- Blind mode tutorial
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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/bqxVMjyT"] [Date "2026.01.27"] [Round "-"] [White "Nguyentomtich"] [Black "Metta7717"] [Result "1-0"] [GameId "bqxVMjyT"] [UTCDate "2026.01.27"] [UTCTime "05:10:29"] [WhiteElo "2292"] [BlackElo "1767"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-1"] [WhiteBerserk "true"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "A04"] [Opening "Zukertort Opening: Queen's Gambit Invitation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.11] } 1... e6? { (0.11 → 1.54) Mistake. e5 was best. } { [%eval 1.54] } { A04 Zukertort Opening: Queen's Gambit Invitation } (1... e5 2. Nc3 Nf6 3. Nxe5 Nc6 4. d4 Bb4 5. Bd2 O-O 6. e3) 2. e3? { (1.54 → 0.38) Mistake. Nc3 was best. } { [%eval 0.38] } (2. Nc3 Be7 3. e4 Nf6 4. Be2 Nc6 5. O-O d6 6. d4 O-O) 2... c6?! { (0.38 → 1.40) Inaccuracy. Nf6 was best. } { [%eval 1.4] } (2... Nf6 3. Nc3 Bb4 4. e4 Ng4 5. d4 c5 6. Be2 cxd4 7. Qxd4) 3. c3?! { (1.40 → 0.38) Inaccuracy. Nc3 was best. } { [%eval 0.38] } (3. Nc3 d5 4. d4 Be7 5. Bd3 f5 6. g4 Nf6 7. gxf5 exf5) 3... d5 { [%eval 0.53] } 4. d4 { [%eval 0.77] } 4... Nf6 { [%eval 0.97] } 5. Bd3 { [%eval 0.53] } 5... Nbd7 { [%eval 0.95] } 6. Nbd2 { [%eval 1.32] } 6... Be7?! { (1.32 → 2.18) Inaccuracy. Bd6 was best. } { [%eval 2.18] } (6... Bd6 7. e4 e5 8. exd5 cxd5 9. Nxe5 O-O 10. Ndf3 Re8 11. O-O Bxe5 12. Nxe5) 7. e4 { [%eval 1.98] } 7... Qc7?! { (1.98 → 3.15) Inaccuracy. dxe4 was best. } { [%eval 3.15] } (7... dxe4) 8. e5 { [%eval 3.04] } 8... Ng4 { [%eval 3.2] } 9. O-O { [%eval 3.35] } 9... h6 { [%eval 3.99] } 10. Re1 { [%eval 4.07] } 10... Qd8 { [%eval 3.76] } 11. Qe2 { [%eval 4.01] } 11... Bh4? { (4.01 → 6.54) Mistake. h5 was best. } { [%eval 6.54] } (11... h5) 12. g3 { [%eval 6.54] } 12... Be7 { [%eval 6.13] } 13. h3 { [%eval 6.7] } 13... Nxf2 { [%eval 8.52] } 14. Qxf2 { [%eval 8.15] } 14... c5 { [%eval 50.07] } 15. Nf1?! { (50.07 → 7.90) Inaccuracy. Ng5 was best. } { [%eval 7.9] } (15. Ng5 Nf6) 15... b6 { [%eval 15.08] } 16. Ne3 { [%eval 14.23] } 16... Bb7 { [%eval 62.07] } 17. Ng5 { [%eval 53.92] } 17... Bxg5?! { (53.92 → Mate in 3) Checkmate is now unavoidable. Bf6 was best. } { [%eval #3] } (17... Bf6 18. Nxe6 Qe7 19. Nxg7+ Kd8 20. exf6 Qe5 21. dxe5 d4 22. Ne6+ Kc8 23. Qf5) 18. Qxf7+ { [%eval #2] } 18... Kxf7 { [%eval #2] } 19. Rf1+ { [%eval #1] } 19... Ke7 { [%eval #1] } 20. Rf7# { Game ends by variant rule. } 1-0