- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/ZgpRJ5v4"] [Date "2026.01.25"] [Round "-"] [White "R3966bcm"] [Black "Dark_horse_969"] [Result "1-0"] [GameId "ZgpRJ5v4"] [UTCDate "2026.01.25"] [UTCTime "12:27:49"] [WhiteElo "1708"] [BlackElo "1775"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-6"] [Variant "Three-check"] [TimeControl "180+2"] [ECO "B00"] [Opening "Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.07] } 1... Nc6?! { (2.07 → 3.41) Inaccuracy. c5 was best. } { [%eval 3.41] } { B00 Nimzowitsch Defense } (1... c5 2. Nf3 Nc6 3. Na3 a6 4. Be2 b5 5. c3 e6 6. O-O) 2. Bc4?? { (3.41 → 0.77) Blunder. Nf3 was best. } { [%eval 0.77] } (2. Nf3 e6 3. Nc3 Bb4 4. a3 Bxc3 5. dxc3 h6 6. Bd3 Nge7) 2... e6 { [%eval 1.11] } 3. Nc3?? { (1.11 → -1.79) Blunder. Nf3 was best. } { [%eval -1.79] } (3. Nf3 b5 4. Bxb5 Bc5 5. Bxc6 Bxf2+ 6. Kxf2 Nf6 7. Bxd7+ Bxd7) 3... Ne5? { (-1.79 → -0.49) Mistake. Bc5 was best. } { [%eval -0.49] } (3... Bc5 4. d4 Bxd4 5. Kf1 Nf6 6. Nf3 Bxf2 7. e5 Ng4 8. Qe2) 4. Bb5 { [%eval -0.55] } 4... Nd3+?! { (-0.55 → 0.06) Inaccuracy. a6 was best. } { [%eval 0.06] } (4... a6 5. Be2) 5. cxd3?? { (0.06 → -1.82) Blunder. Bxd3 was best. } { [%eval -1.82] } (5. Bxd3 Bc5) 5... c6 { [%eval -1.84] } 6. Bc4? { (-1.84 → -3.96) Mistake. Nf3 was best. } { [%eval -3.96] } (6. Nf3 cxb5 7. O-O b4 8. Nd5 Ne7 9. Nf4 Qc7 10. Ne2 Ng6 11. d4 Be7) 6... Qb6?? { (-3.96 → 0.45) Blunder. Bc5 was best. } { [%eval 0.45] } (6... Bc5 7. d4) 7. Qf3?! { (0.45 → -0.61) Inaccuracy. Qe2 was best. } { [%eval -0.61] } (7. Qe2 Bc5) 7... Nf6?? { (-0.61 → 1.50) Blunder. Bc5 was best. } { [%eval 1.5] } (7... Bc5) 8. e5?? { (1.50 → -9.34) Blunder. Nge2 was best. } { [%eval -9.34] } (8. Nge2) 8... Bc5?? { (-9.34 → 1.20) Blunder. Ng4 was best. } { [%eval 1.2] } (8... Ng4 9. Ne4 Nxe5 10. Qxf7+ Nxf7 11. Nf3 Qxf2+ 12. Nxf2 Bc5 13. d4 Bxd4 14. Kd1) 9. Kd1?? { (1.20 → -1.29) Blunder. Kf1 was best. } { [%eval -1.29] } (9. Kf1 Nd5 10. Bxd5 cxd5 11. Na4 Qc7 12. Nxc5 b6 13. Ne2 bxc5 14. Qg3 O-O) 9... Nd5 { [%eval -1.35] } 10. Nxd5? { (-1.35 → -2.83) Mistake. Bxd5 was best. } { [%eval -2.83] } (10. Bxd5 cxd5) 10... cxd5 { [%eval -3.07] } 11. Bb3 { [%eval -2.38] } 11... a5? { (-2.38 → -0.77) Mistake. Qc7 was best. } { [%eval -0.77] } (11... Qc7) 12. Ne2 { [%eval -0.67] } 12... a4 { [%eval -0.61] } 13. Bc2 { [%eval -0.29] } 13... Ra5?? { (-0.29 → 1.54) Blunder. d4 was best. } { [%eval 1.54] } (13... d4 14. Qg4) 14. d4 { [%eval 1.29] } 14... Bb4? { (1.29 → 3.02) Mistake. Bxd4 was best. } { [%eval 3.02] } (14... Bxd4 15. Rb1) 15. Qxf7+?? { (3.02 → -10.51) Blunder. h4 was best. } { [%eval -10.51] } (15. h4 Qc6) 15... Kxf7 { [%eval -8.48] } 16. Bg6+ { [%eval -27.1] } 16... hxg6 { [%eval -28.69] } 17. Rf1?! { (-28.69 → Mate in 6) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-6] } (17. Rg1 Rxh2) 17... Rxh2 { [%eval #-5] } 18. f4 { [%eval #-4] } 18... Rxg2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qa6 was best. } { [%eval #4] } (18... Qa6 19. Ng3 Qxf1+ 20. Nxf1 Rxg2 21. f5 Rxd2#) 19. f5 { [%eval #3] } 19... Ke8 { [%eval #2] } 20. fxe6 { [%eval #1] } 20... Rg1 { [%eval #1] } 21. exd7# { Game ends by variant rule. } 1-0