- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/W1tlc2Lu"] [Date "2026.01.13"] [Round "-"] [White "Five-O-Five"] [Black "Yevgen220389"] [Result "1-0"] [GameId "W1tlc2Lu"] [UTCDate "2026.01.13"] [UTCTime "18:04:01"] [WhiteElo "1711"] [BlackElo "1714"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B00"] [Opening "Owen Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... b6 { [%eval 0.68] } { B00 Owen Defense } 2. d4 { [%eval 0.7] } 2... Bb7 { [%eval 0.63] } 3. d5 { [%eval 0.23] } 3... e6 { [%eval 0.53] } 4. c4 { [%eval 0.01] } 4... exd5 { [%eval 0.4] } 5. exd5 { [%eval 0.39] } 5... Nf6 { [%eval 0.32] } 6. Nf3 { [%eval 0.07] } 6... Bb4+ { [%eval 0.18] } 7. Nc3 { [%eval -0.16] } 7... Qe7+ { [%eval 0.36] } 8. Be2 { [%eval 0.38] } 8... O-O { [%eval 0.53] } 9. O-O { [%eval 0.4] } 9... Bxc3 { [%eval 0.38] } 10. bxc3 { [%eval 0.35] } 10... d6 { [%eval 0.59] } 11. Bg5 { [%eval 0.26] } 11... Nbd7 { [%eval 0.26] } 12. Re1 { [%eval 0.12] } 12... Qd8?! { (0.12 → 0.79) Inaccuracy. Rfe8 was best. } { [%eval 0.79] } (12... Rfe8) 13. Bd3 { [%eval 0.35] } 13... Qc8? { (0.35 → 1.94) Mistake. Re8 was best. } { [%eval 1.94] } (13... Re8 14. Nd4) 14. a4? { (1.94 → 0.55) Mistake. Bf5 was best. } { [%eval 0.55] } (14. Bf5 Qd8 15. Bxd7 Qxd7 16. Bxf6 gxf6 17. Qd4 Rae8 18. Qxf6 Qd8 19. Qf4 Bc8) 14... a5?! { (0.55 → 1.49) Inaccuracy. Re8 was best. } { [%eval 1.49] } (14... Re8) 15. Re7? { (1.49 → -0.01) Mistake. Bf5 was best. } { [%eval -0.01] } (15. Bf5 Qd8) 15... h6 { [%eval 0.19] } 16. Bh4 { [%eval -0.03] } 16... Re8 { [%eval -0.33] } 17. Qe2?! { (-0.33 → -0.89) Inaccuracy. Rxe8+ was best. } { [%eval -0.89] } (17. Rxe8+ Qxe8) 17... Rxe7 { [%eval -0.92] } 18. Qxe7 { [%eval -0.88] } 18... Qe8 { [%eval -0.39] } 19. Re1?? { (-0.39 → -2.62) Blunder. Bxf6 was best. } { [%eval -2.62] } (19. Bxf6 gxf6 20. Re1 Ne5 21. Qxe8+ Rxe8 22. Nxe5 fxe5 23. f3 Rf8 24. g4 Bc8) 19... Qxe7 { [%eval -2.63] } 20. Rxe7 { [%eval -2.43] } 20... Re8?? { (-2.43 → 2.33) Blunder. g5 was best. } { [%eval 2.33] } (20... g5 21. Bg3 Kf8 22. Re3 Nc5 23. Bc2 Re8 24. Rxe8+ Kxe8 25. Nd2 Bc8 26. f4) 21. Bxf6 { [%eval 1.92] } 21... Nxf6 { [%eval 2.03] } 22. Rxc7 { [%eval 2.19] } 22... Bc8 { [%eval 2.17] } 23. h3? { (2.17 → 0.72) Mistake. Rc6 was best. } { [%eval 0.72] } (23. Rc6 Kf8 24. Kf1 Nd7 25. Rxd6 g6 26. c5 Nxc5 27. Bb5 Ba6 28. Bxa6 Nxa6) 23... Bd7 { [%eval 0.71] } 24. Nd4 { [%eval 0.81] } 24... Bxa4 { [%eval 0.91] } 25. Nb5? { (0.91 → -0.45) Mistake. Nf5 was best. } { [%eval -0.45] } (25. Nf5) 25... Ne4? { (-0.45 → 0.72) Mistake. Bxb5 was best. } { [%eval 0.72] } (25... Bxb5 26. cxb5) 26. Rc6?! { (0.72 → -0.23) Inaccuracy. Bxe4 was best. } { [%eval -0.23] } (26. Bxe4 Bxb5) 26... Bxb5 { [%eval 0.0] } 27. cxb5 { [%eval 0.0] } 27... Nxc3?? { (0.00 → 3.97) Blunder. Nc5 was best. } { [%eval 3.97] } (27... Nc5 28. Bc4 Re4 29. Bf1 a4 30. Rc8+ Kh7 31. Rxc5 bxc5 32. Bd3 f5 33. Bxe4) 28. Rxc3 { [%eval 3.8] } 28... Re1+ { [%eval 4.68] } 29. Kh2 { [%eval 4.68] } 29... a4?? { (4.68 → Mate in 2) Checkmate is now unavoidable. Kf8 was best. } { [%eval #2] } (29... Kf8 30. Rc6 Rd1 31. Be4 Rd4 32. Bf3 Rb4 33. Rxb6 Ke7 34. Rb7+ Kf6 35. b6) 30. Ra3?? { (Mate in 2 → 4.33) Lost forced checkmate sequence. Rc8+ was best. } { [%eval 4.33] } (30. Rc8+ Re8 31. Rxe8#) 30... Rd1 { [%eval 4.36] } 31. Bc4 { [%eval 3.73] } { Black resigns. } 1-0