- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/YTEZtIoK"] [Date "2025.01.05"] [Round "-"] [White "more_is_stranger12"] [Black "OFBC_Nigeria"] [Result "0-1"] [GameId "YTEZtIoK"] [UTCDate "2025.01.05"] [UTCTime "08:06:53"] [WhiteElo "2694"] [BlackElo "2312"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "30+0"] [ECO "A43"] [Opening "Benoni Defense: Old Benoni"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... c5 { [%eval 0.6] } { A43 Benoni Defense: Old Benoni } 2. c3?! { (0.60 → 0.00) Inaccuracy. d5 was best. } { [%eval 0.0] } (2. d5 Nf6 3. Nc3 d6 4. e4 e6 5. dxe6 Bxe6 6. Nge2 Be7) 2... cxd4 { [%eval 0.28] } 3. cxd4 { [%eval 0.0] } 3... d5 { [%eval 0.19] } 4. Bf4 { [%eval 0.13] } 4... Nc6 { [%eval 0.19] } 5. Nf3 { [%eval 0.14] } 5... Nf6 { [%eval 0.15] } 6. Nc3 { [%eval 0.1] } 6... e6 { [%eval 0.24] } 7. e3 { [%eval 0.27] } 7... a6 { [%eval 0.43] } 8. Bd3 { [%eval 0.39] } 8... Bd6 { [%eval 0.46] } 9. Bg3 { [%eval 0.41] } 9... O-O { [%eval 0.45] } 10. Bxd6 { [%eval 0.08] } 10... Qxd6 { [%eval 0.06] } 11. O-O { [%eval 0.15] } 11... Bd7 { [%eval 0.1] } 12. Qb3 { [%eval 0.01] } 12... b5 { [%eval 0.28] } 13. Rac1 { [%eval 0.22] } 13... Rfc8 { [%eval 0.19] } 14. Ne2 { [%eval 0.14] } 14... Rab8 { [%eval 0.21] } 15. Nf4 { [%eval 0.07] } 15... Qe7 { [%eval 0.18] } 16. Bb1 { [%eval 0.2] } 16... Na5 { [%eval 0.15] } 17. Qa3?? { (0.15 → -1.96) Blunder. Qd1 was best. } { [%eval -1.96] } (17. Qd1 Rxc1 18. Qxc1 Rc8 19. Qe1 Qd8 20. b3 Nb7 21. Ne5 Nd6 22. Nfd3 a5) 17... Qxa3 { [%eval -1.9] } 18. bxa3 { [%eval -1.92] } 18... Nc4 { [%eval -1.84] } 19. Rc3 { [%eval -1.89] } 19... Ne4 { [%eval -1.99] } 20. Bxe4 { [%eval -1.96] } 20... dxe4 { [%eval -1.87] } 21. Ne1?? { (-1.87 → -4.49) Blunder. Ne5 was best. } { [%eval -4.49] } (21. Ne5 Nxe5 22. Rxc8+ Rxc8 23. dxe5 Rc2 24. Ra1 Kf8 25. g4 a5 26. Nh5 Rc3) 21... Nd2 { [%eval -4.56] } 22. Rxc8+ { [%eval -4.82] } 22... Rxc8 { [%eval -4.74] } 23. g3 { [%eval -4.95] } 23... Nxf1 { [%eval -5.06] } 24. Kxf1 { [%eval -4.92] } 24... Rc1 { [%eval -4.66] } 25. Ke2 { [%eval -4.73] } 25... b4 { [%eval -4.71] } 26. axb4 { [%eval -4.72] } 26... Bb5+ { [%eval -4.55] } 27. Kd2 { [%eval -4.46] } 27... Ra1 { [%eval -4.43] } 28. a3 { [%eval -4.25] } 28... Rxa3 { [%eval -4.47] } 29. Nc2 { [%eval -4.44] } 29... Ra2 { [%eval -4.43] } 30. Kc3 { [%eval -4.71] } 30... Ba4 { [%eval -4.51] } 31. Ne1 { [%eval -4.87] } 31... Rxf2 { [%eval -4.79] } 32. Nxe6 { [%eval -5.82] } 32... Re2?! { (-5.82 → -4.47) Inaccuracy. fxe6 was best. } { [%eval -4.47] } (32... fxe6 33. h4 h5 34. b5 axb5 35. Kb4 Kh7 36. g4 Re2 37. g5 Rxe1 38. g6+) 33. Nc2?? { (-4.47 → Mate in 1) Checkmate is now unavoidable. Nc5 was best. } { [%eval #-1] } (33. Nc5 Rxe1 34. d5 Rxe3+ 35. Kd4 Rb3 36. Kxe4 Rxb4+ 37. Ke5 Kf8 38. Nxa6 Rb3) 33... fxe6?? { (Mate in 1 → -6.26) Lost forced checkmate sequence. Rxc2# was best. } { [%eval -6.26] } (33... Rxc2#) 34. d5 { [%eval -6.62] } 34... Rxc2+ { [%eval -6.6] } 35. Kd4 { [%eval -6.53] } 35... Rd2+ { [%eval -6.23] } 36. Ke5 { [%eval -7.4] } 36... exd5 { [%eval -7.31] } 37. Kf4 { [%eval -7.14] } 37... d4 { [%eval -7.12] } 38. b5 { [%eval -8.91] } 38... d3 { [%eval -9.6] } 39. bxa6? { (-9.60 → Mate in 8) Checkmate is now unavoidable. Ke5 was best. } { [%eval #-8] } (39. Ke5 Bxb5) 39... Rd1?? { (Mate in 8 → -5.82) Lost forced checkmate sequence. Rf2+ was best. } { [%eval -5.82] } (39... Rf2+ 40. Kg5 d2 41. a7 Bc6 42. a8=Q+ Bxa8 43. Kh4 d1=Q 44. g4 Rxh2+ 45. Kg5) 40. a7?? { (-5.82 → Mate in 9) Checkmate is now unavoidable. Kxe4 was best. } { [%eval #-9] } (40. Kxe4 Bc6+ 41. Kd4 d2 42. Kd3 Be4+ 43. Ke2 Ra1 44. Kxd2 Rxa6 45. g4 Rc6) 40... Rf1+?? { (Mate in 9 → -5.71) Lost forced checkmate sequence. Bc6 was best. } { [%eval -5.71] } { Black wins on time. } (40... Bc6 41. Kf5 Rf1+ 42. Kg4 d2 43. Kh3 d1=Q 44. a8=Q+ Bxa8 45. Kh4 Bc6 46. Kg5) 0-1