FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ZRXo4gKI"]
[Date "2025.05.14"]
[Round "-"]
[White "SharanAruthran"]
[Black "xudia"]
[Result "1-0"]
[GameId "ZRXo4gKI"]
[UTCDate "2025.05.14"]
[UTCTime "11:37:58"]
[WhiteElo "1078"]
[BlackElo "1463"]
[WhiteRatingDiff "+65"]
[BlackRatingDiff "-17"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Bc4 { [%eval 0.08] } 3... Qxd2 { [%eval 0.52] } 4. Qxd2?? { (0.52 → Mate in 14) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-14] } (4. Bxf7 Kxf7 5. Nxd2 Bh3 6. gxh3 g6 7. Nf1 Bh6 8. Bxh6 Nxh6) 4... Kd8?? { (Mate in 14 → 4.94) Lost forced checkmate sequence. g5 was best. } { [%eval 4.94] } (4... g5 5. Qxg5 Nh6 6. Qxe7 Bxe7 7. Bxh6 Kd8 8. Bxf7 Rg8 9. Bxg8) 5. Qxd8 { [%eval 4.41] } 5... e5 { [%eval 4.44] } 6. Qxc7?! { (4.44 → 3.15) Inaccuracy. Bxf7 was best. } { [%eval 3.15] } (6. Bxf7) 6... Bh3?? { (3.15 → Mate in 13) Checkmate is now unavoidable. Bd7 was best. } { [%eval #13] } (6... Bd7 7. Bxf7 Na6 8. Qxb7 Ba3 9. Bxg8 Rhxg8 10. Qxa6 Bxb2 11. Qxa7 Rxa7 12. Bxb2) 7. Qxb8 { [%eval #13] } 7... Bxg2 { [%eval #12] } 8. Bxf7 { [%eval #12] } 8... Bxh1 { [%eval #10] } 9. Bxg8 { [%eval #11] } 9... Rxg8 { [%eval #9] } 10. Qxf8 { [%eval #11] } 10... Raxf8 { [%eval #10] } 11. Kd1 { [%eval #10] } 11... Rxf2 { [%eval #9] } 12. Nf3?? { (Mate in 9 → 0.46) Lost forced checkmate sequence. Bh6 was best. } { [%eval 0.46] } (12. Bh6 Rxh2 13. Bxg7 Rxg7 14. a4 Rxg1 15. Ke1 Rxc2 16. b4 Rxe1 17. Ra3 Rxb1) 12... Rxc2 { [%eval 0.88] } 13. Nxe5?? { (0.88 → -1.38) Blunder. Kxc2 was best. } { [%eval -1.38] } (13. Kxc2) 13... Rxb2?? { (-1.38 → 0.29) Blunder. Rxc1 was best. } { [%eval 0.29] } (13... Rxc1) 14. Bxb2 { [%eval 0.3] } 14... h5?? { (0.30 → 3.30) Blunder. Bf3 was best. } { [%eval 3.3] } (14... Bf3 15. Nxf3) 15. Nc6?? { (3.30 → 1.17) Blunder. Nd2 was best. } { [%eval 1.17] } (15. Nd2 Bf3) 15... bxc6 { [%eval 0.89] } 16. Bxg7 { [%eval 0.92] } 16... Rxg7 { [%eval 1.53] } 17. Ke2?? { (1.53 → -0.40) Blunder. Na3 was best. } { [%eval -0.4] } (17. Na3 c5 18. Nc2 c4 19. h3 Rg8 20. h4 Bg2 21. Ke1 Rg6 22. a4 Bb7) 17... Rg3?? { (-0.40 → 3.05) Blunder. c5 was best. } { [%eval 3.05] } (17... c5 18. Kd3) 18. hxg3 { [%eval 2.51] } 18... Bf3 { [%eval 2.51] } 19. Kxf3 { [%eval 2.14] } 19... h4 { [%eval 2.38] } 20. gxh4 { [%eval 2.21] } 20... c5 { [%eval 2.54] } 21. Ke3 { [%eval 2.87] } 21... c4 { [%eval 2.71] } 22. Kd3 { [%eval 1.78] } 22... cxd3 { [%eval 1.43] } 23. Nd2 { [%eval #35] } 23... a5 { [%eval #37] } 24. Rc1 { [%eval #35] } 24... a4 { [%eval 1.26] } 25. Rc2?? { (1.26 → Mate in 8) Checkmate is now unavoidable. Rc8 was best. } { [%eval #-8] } (25. Rc8) 25... dxc2 { [%eval #-8] } 26. Nb1 { [%eval #-4] } 26... cxb1=N?? { (Mate in 4 → Mate in 18) Lost forced checkmate sequence. cxb1=R was best. } { [%eval #18] } (26... cxb1=R 27. h5 Rg1 28. h6 a3 29. h7 Rg8 30. hxg8=K#) 27. h5?? { (Mate in 18 → Mate in 8) Lost forced checkmate sequence. a3 was best. } { [%eval #-8] } (27. a3 Nxa3 28. h5 Nc4 29. h6 a3 30. h7 a2 31. h8=R a1=K 32. Re8 Ne5) 27... Nd2 { [%eval #-9] } 28. h6 { [%eval #-7] } 28... Nb3?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. a3 was best. } { [%eval #4] } (28... a3 29. h7 Nb3 30. axb3 a2 31. h8=R a1=R 32. Rh1 Rxh1 33. b4 Ra1 34. b5) 29. axb3 { [%eval #4] } 29... axb3 { [%eval #3] } 30. h7 { [%eval #3] } 30... b2 { [%eval #2] } 31. h8=Q { [%eval #2] } 31... b1=K { [%eval #1] } 32. Qa1 { [%eval #1] } 32... Kxa1# { Game ends by variant rule. } 1-0
