FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SIJhYtV6"]
[Date "2023.03.31"]
[Round "-"]
[White "PohpehRojas"]
[Black "M_Obidjonov"]
[Result "1-0"]
[GameId "SIJhYtV6"]
[UTCDate "2023.03.31"]
[UTCTime "17:54:22"]
[WhiteElo "936"]
[BlackElo "935"]
[WhiteRatingDiff "+108"]
[BlackRatingDiff "-41"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Bc4 { [%eval 0.0] } 3... Qxd2 { [%eval -0.36] } 4. Qxd2?? { (-0.36 → Mate in 13) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-13] } (4. Bxf7 Kxf7 5. Nxd2 Bh3 6. gxh3 h6 7. Kf1 Nd7 8. Kg2 Rh7) 4... b5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (4... g5 5. Qxg5 Nh6 6. Qxe7 Bxe7 7. Bxf7 Kxf7 8. Bxh6 Kg7 9. Bxg7) 5. Bxb5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bxf7 was best. } { [%eval #-11] } (5. Bxf7 Kxf7 6. g4 Bxg4 7. Nf3 Bxf3 8. a3 Bxh1 9. Qd5 Bxd5 10. Ra2 Bxa2 11. b4 Bxb1) 5... c6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. h5 was best. } { [%eval #12] } (5... h5 6. Bxe8 Rh7 7. Bxf7 h4 8. Bxg8 e5 9. Bxh7 g6 10. Bxg6 Bh3 11. gxh3 e4 12. Bxe4) 6. Bxc6 { [%eval #12] } 6... Nxc6 { [%eval #11] } 7. Qd4 { [%eval #11] } 7... Nxd4 { [%eval #10] } 8. Ke2?? { (Mate in 10 → Mate in 29) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-29] } (8. Nc3 Nxc2 9. Rb1 Nxe1 10. Na4 Nxg2 11. Nh3 Bxh3 12. Nb6 axb6 13. b4 Rxa2 14. b5 Rxf2) 8... Nxe2 { [%eval -5.54] } 9. Nxe2 { [%eval -4.73] } 9... Bh3 { [%eval -6.3] } 10. gxh3 { [%eval -4.84] } 10... e5?? { (-4.84 → Mate in 9) Checkmate is now unavoidable. g5 was best. } { [%eval #9] } (10... g5) 11. f4?? { (Mate in 9 → -2.52) Lost forced checkmate sequence. b4 was best. } { [%eval -2.52] } (11. b4 Bxb4 12. Nd4 exd4 13. Re1 Bxe1 14. h4 Bxf2 15. Nc3 Bxh4 16. Rb1 dxc3 17. Rb6 axb6) 11... exf4 { [%eval -2.01] } 12. Nxf4 { [%eval -1.96] } 12... Rd8?? { (-1.96 → Mate in 8) Checkmate is now unavoidable. Ba3 was best. } { [%eval #8] } (12... Ba3 13. Nxa3) 13. Ng6 { [%eval #9] } 13... hxg6 { [%eval #8] } 14. Rd1 { [%eval #13] } 14... Rxh3 { [%eval #12] } 15. Rxd8 { [%eval #12] } 15... Rxh2 { [%eval #11] } 16. Rxe8 { [%eval #11] } 16... Rxc2 { [%eval #10] } 17. Rxf8 { [%eval #10] } 17... Rxb2 { [%eval #9] } 18. Rxf7?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-5] } (18. Rxg8 Rxb1 19. Rxg7 Rxa1 20. Rxg6 Rxc1 21. a4 fxg6 22. a5 Rb1 23. a6 Rb7 24. axb7 a5) 18... Rxa2?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #4] } (18... Rxb1 19. Rxa7 Rxa1 20. Rxg7 Rxa2 21. Rxg6 Nf6 22. Rxf6 Rd2 23. Bxd2#) 19. Rxg7 { [%eval #4] } 19... Rxa1 { [%eval #3] } 20. Rxg6 { [%eval #3] } 20... Rxb1 { [%eval #2] } 21. Rxg8 { [%eval #2] } 21... Rxc1 { [%eval #1] } 22. Rc8 { [%eval #1] } 22... Rxc8# { Game ends by variant rule. } 1-0