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[Event "rated variant:antichess game"] [Site "https://lichess.org/THDZPIaK"] [Date "2023.06.11"] [Round "-"] [White "PaulfromSPb"] [Black "andrea79"] [Result "0-1"] [GameId "THDZPIaK"] [UTCDate "2023.06.11"] [UTCTime "12:20:27"] [WhiteElo "1500"] [BlackElo "1933"] [WhiteRatingDiff "-71"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... f5?? { (Mate in 14 → -3.59) Lost forced checkmate sequence. Nf6 was best. } { [%eval -3.59] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. exf5 { [%eval -4.28] } 3... Bb7?? { (-4.28 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxd7 { [%eval 7.17] } 4... Bxg2? { (7.17 → Mate in 16) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #16] } (4... Qxd7 5. Na3) 5. Bxe8 { [%eval #16] } 5... Bxh1 { [%eval #14] } 6. Nf3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. f6 was best. } { [%eval #-12] } (6. f6 exf6 7. Bg6 hxg6 8. h4 Rxh4 9. Qg4 Rxg4 10. d3 Rxg1 11. b3 Rxe1 12. a4 Rxc1) 6... Bxf3 { [%eval #-12] } 7. Qxf3 { [%eval #-11] } 7... Qxd2 { [%eval #-11] } 8. Bxd2 { [%eval #-9] } 8... a6 { [%eval #-10] } 9. Qxa8 { [%eval #-9] } 9... Nc6 { [%eval #-12] } 10. Qxc6 { [%eval #-11] } 10... h5?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (10... g5 11. Qxc7 Nf6 12. Bxg5 Nxe8 13. Qxe7 Bxe7 14. Bxe7 Nd6 15. Bxd6 Rf8 16. Bxf8 h6 17. Bxh6) 11. Qxa6 { [%eval #14] } 11... c6 { [%eval #11] } 12. Qxc6 { [%eval #14] } 12... e6 { [%eval #11] } 13. fxe6?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Bxh5 was best. } { [%eval #-5] } (13. Bxh5 Rxh5 14. fxe6 Rxh2 15. Qg2 Rxg2 16. Kd1 Rxf2 17. Ke2 Rxe2 18. Bg5 Rxc2 19. Bd8 Rxb2) 13... Bb4?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Nh6 was best. } { [%eval #11] } (13... Nh6 14. Bxh5 g5 15. Bxg5 Bd6 16. Bxh6 Rxh6 17. Qxd6 Rxe6 18. Qxe6#) 14. Bxb4?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Bxh5 was best. } { [%eval #-4] } (14. Bxh5 Rxh5 15. Bxb4 Rxh2 16. Qg2 Rxg2 17. Kd2 Rxf2 18. Nc3 Rxd2 19. Ne4 Rxc2 20. a3 Rxb2) 14... Nh6 { [%eval #-4] } 15. Bxh5 { [%eval #-3] } 15... g6 { [%eval #-3] } 16. Bxg6 { [%eval #-2] } 16... Nf7?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Rh7 was best. } { [%eval #11] } (16... Rh7 17. Bxh7 Nf5 18. Bxf5#) 17. Bxf7 { [%eval #11] } 17... Rxh2 { [%eval #10] } 18. Bh5?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Qg2 was best. } { [%eval #-1] } (18. Qg2 Rxg2 19. f3 Rxc2 20. a4 Rxb2 21. Na3 Rxb4 22. Kf2 Rxa4 23. Nb5 Rxa1 24. Na7 Rxa7) 18... Rxf2 { [%eval #-1] } 19. Kxf2# { Game ends by variant rule. } 0-1