- Blind mode tutorial
lichess.org
Donate
FEN
[Event "CAREER, League of Legends Team Battle"] [Site "https://lichess.org/bJQeewBm"] [Date "2023.08.09"] [Round "-"] [White "B-DILMURODXON"] [Black "Ochen_Zlaya"] [Result "0-1"] [GameId "bJQeewBm"] [UTCDate "2023.08.09"] [UTCTime "16:12:58"] [WhiteElo "1596"] [BlackElo "2110"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "90+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval -0.09] } 3. f4 { [%eval -0.33] } 3... f5?! { (-0.33 → 0.37) Inaccuracy. exf4 was best. } { [%eval 0.37] } (3... exf4 4. Bxf4 d5 5. exd5 Qxd5 6. Nf3 Nf6 7. Be2 Bf5 8. Nc3) 4. fxe5 { [%eval -0.11] } 4... fxe4?! { (-0.11 → 0.58) Inaccuracy. d6 was best. } { [%eval 0.58] } (4... d6 5. exd6 Bxd6 6. Nf3 Nf6 7. Qe2 fxe4 8. dxe4 Bg4 9. Nc3) 5. dxe4?? { (0.58 → -2.00) Blunder. Bf4 was best. } { [%eval -2.0] } (5. Bf4 d6 6. dxe4 dxe5 7. Qxd8+ Kxd8 8. Bg3 a6 9. Nf3 Bd6) 5... Qh4+ { [%eval -2.1] } 6. g3?? { (-2.10 → -6.31) Blunder. Kd2 was best. } { [%eval -6.31] } (6. Kd2 Qf4+ 7. Ke1 Qxe4+ 8. Qe2 Qxe5 9. Nc3 Qxe2+ 10. Bxe2 Bb4) 6... Qxe4+ { [%eval -4.1] } 7. Qe2 { [%eval -4.03] } 7... Qxh1 { [%eval -3.51] } 8. Qf2? { (-3.51 → -5.60) Mistake. Nf3 was best. } { [%eval -5.6] } (8. Nf3 b6) 8... Nxe5 { [%eval -4.63] } 9. Bf4?! { (-4.63 → -6.07) Inaccuracy. Bg2 was best. } { [%eval -6.07] } (9. Bg2 Qxh2 10. Bf4 Qh5 11. Nf3 d6 12. Nc3 Nf6 13. O-O-O Be7 14. Rh1 Qf5 15. Nb5 Qd7) 9... Qe4+ { [%eval -5.71] } 10. Ne2 { [%eval -5.91] } 10... Nf6 { [%eval -5.27] } 11. Nc3 { [%eval -5.06] } 11... Qf5?! { (-5.06 → -4.03) Inaccuracy. Qf3 was best. } { [%eval -4.03] } (11... Qf3 12. Qd4 Nc6 13. Qg1 Qh5 14. O-O-O Bc5 15. g4 Bxg1 16. gxh5 Bb6 17. h6 O-O 18. Na4) 12. O-O-O { [%eval -4.55] } 12... Bc5 { [%eval -4.68] } 13. Qg2 { [%eval -5.47] } 13... Neg4 { [%eval -4.53] } 14. h3?! { (-4.53 → -6.00) Inaccuracy. Nd4 was best. } { [%eval -6.0] } (14. Nd4 Bxd4) 14... Ne3 { [%eval -5.92] } 15. Qf3?? { (-5.92 → Mate in 1) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-1] } (15. Bxe3 Bxe3+ 16. Kb1 O-O 17. g4 Qf2 18. Ng3 c6 19. Nf5 d5 20. Nxe3 Qxe3 21. Bd3 Be6) 15... Nxd1?? { (Mate in 1 → -6.52) Lost forced checkmate sequence. Qxc2# was best. } { [%eval -6.52] } (15... Qxc2#) 16. Nxd1 { [%eval -6.77] } 16... O-O { [%eval -6.65] } 17. g4 { [%eval -6.93] } 17... Qe4 { [%eval -6.93] } 18. Qc3 { [%eval -7.96] } 18... d5?! { (-7.96 → -5.63) Inaccuracy. d6 was best. } { [%eval -5.63] } (18... d6 19. b4 Nd5 20. Qb3 Bd4 21. c3 Rxf4 22. Nxf4 Qxf4+ 23. Kb2 c6 24. Bg2 Be6 25. cxd4) 19. Bd2 { [%eval -7.33] } 19... d4?! { (-7.33 → -5.23) Inaccuracy. Bd6 was best. } { [%eval -5.23] } (19... Bd6 20. Ng3 Qe5 21. Qxe5 Bxe5 22. Nf5 Bxf5 23. gxf5 Ne4 24. Bg2 Rxf5 25. Be3 c5 26. Bxe4) 20. Qb3+?! { (-5.23 → -7.60) Inaccuracy. Qxc5 was best. } { [%eval -7.6] } (20. Qxc5 Be6 21. Nf4 Nd7 22. Qh5 Qe5 23. Qxe5 Nxe5 24. Bg2 Bd7 25. Bxb7 Rae8 26. Nd5 Bc6) 20... Qd5 { [%eval -6.53] } 21. Nf4 { [%eval -7.3] } 21... Qxb3 { [%eval -7.3] } 22. cxb3 { [%eval -7.25] } 22... Ne4 { [%eval -7.31] } 23. Ne6 { [%eval -10.88] } 23... Rf3 { [%eval -7.24] } 24. Nxc5 { [%eval -7.47] } 24... Nxc5 { [%eval -7.52] } 25. Be2 { [%eval -7.75] } 25... Rxh3 { [%eval -7.7] } 26. Nf2 { [%eval -8.75] } 26... Rh2 { [%eval -8.97] } 27. Nd3 { [%eval -10.39] } 27... Nxd3+ { [%eval -9.71] } 28. Bxd3 { [%eval -9.47] } 28... Bxg4 { [%eval -9.25] } 29. Kc2 { [%eval -12.21] } 29... Rf8 { [%eval -13.28] } { Black wins on time. } 0-1