. Ke7 Rb6 60. b8=Q Rxb8 61. Rxb8 Kg5 62. Kf7 h5 63. Kg7 Kf5) 58... Rb1 { [%eval 4.97] } 59. Kg8 { [%eval 4.63] } 59... Rb2 { [%eval 4.51] } 60. h4 { [%eval 4.47] } 60... Rb4 { [%eval 4.52] } 61. g4 { [%eval 4.56] } 61... g5 { [%eval 4.59] } 62. h5?? { (4.59 → 0.00) Blunder. hxg5+ was best. } { [%eval 0.0] } (62. hxg5+ Kxg5 63. Kxh7 Kh4 64. g5 Kxg5 65. Rg8+ Kf6 66. Rf8+ Ke5 67. b8=Q+ Rxb8) 62... Rb5?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rxb7 was best. } { [%eval #5] } (62... Rxb7 63. Rxb7) 63. Kf7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Rf8 was best. } { [%eval 0.0] } (63. Rf8 Rb6 64. Rf6+ Rxf6 65. b8=Q Rf7 66. Qd6+ Rf6 67. Qxf6#) 63... Rb6 { [%eval 0.05] } 64. Ke7 { [%eval 0.06] } { White wins on time. } 1-0