FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/UOuOKAez"]
[Date "2025.05.04"]
[Round "-"]
[White "Emanuel_Schmid"]
[Black "Masterkurosh"]
[Result "1-0"]
[GameId "UOuOKAez"]
[UTCDate "2025.05.04"]
[UTCTime "19:51:34"]
[WhiteElo "1589"]
[BlackElo "1320"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (Mate in 28 → -0.13) Lost forced checkmate sequence. e5 was best. } { [%eval -0.13] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Nxg5 { [%eval -0.35] } 2... e6?? { (-0.35 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } { [%eval #16] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 { [%eval #15] } 3... Kxf7 { [%eval #13] } 4. b4 { [%eval #13] } 4... Bxb4 { [%eval #13] } 5. Ba3?? { (Mate in 13 → -1.67) Lost forced checkmate sequence. Bb2 was best. } { [%eval -1.67] } (5. Bb2 Bxd2 6. Bxh8 Bxe1 7. Qxd7 Bxf2 8. Qxc8 Qxc8 9. Rg1 Bxg1) 5... Bxd2 { [%eval -1.12] } 6. Qxd2?? { (-1.12 → -3.19) Blunder. Nxd2 was best. } { [%eval -3.19] } (6. Nxd2) 6... Qe7 { [%eval -2.75] } 7. Qxd7 { [%eval -2.69] } 7... Qxa3?? { (-2.69 → Mate in 13) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #13] } (7... Bxd7 8. Bxe7 Nxe7 9. g3 b6 10. Nd2 Nbc6 11. Rc1 Rhc8 12. Rd1 Kg6 13. Rg1) 8. Nxa3?? { (Mate in 13 → -1.33) Lost forced checkmate sequence. Qxf7 was best. } { [%eval -1.33] } (8. Qxf7 Qxa2 9. Rxa2 Nc6 10. Rxa7 Nxa7 11. Qxg8 Rxg8 12. g4 Rxg4 13. e4 Rxe4) 8... Nxd7 { [%eval -1.3] } 9. Nb1?? { (-1.30 → -3.30) Blunder. Rd1 was best. } { [%eval -3.3] } (9. Rd1) 9... Nc5?? { (-3.30 → Mate in 11) Checkmate is now unavoidable. Ne7 was best. } { [%eval #11] } (9... Ne7 10. Kd2) 10. e4 { [%eval #11] } 10... Nxe4 { [%eval #10] } 11. Kd1 { [%eval #10] } 11... Nxf2 { [%eval #9] } 12. Ke2 { [%eval #9] } 12... Nxh1 { [%eval #8] } 13. Kf2 { [%eval #8] } 13... Nxf2 { [%eval #7] } 14. g4 { [%eval #7] } 14... Nxg4 { [%eval #6] } 15. Nc3 { [%eval #6] } 15... Nxh2 { [%eval #5] } 16. Ne4?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Nb5 was best. } { [%eval #-9] } (16. Nb5 Nxf1 17. Nxa7 Rxa7 18. Rxf1 Rxa2 19. Rxf7 Rxc2 20. Rxc7 Rxc7#) 16... Nxf1 { [%eval #-9] } 17. Rxf1 { [%eval #-8] } 17... Ne7 { [%eval #-9] } 18. Rxf7 { [%eval #-8] } 18... Rf8 { [%eval #-8] } 19. Rxe7 { [%eval #-7] } 19... b5?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. e5 was best. } { [%eval #4] } (19... e5 20. Rxe5 b5 21. Rxb5 Rf2 22. Nxf2 Rb8 23. Rxb8 a5 24. Rxc8 a4 25. Rxc7) 20. Rxe6 { [%eval #4] } 20... Bxe6 { [%eval #3] } 21. Nf2 { [%eval #3] } 21... Bxa2 { [%eval #2] } 22. c4?? { (Mate in 2 → -1.93) Lost forced checkmate sequence. c3 was best. } { [%eval -1.93] } (22. c3 Rxf2 23. c4 bxc4#) 22... bxc4?? { (-1.93 → Mate in 1) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #1] } (22... Rxf2 23. cxb5 c6 24. bxc6 Rb8 25. c7 Rb7 26. c8=K h5 27. Kxb7 Bd5 28. Kxa7) 23. Nd3 { [%eval #1] } 23... cxd3# { Game ends by variant rule. } 1-0