FEN
[Event "HyperBullet Antichess Arena"]
[Site "https://lichess.org/XIUVWv2p"]
[Date "2024.02.02"]
[Round "-"]
[White "Rutuja_Rakhonde"]
[Black "MASTERATCHESS1234567"]
[Result "1-0"]
[GameId "XIUVWv2p"]
[UTCDate "2024.02.02"]
[UTCTime "12:24:53"]
[WhiteElo "1374"]
[BlackElo "1240"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-28"]
[Variant "Antichess"]
[TimeControl "15+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... b5?! { (-0.78 → -0.02) Inaccuracy. e6 was best. } { [%eval -0.02] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 b5 6. cxb5) 2. c4 { [%eval 0.08] } 2... bxc4 { [%eval 0.44] } 3. d3?? { (0.44 → -1.25) Blunder. h3 was best. } { [%eval -1.25] } (3. h3 c6) 3... cxd3 { [%eval -1.07] } 4. exd3?? { (-1.07 → Mate in 15) Checkmate is now unavoidable. Qxd3 was best. } { [%eval #-15] } (4. Qxd3 h6 5. Bxh6 Nxh6 6. Qxd7 Nxd7 7. h3 Rg8 8. Na3 Bb7 9. Rh2 Bxf3 10. exf3 Qc8) 4... Bb7?? { (Mate in 15 → 1.37) Lost forced checkmate sequence. g5 was best. } { [%eval 1.37] } (4... g5 5. Bxg5 Bg7 6. Bxe7 Bxb2 7. Bxd8 Bxa1 8. Bxc7 Bc3 9. Nxc3 d5 10. Nxd5 Nf6 11. Nxf6) 5. Ne2?? { (1.37 → -1.17) Blunder. Bh6 was best. } { [%eval -1.17] } (5. Bh6 gxh6) 5... Bxf3 { [%eval -0.66] } 6. gxf3 { [%eval -1.19] } 6... d6?! { (-1.19 → -0.14) Inaccuracy. h5 was best. } { [%eval -0.14] } (6... h5 7. Bh6 Rxh6 8. Nd2 Rc6 9. Qc2 Rxc2 10. Kf2 Rxd2 11. Nc3 Rxd3 12. Bxd3 f5 13. Bxf5) 7. Bh6 { [%eval -0.37] } 7... Nxh6? { (-0.37 → 0.92) Mistake. gxh6 was best. } { [%eval 0.92] } (7... gxh6 8. Nd2) 8. Rg1?? { (0.92 → -0.74) Blunder. f4 was best. } { [%eval -0.74] } (8. f4) 8... Ng4 { [%eval -0.29] } 9. fxg4?! { (-0.29 → -0.96) Inaccuracy. Rxg4 was best. } { [%eval -0.96] } (9. Rxg4 g5) 9... g5?! { (-0.96 → -0.16) Inaccuracy. Rg8 was best. } { [%eval -0.16] } (9... Rg8 10. Ng3) 10. h4 { [%eval -0.39] } 10... gxh4 { [%eval -0.8] } 11. Ng3?? { (-0.80 → Mate in 12) Checkmate is now unavoidable. Rg3 was best. } { [%eval #-12] } (11. Rg3 hxg3) 11... hxg3 { [%eval #-12] } 12. Rxg3 { [%eval #-11] } 12... Qd7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. f5 was best. } { [%eval #10] } (12... f5 13. gxf5 e6 14. fxe6 Qg5 15. Rxg5 Rg8 16. Rxg8 Kd8 17. Rxf8 Ke7 18. Rxb8 Kxe6 19. Rxa8) 13. Kf2?? { (Mate in 10 → -1.51) Lost forced checkmate sequence. Qc2 was best. } { [%eval -1.51] } (13. Qc2 Qxg4 14. Qxc7 Qxg3 15. Qxb8 Qxe1 16. Qxa7 Qxf1 17. Qxe7 Bxe7 18. d4 Qxb1 19. Rxb1 Rxa2) 13... Qxg4 { [%eval -1.44] } 14. Rxg4?? { (-1.44 → Mate in 10) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #-10] } (14. Qxg4 Rg8 15. Qxg8 Nd7 16. Qxf7 Kxf7 17. Rg8 Kxg8 18. Nd2 Kf7 19. Kf3 Kg6 20. Be2 Kf5) 14... Bg7?? { (Mate in 10 → -0.51) Lost forced checkmate sequence. Rg8 was best. } { [%eval -0.51] } (14... Rg8 15. Rxg8 Bh6 16. Rxe8 Nd7 17. Rxe7 Nb6 18. Rxc7 a6 19. Rxf7 Rg8 20. Rxh7 Bc1 21. Qxc1) 15. Rxg7 { [%eval -0.3] } 15... Rg8?? { (-0.30 → Mate in 8) Checkmate is now unavoidable. h6 was best. } { [%eval #8] } (15... h6 16. Rxf7 Kxf7 17. Nd2 Nd7 18. Nf3 Kg6 19. Ke3 Kh5 20. Qe1 Kh4 21. Nxh4 d5 22. Ke4) 16. Rxf7 { [%eval #8] } 16... Kxf7 { [%eval #7] } 17. Qh5?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-8] } (17. Qg4 Rxg4 18. Kg1 Rxg1 19. d4 Rxf1 20. Nd2 Rxa1 21. Nb3 Rxa2 22. d5 Rxb2 23. Nd2 Rxd2#) 17... Rg2?? { (Mate in 8 → Mate in 14) Lost forced checkmate sequence. Ke6 was best. } { [%eval #14] } (17... Ke6 18. Qxh7 Rg7 19. Qxg7 Kf7 20. Qxf7 a6 21. Qxe7 d5 22. Qxc7 Ra7 23. Qxa7 Nc6 24. Qxa6) 18. Qxf7 { [%eval #14] } 18... Rxf2 { [%eval #13] } 19. Qxf2?? { (Mate in 13 → 2.78) Lost forced checkmate sequence. Qxe7 was best. } { [%eval 2.78] } (19. Qxe7 Rxb2 20. Qxc7 Rxb1 21. Rxb1 a6 22. Qxb8 Rxb8 23. Rxb8 h5 24. Rg8 h4 25. Bh3 d5) 19... Nc6?? { (2.78 → Mate in 13) Checkmate is now unavoidable. e5 was best. } { [%eval #13] } (19... e5 20. Qxa7 Rxa7 21. Nc3 Rxa2 22. Nxa2 Nd7 23. d4 exd4 24. Nc3 dxc3 25. bxc3 h5 26. Bd3) 20. Qxa7 { [%eval #13] } 20... Rxa7 { [%eval #6] } 21. d4 { [%eval #6] } 21... Rxa2 { [%eval #5] } 22. Rxa2 { [%eval #5] } 22... Nxd4 { [%eval #4] } 23. Be2 { [%eval #10] } 23... Nxe2 { [%eval #9] } 24. Nc3 { [%eval #9] } 24... Nxc3 { [%eval #8] } 25. bxc3 { [%eval #8] } 25... d5 { [%eval #3] } 26. Re2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. c4 was best. } { [%eval #-4] } (26. c4 dxc4 27. Rb2 c6 28. Rb3 cxb3#) 26... d4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. e6 was best. } { [%eval #5] } (26... e6 27. Rxe6 d4 28. cxd4 h6 29. Rxh6 c5 30. dxc5#) 27. cxd4?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rxe7 was best. } { [%eval #-3] } (27. Rxe7 dxc3 28. Rxc7 c2 29. Rxc2 h5 30. Rg2 h4 31. Rg3 hxg3#) 27... e5?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. e6 was best. } { [%eval #7] } (27... e6 28. Rxe6 h6 29. Rxh6 c5 30. dxc5#) 28. dxe5 { [%eval #7] } 28... h5 { [%eval #6] } 29. Rh2 { [%eval #10] } 29... h4 { [%eval #6] } 30. Rxh4 { [%eval #6] } 30... c5 { [%eval #5] } 31. Rd4 { [%eval #5] } 31... cxd4 { [%eval #4] } 32. e6 { [%eval #4] } 32... d3 { [%eval #3] } 33. e7 { [%eval #3] } 33... d2 { [%eval #2] } 34. e8=Q { [%eval #2] } 34... d1=K { [%eval #1] } 35. Qe1 { [%eval #1] } 35... Kxe1# { Game ends by variant rule. } 1-0
