- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/ZWEcvoT2"] [Date "2021.06.26"] [Round "-"] [White "westSasori2"] [Black "determinedalways"] [Result "1-0"] [GameId "ZWEcvoT2"] [UTCDate "2021.06.26"] [UTCTime "17:24:38"] [WhiteElo "2259"] [BlackElo "2410"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-8"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B38"] [Opening "Sicilian Defense: Accelerated Dragon, Maróczy Bind"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.0] } 2... Nc6 { [%eval 0.32] } 3. c4 { [%eval 0.0] } 3... g6?! { (0.00 → 0.59) Inaccuracy. e5 was best. } { [%eval 0.59] } (3... e5 4. d3 d6 5. a3 f5 6. Be2 Nf6 7. Nc3 Be7 8. O-O) 4. d4 { [%eval 0.75] } 4... cxd4 { [%eval 0.62] } 5. Nxd4 { [%eval 0.52] } 5... Bg7 { [%eval 0.64] } 6. Be3 { [%eval 0.48] } { B38 Sicilian Defense: Accelerated Dragon, Maróczy Bind } 6... Nf6 { [%eval 0.56] } 7. Nc3 { [%eval 0.67] } 7... d6 { [%eval 0.77] } 8. Be2 { [%eval 1.0] } 8... O-O { [%eval 0.85] } 9. O-O { [%eval 0.94] } 9... Nxd4 { [%eval 1.02] } 10. Bxd4 { [%eval 0.99] } 10... Bd7 { [%eval 1.05] } 11. Rc1 { [%eval 0.52] } 11... Bc6 { [%eval 0.78] } 12. f3 { [%eval 0.84] } 12... Nd7 { [%eval 0.83] } 13. Be3 { [%eval 0.58] } 13... a5 { [%eval 1.13] } 14. Qd2?! { (1.13 → 0.46) Inaccuracy. b3 was best. } { [%eval 0.46] } (14. b3 Nc5 15. Nb5 Qb6 16. Qd2 Rfd8 17. Rfd1 Rd7 18. Bf1 Be5 19. Qf2 Qd8 20. g3 e6) 14... Nc5 { [%eval 0.99] } 15. Nd5 { [%eval 0.47] } 15... e6 { [%eval 0.4] } 16. Nc3 { [%eval 0.23] } 16... Be5 { [%eval 0.35] } 17. g3 { [%eval 0.39] } 17... f5 { [%eval 0.45] } 18. exf5 { [%eval 0.78] } 18... gxf5 { [%eval 0.34] } 19. f4 { [%eval 0.04] } 19... Bxc3 { [%eval 0.14] } 20. Qxc3 { [%eval 0.16] } 20... Ne4 { [%eval 0.0] } 21. Qd4 { [%eval -0.02] } 21... Qf6 { [%eval 0.21] } 22. Rfd1?! { (0.21 → -0.73) Inaccuracy. Qxf6 was best. } { [%eval -0.73] } (22. Qxf6 Nxf6 23. Rfd1 Ne4 24. c5 dxc5 25. Bxc5 Rfc8 26. Bd4 a4 27. a3 Kf7 28. Be5 Rd8) 22... e5 { [%eval -0.64] } 23. Qb6 { [%eval -0.29] } 23... Kh8?! { (-0.29 → 0.41) Inaccuracy. Qg7 was best. } { [%eval 0.41] } (23... Qg7 24. Bf3) 24. c5?! { (0.41 → -0.23) Inaccuracy. Bf3 was best. } { [%eval -0.23] } (24. Bf3) 24... Rg8 { [%eval 0.13] } 25. cxd6 { [%eval 1.92] } 25... Nxg3 { [%eval 1.5] } 26. hxg3 { [%eval 2.03] } 26... Rxg3+ { [%eval 1.59] } 27. Kf1 { [%eval 0.46] } 27... Qh4 { [%eval 0.0] } 28. d7 { [%eval 0.0] } 28... Qh3+?? { (0.00 → 8.76) Blunder. Qh1+ was best. } { [%eval 8.76] } (28... Qh1+ 29. Bg1 Qg2+ 30. Ke1 Qxg1+ 31. Qxg1 Rxg1+ 32. Bf1 Rd8 33. fxe5 Rxd7 34. Rxd7 Bxd7 35. Kf2) 29. Ke1 { [%eval 9.02] } 29... Qh1+ { [%eval 9.92] } 30. Kd2 { [%eval 10.08] } 30... Qd5+ { [%eval 12.49] } 31. Ke1 { [%eval 9.77] } 31... Qh1+ { [%eval 9.96] } 32. Bf1 { [%eval 7.88] } 32... Rg1? { (7.88 → Mate in 12) Checkmate is now unavoidable. Kg7 was best. } { [%eval #12] } (32... Kg7 33. fxe5) 33. d8=Q+ { [%eval #9] } 33... Rxd8 { [%eval #9] } 34. Rxd8+?! { (Mate in 9 → 16.54) Lost forced checkmate sequence. Qxd8+ was best. } { [%eval 16.54] } (34. Qxd8+ Kg7 35. Qe7+ Kg6 36. Rd6+ Kh5 37. Bxg1 Qxg1 38. Rc3 Bf3 39. Qxh7+ Kg4 40. Qh3+ Kxf4) 34... Kg7 { [%eval #10] } 35. Qc7+ { [%eval #9] } 35... Kg6 { [%eval #5] } 36. Rg8+ { [%eval #4] } 36... Kh5 { [%eval #1] } 37. Rxg1 { [%eval #5] } 37... Qe4 { [%eval #1] } 38. Qf7+ { [%eval #2] } 38... Kh4 { [%eval #1] } 39. Qxh7# { White wins by checkmate. } 1-0