FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/TzaHfixi"]
[Date "2022.12.04"]
[Round "-"]
[White "EpicAntichess"]
[Black "Naruto_5656"]
[Result "0-1"]
[GameId "TzaHfixi"]
[UTCDate "2022.12.04"]
[UTCTime "16:04:25"]
[WhiteElo "2175"]
[BlackElo "1778"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.83) Inaccuracy. Nh6 was best. } { [%eval 0.83] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nh3? { (0.83 → -0.44) Mistake. b3 was best. } { [%eval -0.44] } (2. b3 g6 3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6) 2... g5 { [%eval 0.0] } 3. Nxg5 { [%eval -0.92] } 3... Ba6?? { (-0.92 → 11.68) Blunder. Bg7 was best. } { [%eval 11.68] } (3... Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bh3 Rxh3 7. Bf6 exf6 8. Qc1) 4. Nxh7 { [%eval 4.98] } 4... Bxe2?? { (4.98 → Mate in 15) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #15] } (4... Rxh7 5. c4) 5. Bxe2 { [%eval #15] } 5... Rxh7 { [%eval #14] } 6. Bh5?? { (Mate in 14 → -2.50) Lost forced checkmate sequence. Ba6 was best. } { [%eval -2.5] } (6. Ba6 Rxh2 7. Rxh2 Nxa6 8. Rh6 Bxh6 9. Qg4 Bxd2 10. Qxg8 Bxe1 11. Qxe8 Bxf2 12. Qxf7 Bxg3) 6... Rxh5 { [%eval -2.55] } 7. Qxh5 { [%eval -2.66] } 7... Nh6?? { (-2.66 → Mate in 12) Checkmate is now unavoidable. e6 was best. } { [%eval #12] } (7... e6) 8. Qxf7?? { (Mate in 12 → -1.69) Lost forced checkmate sequence. Qxh6 was best. } { [%eval -1.69] } (8. Qxh6 Bxh6 9. d3 Bxc1 10. f3 Bxb2 11. Nd2 Bxa1 12. d4 Bxd4 13. Rg1 Bxg1 14. Nb3 Bxh2) 8... Nxf7 { [%eval -2.05] } 9. f4 { [%eval -2.42] } 9... Ng5?? { (-2.42 → -0.08) Blunder. d5 was best. } { [%eval -0.08] } (9... d5 10. Kf2) 10. fxg5 { [%eval -0.46] } 10... Bh6 { [%eval 0.09] } 11. gxh6 { [%eval -0.42] } 11... Kf7 { [%eval -0.19] } 12. g4?? { (-0.19 → Mate in 9) Checkmate is now unavoidable. h7 was best. } { [%eval #-9] } (12. h7 Kf6) 12... Kg7 { [%eval #-9] } 13. hxg7 { [%eval #-8] } 13... Qf8 { [%eval #-8] } 14. gxf8=Q { [%eval #-7] } 14... Na6 { [%eval #-7] } 15. Qxe7 { [%eval #-6] } 15... Nb4 { [%eval #-8] } 16. Qxd7 { [%eval #-7] } 16... Nxa2 { [%eval #-7] } 17. Qxc7 { [%eval #-6] } 17... Nxc1 { [%eval #-6] } 18. Qxb6 { [%eval #-5] } 18... axb6 { [%eval #-5] } 19. Rxa8 { [%eval #-4] } 19... Nb3 { [%eval #-4] } 20. cxb3 { [%eval #-3] } 20... b5 { [%eval #-3] } 21. Kd1 { [%eval #-2] } 21... b4 { [%eval #-2] } 22. Nc3 { [%eval #-1] } 22... bxc3 { [%eval #-1] } 23. bxc3# { Game ends by variant rule. } 0-1