FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/WcLpc830"]
[Date "2019.02.01"]
[Round "-"]
[White "TommyLud"]
[Black "Zeynep63"]
[Result "1-0"]
[GameId "WcLpc830"]
[UTCDate "2019.02.01"]
[UTCTime "20:32:30"]
[WhiteElo "1798"]
[BlackElo "1401"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.26] } 1... b5 { [%eval 1.9] } 2. Bxb5 { [%eval 1.05] } 2... Bb7?? { (1.05 → 5.48) Blunder. e6 was best. } { [%eval 5.48] } (2... e6) 3. Bxd7 { [%eval 4.91] } 3... Bxg2 { [%eval 4.29] } 4. Bxe8 { [%eval 3.9] } 4... Qxe8?? { (3.90 → Mate in 13) Checkmate is now unavoidable. Bxh1 was best. } { [%eval #13] } (4... Bxh1 5. Bxf7 Qxd2 6. Bxd2 Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rh8 11. Bc1) 5. Nh3 { [%eval #13] } 5... Bxh1 { [%eval #11] } 6. Qf3 { [%eval #11] } 6... Bxf3 { [%eval #10] } 7. e4 { [%eval #10] } 7... Bxe4 { [%eval #9] } 8. a4?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-12] } (8. Nc3 Bxc2 9. Ne4 Bxe4 10. Rb1 Bxb1 11. a4 Qxa4 12. d3 Bxd3 13. Kf1 Bxf1 14. b4 Qxb4) 8... Bxc2?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Qxa4 was best. } { [%eval #10] } (8... Qxa4 9. Rxa4 Bxc2 10. Rxa7 Bxb1 11. Rxc7 Nd7 12. Rxd7 g5 13. Nxg5 h5 14. Nxf7 e6 15. Nxh8) 9. Ra3?? { (Mate in 10 → -0.94) Lost forced checkmate sequence. f3 was best. } { [%eval -0.94] } (9. f3 Qxa4 10. Rxa4 Bxa4 11. Kd1 Bxd1 12. Ng5 Bxf3 13. Nxh7 Rxh7 14. h4 Rxh4 15. d4 Rxd4) 9... Bxa4?? { (-0.94 → Mate in 9) Checkmate is now unavoidable. Qxa4 was best. } { [%eval #9] } (9... Qxa4 10. Rxa4 Bxa4 11. Ng1 Bd1 12. Kxd1 f5 13. Ke1 f4 14. Ke2 e6 15. Nc3 Ba3 16. bxa3) 10. Rxa4 { [%eval #9] } 10... Qxa4 { [%eval #8] } 11. b3 { [%eval #8] } 11... Qxb3 { [%eval #7] } 12. Bb2?? { (Mate in 7 → -1.41) Lost forced checkmate sequence. f4 was best. } { [%eval -1.41] } (12. f4 Qxb1 13. Kf2 Qxc1 14. f5 Qxd2 15. Kg2 Qxg2 16. Nf4 Qxh2 17. Ng6 hxg6 18. fxg6 fxg6#) 12... Qxh3 { [%eval -1.4] } 13. Bxg7 { [%eval -1.29] } 13... Qxh2 { [%eval -1.17] } 14. Bxf8 { [%eval -1.72] } 14... Qxf2 { [%eval -1.38] } 15. Bxe7 { [%eval -2.5] } 15... Qxd2? { (-2.50 → -1.23) Mistake. Nxe7 was best. } { [%eval -1.23] } (15... Nxe7) 16. Kxd2 { [%eval -1.13] } 16... Nxe7 { [%eval -0.96] } 17. Na3 { [%eval -0.9] } 17... Nbc6?? { (-0.90 → 1.46) Blunder. Nd7 was best. } { [%eval 1.46] } (17... Nd7 18. Ke3 f5 19. Nb1 f4 20. Kxf4 Rae8 21. Ke3 Reg8 22. Nd2 a5 23. Nf1 Rc8 24. Kf4) 18. Nb5?? { (1.46 → Mate in 8) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-8] } (18. Kd3) 18... a6 { [%eval #-8] } 19. Nxc7 { [%eval #-7] } 19... Nd8?? { (Mate in 7 → -0.81) Lost forced checkmate sequence. Rac8 was best. } { [%eval -0.81] } (19... Rac8 20. Nxa6 Nb4 21. Nxb4 Nd5 22. Nxd5 Rc1 23. Kxc1 f6 24. Nxf6 Rg8 25. Nxh7 Rg5 26. Nxg5#) 20. Nxa6?? { (-0.81 → -2.62) Blunder. Nxa8 was best. } { [%eval -2.62] } (20. Nxa8 a5 21. Ke2 f6 22. Kd3 Re8 23. Kc4 Nec6 24. Nb6 a4 25. Nxa4 Nf7 26. Kb3 h5) 20... Rxa6 { [%eval -2.62] } 21. Kc3 { [%eval -2.66] } 21... Rh6?? { (-2.66 → -0.54) Blunder. Nb7 was best. } { [%eval -0.54] } (21... Nb7 22. Kb3 Rh6 23. Ka4 Na5 24. Kxa5 Ng6 25. Kb4 f5 26. Kc5 Re8 27. Kc6 Re1 28. Kc7) 22. Kd4 { [%eval -0.62] } 22... Rh2?? { (-0.62 → Mate in 1) Checkmate is now unavoidable. Ng8 was best. } { [%eval #1] } (22... Ng8 23. Kc4 Ra6 24. Kb4 Ra5 25. Kxa5 Nb7 26. Kb4 Na5 27. Kxa5 Nh6 28. Kb6 Re8 29. Kc5) 23. Kd5 { [%eval #1] } 23... Nxd5# { Game ends by variant rule. } 1-0