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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/X1FaBN1M"] [Date "2018.01.23"] [Round "-"] [White "StrikingBolt"] [Black "Pinguin55"] [Result "0-1"] [GameId "X1FaBN1M"] [UTCDate "2018.01.23"] [UTCTime "20:48:08"] [WhiteElo "1598"] [BlackElo "1571"] [WhiteRatingDiff "-78"] [BlackRatingDiff "+24"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.23] } { A00 Van't Kruijs Opening } 1... e6 { [%eval 0.15] } 2. d4 { [%eval 0.07] } 2... d5 { [%eval 0.12] } 3. c4 { [%eval 0.18] } 3... c6 { [%eval 0.52] } 4. c5?! { (0.52 → -0.50) Inaccuracy. Bd3 was best. } { [%eval -0.5] } (4. Bd3 dxc4) 4... Nd7 { [%eval -0.38] } 5. Nf3 { [%eval -0.66] } 5... f5?! { (-0.66 → 0.27) Inaccuracy. e5 was best. } { [%eval 0.27] } (5... e5 6. b4 e4 7. Nfd2 f5 8. Nc3 Ngf6 9. Be2 g6 10. O-O Bh6 11. Qb3 Kf7 12. Bb2) 6. Ne5?? { (0.27 → -1.40) Blunder. b4 was best. } { [%eval -1.4] } (6. b4 g6 7. Bb2 Bg7 8. Nbd2 Ne7 9. Rc1 O-O 10. h4 Nf6 11. Bd3 Bd7 12. h5 Nxh5) 6... Nxe5 { [%eval -1.08] } 7. dxe5 { [%eval -1.22] } 7... g6 { [%eval -1.0] } 8. Qd4 { [%eval -1.42] } 8... Qa5+?? { (-1.42 → 0.39) Blunder. b6 was best. } { [%eval 0.39] } (8... b6 9. Qc3 Kf7 10. Nd2 Nh6 11. f4 Bxc5 12. Nf3 Be7 13. Qxc6 Bd7 14. Qc3 Rc8 15. Qb3) 9. Bd2? { (0.39 → -1.05) Mistake. b4 was best. } { [%eval -1.05] } (9. b4 Qd8 10. Nd2 b6 11. Nb3 bxc5 12. Nxc5 a5 13. Bd3 Kf7 14. Bd2 Nh6 15. O-O Bxc5) 9... Qxc5 { [%eval -1.15] } 10. Nc3 { [%eval -1.24] } 10... Qxd4? { (-1.24 → -0.03) Mistake. Nh6 was best. } { [%eval -0.03] } (10... Nh6) 11. exd4 { [%eval -0.28] } 11... Nh6 { [%eval 0.16] } 12. Ke2 { [%eval 0.0] } 12... Nf7 { [%eval 0.39] } 13. f3 { [%eval 0.12] } 13... Bd7?! { (0.12 → 0.86) Inaccuracy. Kd7 was best. } { [%eval 0.86] } (13... Kd7 14. Ke3 b6 15. f4 Bb7 16. g3 g5 17. Rc1 Rg8 18. Be2 c5 19. b4 gxf4+ 20. gxf4) 14. g4 { [%eval 0.35] } 14... c5 { [%eval -0.11] } 15. Ke3?! { (-0.11 → -1.10) Inaccuracy. f4 was best. } { [%eval -1.1] } (15. f4 cxd4 16. b4 Bxb4 17. Nxd5 Nxe5 18. fxe5 Bb5+ 19. Kf2 Bxd2 20. Bxb5+ Kf7 21. Ke2 Rad8) 15... c4? { (-1.10 → 0.52) Mistake. Nxe5 was best. } { [%eval 0.52] } (15... Nxe5 16. dxe5 d4+ 17. Kf2 Bc6 18. Bc4 dxc3 19. Bxc3 Kf7 20. Rhd1 b5 21. Bb3 f4 22. g5) 16. gxf5 { [%eval 0.1] } 16... gxf5 { [%eval 0.57] } 17. Kf4?? { (0.57 → -6.60) Blunder. f4 was best. } { [%eval -6.6] } (17. f4 Rg8) 17... Bh6+ { [%eval -6.42] } 18. Kg3 { [%eval -6.57] } 18... Bxd2 { [%eval -5.79] } 19. Rd1?! { (-5.79 → -8.65) Inaccuracy. f4 was best. } { [%eval -8.65] } (19. f4 Rg8+ 20. Kf3 Rg4 21. Ne2 Ke7 22. Rd1 Ba5 23. Bh3 Rh4 24. Kg3 Rh6 25. Bg2 Ba4) 19... Rg8+ { [%eval -6.54] } 20. Kf2 { [%eval -6.55] } 20... Bg5 { [%eval -6.24] } 21. Rg1?! { (-6.24 → -9.20) Inaccuracy. Bh3 was best. } { [%eval -9.2] } (21. Bh3) 21... Bh4+ { [%eval -8.75] } 22. Ke2 { [%eval -13.98] } 22... Rxg1 { [%eval -13.87] } 23. Ke3 { [%eval -13.79] } 23... Ke7 { [%eval -13.45] } 24. Bxc4 { [%eval -17.69] } 24... Rxd1 { [%eval -17.0] } 25. Nxd1 { [%eval -16.6] } 25... dxc4?? { (-16.60 → Mate in 3) Checkmate is now unavoidable. f4+ was best. } { [%eval #3] } (25... f4+ 26. Kd3 Bc6 27. Bb3 Bb5+ 28. Kc2 Rc8+ 29. Nc3 Ng5 30. Kd1 Bf1 31. Ba4 Nxf3 32. Bb5) 26. Nc3?? { (Mate in 3 → -20.12) Lost forced checkmate sequence. d5 was best. } { [%eval -20.12] } (26. d5 Bf2+ 27. Nxf2 Nd6 28. Kd4#) 26... Bc6 { [%eval -19.22] } 27. b3 { [%eval -19.15] } 27... b5 { [%eval -17.95] } 28. d5 { [%eval -45.89] } 28... Bf2+ { [%eval -40.91] } 29. Kxf2 { [%eval -36.63] } 29... Nxe5 { [%eval -26.37] } 30. Ke3?! { (-26.37 → Mate in 7) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-7] } (30. Ne4) 30... Nxf3 { [%eval #-7] } 31. Kxf3 { [%eval #-5] } 31... e5?! { (Mate in 5 → -24.35) Lost forced checkmate sequence. Kd6 was best. } { [%eval -24.35] } (31... Kd6 32. Kf4 Rg8 33. dxe6 Rg2 34. bxc4 Rf2+ 35. Kg5 Ke5#) 32. dxc6 { [%eval -34.25] } 32... a6 { [%eval -28.12] } 33. bxc4?! { (-28.12 → Mate in 8) Checkmate is now unavoidable. c7 was best. } { [%eval #-8] } (33. c7 Kd6) 33... bxc4 { [%eval #-7] } 34. Ke3 { [%eval #-7] } 34... Kd6 { [%eval #-6] } 35. Kd2 { [%eval #-2] } 35... Kxc6 { [%eval #-4] } 36. Ke3 { [%eval #-4] } 36... Rd8 { [%eval #-3] } 37. Kf3 { [%eval #-3] } 37... Kc5 { [%eval #-2] } 38. Ke3 { [%eval #-2] } 38... Rd3+ { [%eval #-1] } 39. Ke2 { [%eval #-1] } 39... Kd4# { Game ends by variant rule. } 0-1