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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/YfLZZPaa"] [Date "2025.02.04"] [Round "-"] [White "ozgurerbasoglu3a"] [Black "Puzikov_M"] [Result "0-1"] [GameId "YfLZZPaa"] [UTCDate "2025.02.04"] [UTCTime "17:24:07"] [WhiteElo "1095"] [BlackElo "1186"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+31"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.99] } 2. Nxe5 { [%eval -3.7] } 2... Ba3?? { (-3.70 → -0.80) Blunder. Bd6 was best. } { [%eval -0.8] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4 Rh3 7. Bxh3) 3. Nxd7?? { (-0.80 → Mate in 13) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-13] } (3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 c6 6. Nxa7 Rxa7 7. Rb1 Rxa2) 3... Bxd7?? { (Mate in 13 → -4.64) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -4.64] } (3... Bxb2 4. Nxb8 Rxb8 5. Bxb2 Qxd2 6. Bxg7 Qxe2 7. Kxe2 Be6 8. Bxh8) 4. bxa3 { [%eval -4.13] } 4... Bh3 { [%eval -4.08] } 5. gxh3 { [%eval -3.99] } 5... Qxd2 { [%eval -3.76] } 6. Bxd2?? { (-3.76 → Mate in 10) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-10] } (6. Kxd2 Nh6 7. c4 Ke7 8. a4 a5 9. Qb3 g6 10. Qxb7 c5 11. Qxb8 Raxb8) 6... g5 { [%eval #-10] } 7. Bxg5 { [%eval #-9] } 7... Kd7?? { (Mate in 9 → 4.00) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.0] } (7... Nf6 8. Bxf6 a5 9. Bxh8 f6 10. Bxf6 Ke7 11. Bxe7 Nd7 12. Qxd7 Rg8 13. Qxc7) 8. Qxd7 { [%eval 3.7] } 8... Nxd7 { [%eval 3.15] } 9. Bf6 { [%eval 2.65] } 9... Ngxf6?? { (2.65 → Mate in 11) Checkmate is now unavoidable. Ndxf6 was best. } { [%eval #11] } (9... Ndxf6 10. e4) 10. e4 { [%eval #11] } 10... Nxe4 { [%eval #10] } 11. Kd1?? { (Mate in 10 → -1.45) Lost forced checkmate sequence. Bc4 was best. } { [%eval -1.45] } (11. Bc4 Nxf2 12. Bxf7 Nxh3 13. Bg6 hxg6 14. Kf2 Nxf2 15. Re1 Rxh2 16. Re5 Nxe5) 11... Nxf2 { [%eval -1.58] } 12. Kc1?? { (-1.58 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (12. h4 Nxh1 13. Ba6 bxa6 14. Nc3 a5 15. Ne2 Rhe8 16. Ng3 Nxg3 17. hxg3 Re2) 12... Nxh3 { [%eval #-8] } 13. Bxh3 { [%eval #-7] } 13... f5 { [%eval #-8] } 14. Bxf5 { [%eval #-7] } 14... Rae8?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rhg8 was best. } { [%eval #9] } (14... Rhg8 15. Bxh7 Rg6 16. Bxg6 Re8 17. Bxe8 b6 18. Bxd7 c6 19. Bxc6 b5 20. Bxb5) 15. Bxd7?? { (Mate in 9 → 0.36) Lost forced checkmate sequence. Bxh7 was best. } { [%eval 0.36] } (15. Bxh7 Rxh7 16. Rg1 Rxh2 17. Re1 Rxc2 18. Kxc2 Rxe1 19. Nd2 Rxa1 20. Nb3 Rxa2) 15... Re6 { [%eval 0.45] } 16. Bxe6 { [%eval 0.61] } 16... Rg8 { [%eval 0.21] } 17. Bxg8 { [%eval 0.21] } 17... b5 { [%eval 0.28] } 18. Bxh7 { [%eval 0.28] } 18... b4 { [%eval 0.76] } 19. axb4 { [%eval 0.23] } 19... a5 { [%eval 0.26] } 20. bxa5 { [%eval 0.44] } 20... c5 { [%eval 0.21] } 21. c4# { Game ends by variant rule. } 0-1